Player Matchup

Baron Samedi
Baron Samedi
Blue_Schmeat
Baron Samedi
Level 88
God Stats
2W - 0L
1,786 SR
Queue Stats
108W - 106L
1,510 Elo+
Party 1
Neith
Neith
Unevenbeast007
Neith
Level 16
God Stats
1W - 4L
1,349 SR
Queue Stats
47W - 43L
1,514 Elo+
Solo
Olorun
Olorun
batistatheking
Olorun
Level 29
God Stats
11W - 11L
1,597 SR
Queue Stats
13W - 13L
1,450 Elo+
Solo
Guan Yu
Guan Yu
hangalang1234
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
norbi203hun
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,693 Elo+
Solo
Team Averages
Level 29
1,546 SR
1,524 Elo+

VS

Team Averages
Level 21
1,625 SR
1,476 Elo+
King Arthur
King Arthur
LEGEND_OF_KOMBAT
King Arthur
Level 28
God Stats
1W - 2L
1,473 SR
Queue Stats
137W - 152L
1,454 Elo+
Solo
Artio
Artio
Phie2
Artio
Level 27
God Stats
1W - 2L
1,554 SR
Queue Stats
138W - 126L
1,478 Elo+
Solo
Neith
Neith
Skipster420
Neith
Level 19
God Stats
2W - 1L
1,747 SR
Queue Stats
8W - 6L
1,503 Elo+
Solo
Loki
Loki
querella_piola9
Loki
Level 24
God Stats
17W - 13L
1,647 SR
Queue Stats
19W - 16L
1,536 Elo+
Solo
Sol
Sol
xHNICxASAP
Sol
Level 7
God Stats
13W - 10L
1,704 SR
Queue Stats
17W - 17L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blue_Schmeat
Baron Samedi
18
7 / 5 / 13
11,456
1,146
17,393
12,046
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 14
10,806
1,081
11,663
7,171
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 4 / 14
11,824
1,182
22,369
15,701
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
17
3 / 1 / 13
9,693
969
4,257
11,539
4,536
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
norbi203hun
Cthulhu
17
0 / 1 / 18
9,627
963
9,677
9,655
8,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

229

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LEGEND_OF_KOMBAT
King Arthur
16
1 / 6 / 6
9,443
944
6,890
17,277
7,062
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Phie2
Artio
16
0 / 6 / 4
9,587
959
6,062
22,276
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 6 / 6
10,207
1,021
12,556
12,347
4,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 1 / 4
11,404
1,140
13,986
7,058
2,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 5
9,512
951
12,813
12,380
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
25
Kills
12
12
Deaths
25
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blue_Schmeat
Baron Samedi
7
5
13
2.7
L
King Arthur
LEGEND_OF_KOMBAT
King Arthur
1
6
6
0.67
L
Artio
Phie2
Artio
0
6
4
0.33
L
3
6
6
1
W
6
1
14
13
W
9
4
14
4
W
Guan Yu
3
1
13
9.5
W
Cthulhu
norbi203hun
Cthulhu
0
1
18
9
L
6
1
4
8
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,359
Damage
52,307
56,112
Taken
71,338
29,112
Mitigated
39,143
18,354
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blue_Schmeat
Baron Samedi
17,393
1,366
3,355
2,449
12,046
5,773
0
4,052
7,994
40,143
0
L
King Arthur
LEGEND_OF_KOMBAT
King Arthur
6,890
1,818
223
431
17,277
7,062
0
10,687
6,590
0
19,692
L
Artio
Phie2
Artio
6,062
769
1,537
3,651
22,276
19,894
0
16,235
6,041
16,252
0
L
12,556
6,600
0
1,339
12,347
4,808
0
8,575
3,772
0
33,321
W
11,663
4,465
336
1,413
7,171
2,966
0
2,424
4,747
0
31,376
W
22,369
12,771
269
3,828
15,701
7,042
0
3,726
11,975
35,226
3,098
W
Guan Yu
4,257
1,846
2,900
2,325
11,539
4,536
0
4,623
6,916
0
8,711
W
Cthulhu
norbi203hun
Cthulhu
9,677
346
183
1,296
9,655
8,795
0
3,153
6,502
27,013
0
L
13,986
3,322
0
0
7,058
2,779
0
5,043
2,015
0
54,242
L
12,813
3,213
0
1,954
12,380
4,600
0
6,794
5,586
21,163
1,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
50,153
197
Minions Killed
197
5
Camps Cleared
8
909,636
Distance Traveled
898,693
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,456
1,146
67
7
0
180,878
1
L
King Arthur
9,443
944
24
2
1
186,333
0
L
Artio
9,587
959
18
2
0
183,861
0
L
Neith
10,207
1,021
42
4
2
160,127
0
W
Neith
10,806
1,081
39
4
3
171,508
0
W
Olorun
11,824
1,182
39
4
2
176,113
1
W
Guan Yu
9,693
969
7
1
0
183,669
0
W
Cthulhu
9,627
963
45
5
0
197,468
3
L
Loki
11,404
1,140
84
8
5
222,924
0
L
Sol
9,512
951
29
3
0
145,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role