Player Matchup

Baron Samedi
Baron Samedi
LordMoose69
Baron Samedi
Level 20
God Stats
1W - 5L
1,326 SR
Queue Stats
11W - 17L
1,379 Elo+
Solo
King Arthur
King Arthur
kaese5128
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,366 Elo+
Party 2
Neith
Neith
kalleeeeey
Neith
Level 23
God Stats
3W - 4L
1,568 SR
Queue Stats
24W - 37L
1,283 Elo+
Party 2
Cerberus
Cerberus
nildarion
Cerberus
Level 17
God Stats
3W - 6L
1,531 SR
Queue Stats
20W - 28L
1,265 Elo+
Party 3
Nemesis
Nemesis
vivaioda
Nemesis
Level 15
God Stats
0W - 3L
1,300 SR
Queue Stats
24W - 32L
1,307 Elo+
Party 3
Team Averages
Level 19
1,445 SR
1,320 Elo+

VS

Team Averages
Level 19
1,527 SR
1,275 Elo+
Pele
Pele
ArtemYamaguchi
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,116 Elo+
Party 1
Jormungandr
Jormungandr
HiImKawa
Jormungandr
Level 25
God Stats
4W - 1L
1,818 SR
Queue Stats
32W - 33L
1,305 Elo+
Party 4
Izanami
Izanami
dontkillmehhh
Izanami
Level 26
God Stats
1W - 2L
1,337 SR
Queue Stats
38W - 39L
1,333 Elo+
Party 4
Hades
Hades
johnathanwolf
Hades
Level 26
God Stats
16W - 9L
1,479 SR
Queue Stats
93W - 84L
1,392 Elo+
Solo
Cthulhu
Cthulhu
zxcqwezxcqwe
Cthulhu
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordMoose69
Baron Samedi
8
2 / 8 / 2
5,492
499
4,704
8,201
2,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
kaese5128
King Arthur
8
0 / 6 / 1
4,881
444
4,532
8,618
4,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
7
1 / 4 / 1
5,101
464
3,166
4,495
1,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
nildarion
Cerberus
6
0 / 5 / 2
4,398
400
1,028
7,931
2,232
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
vivaioda
Nemesis
9
2 / 4 / 1
5,936
540
2,988
7,894
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,853
623
5,666
7,307
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
HiImKawa
Jormungandr
11
4 / 0 / 9
7,285
662
3,450
7,350
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
12
8 / 0 / 3
7,166
651
4,897
2,446
786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 2 / 4
6,559
596
7,202
7,986
3,995
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
zxcqwezxcqwe
Cthulhu
10
4 / 1 / 4
6,324
575
3,982
9,114
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
26
27
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
Jormungandr
HiImKawa
Jormungandr
4
0
9
8.5
L
Baron Samedi
LordMoose69
Baron Samedi
2
8
2
0.38
W
Izanami
8
0
3
9.5
W
5
2
4
3.5
L
King Arthur
kaese5128
King Arthur
0
6
1
0.08
L
Neith
1
4
1
0.38
L
Cerberus
nildarion
Cerberus
0
5
2
0.2
L
Nemesis
vivaioda
Nemesis
2
4
1
0.63
W
Cthulhu
zxcqwezxcqwe
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,418
Damage
25,197
37,139
Taken
34,203
12,975
Mitigated
19,545
4,376
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,666
1,712
0
1,619
7,307
2,660
363
1,874
5,433
0
37,064
W
Jormungandr
HiImKawa
Jormungandr
3,450
881
0
2,369
7,350
6,161
221
720
6,630
26,631
0
L
Baron Samedi
LordMoose69
Baron Samedi
4,704
1,656
0
841
8,201
2,485
0
4,153
4,004
13,871
0
W
Izanami
4,897
3,580
0
937
2,446
786
1,866
392
2,054
0
44,829
W
7,202
694
49
1,886
7,986
3,995
369
3,002
4,984
23,948
0
L
King Arthur
kaese5128
King Arthur
4,532
1,207
0
7
8,618
4,263
0
3,911
4,233
3,850
16,684
L
Neith
3,166
1,696
0
631
4,495
1,028
140
1,866
2,629
0
17,285
L
Cerberus
nildarion
Cerberus
1,028
116
0
1,601
7,931
2,232
0
2,606
5,325
11,799
0
L
Nemesis
vivaioda
Nemesis
2,988
1,308
0
1,296
7,894
2,967
0
1,595
6,168
0
29,422
W
Cthulhu
zxcqwezxcqwe
Cthulhu
3,982
603
111
2,892
9,114
5,943
366
697
8,417
16,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,808
Gold Earned
34,187
171
Minions Killed
286
0
Camps Cleared
0
1,000,093
Distance Traveled
1,100,102
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,853
623
79
7
0
235,819
0
W
Jormungandr
7,285
662
39
4
0
217,702
4
L
Baron Samedi
5,492
499
17
2
0
162,169
0
W
Izanami
7,166
651
96
9
0
220,573
4
W
Hades
6,559
596
46
4
0
197,761
3
L
King Arthur
4,881
444
37
3
0
209,101
0
L
Neith
5,101
464
33
3
0
196,367
2
L
Cerberus
4,398
400
22
2
0
195,165
2
L
Nemesis
5,936
540
62
6
0
237,291
0
W
Cthulhu
6,324
575
26
2
0
228,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role