Player Matchup

Thoth
Thoth
NotWills
Thoth
Level 27
God Stats
3W - 8L
1,400 SR
Queue Stats
24W - 31L
1,387 Elo+
Party 1
Neith
Neith
Nödin
Neith
Level 26
God Stats
1W - 1L
1,260 SR
Queue Stats
25W - 15L
1,616 Elo+
Party 1
Bacchus
Bacchus
Yogibliz
Bacchus
Level 34
God Stats
13W - 6L
1,716 SR
Queue Stats
36W - 29L
1,556 Elo+
Party 1
Team Averages
Level 29
1,459 SR
1,520 Elo+

VS

Team Averages
Level 16
1,528 SR
1,533 Elo+
Xbalanque
Xbalanque
SmuffleButter
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
TruffleShmuffle
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
UPAReaper
Merlin
Level 28
God Stats
4W - 2L
1,584 SR
Queue Stats
15W - 11L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NotWills
Thoth
12
4 / 4 / 5
8,847
632
6,814
8,729
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Nödin
Neith
11
1 / 6 / 7
8,254
590
8,640
10,088
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Yogibliz
Bacchus
12
4 / 1 / 4
8,984
642
8,280
15,580
24,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SmuffleButter
Xbalanque
14
3 / 6 / 6
9,492
678
10,257
9,699
3,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 6
9,784
699
8,271
18,367
21,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
UPAReaper
Merlin
14
5 / 2 / 4
9,826
702
10,796
7,916
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
11
11
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
NotWills
Thoth
4
4
5
1.63
L
Neith
Nödin
Neith
1
6
7
0.75
W
Xbalanque
SmuffleButter
Xbalanque
3
6
6
1
W
3
1
6
6
W
Merlin
UPAReaper
Merlin
5
2
4
3.5
L
Bacchus
Yogibliz
Bacchus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
29,324
34,397
Taken
35,982
31,449
Mitigated
27,748
3,707
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
NotWills
Thoth
6,814
363
0
523
8,729
3,002
582
5,265
3,464
20,922
0
L
Neith
Nödin
Neith
8,640
3,818
0
1,158
10,088
4,294
525
6,242
3,846
0
37,263
W
Xbalanque
SmuffleButter
Xbalanque
10,257
1,916
0
0
9,699
3,558
1,048
4,857
4,842
0
37,192
W
8,271
701
0
6,228
18,367
21,328
691
6,593
11,774
18,584
0
W
Merlin
UPAReaper
Merlin
10,796
395
0
1,025
7,916
2,862
1,122
4,027
3,889
41,278
0
L
Bacchus
Yogibliz
Bacchus
8,280
1,836
680
1,346
15,580
24,153
329
7,681
7,899
16,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
29,102
129
Minions Killed
135
5
Camps Cleared
6
781,317
Distance Traveled
780,891
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,847
632
59
4
2
257,824
4
L
Neith
8,254
590
62
4
3
237,910
3
W
Xbalanque
9,492
678
63
5
1
252,849
5
W
Sobek
9,784
699
10
1
2
272,310
1
W
Merlin
9,826
702
62
4
3
255,732
2
L
Bacchus
8,984
642
8
1
0
285,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role