Player Matchup

Zhong Kui
Zhong Kui
Chrimnon
Zhong Kui
Level 123
God Stats
11W - 8L
1,643 SR
Queue Stats
78W - 102L
1,328 Elo+
Solo
Danzaburou
Danzaburou
ChroniclesBlades
Danzaburou
Level 102
God Stats
15W - 16L
1,462 SR
Queue Stats
100W - 126L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
OceanBreezyBoi
Gilgamesh
Level 25
God Stats
5W - 13L
1,319 SR
Queue Stats
10W - 24L
1,205 Elo+
Solo
Team Averages
Level 83
1,475 SR
1,310 Elo+

VS

Team Averages
Level 59
1,646 SR
1,384 Elo+
Geb
Geb
Trash Panda1354
Geb
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 39L
1,215 Elo+
Solo
Izanami
Izanami
barikaid45
Izanami
Level 101
God Stats
41W - 24L
1,641 SR
Queue Stats
76W - 75L
1,446 Elo+
Solo
Tiamat
Tiamat
cybersubzero15
Tiamat
Level 29
God Stats
8W - 3L
1,798 SR
Queue Stats
16W - 9L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chrimnon
Zhong Kui
16
5 / 8 / 9
12,946
681
17,819
24,048
11,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ChroniclesBlades
Danzaburou
15
6 / 9 / 6
13,384
704
16,494
22,951
6,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OceanBreezyBoi
Gilgamesh
16
6 / 5 / 10
13,224
696
11,253
22,481
11,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 18
12,231
644
6,398
21,871
23,816
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
barikaid45
Izanami
20
17 / 4 / 3
16,020
843
35,134
16,358
5,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 8 / 14
12,836
676
15,297
14,175
8,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
17
Kills
22
22
Deaths
17
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Chrimnon
Zhong Kui
5
8
9
1.19
L
Danzaburou
ChroniclesBlades
Danzaburou
6
9
6
1
L
Gilgamesh
OceanBreezyBoi
Gilgamesh
6
5
10
2.2
W
1
5
18
2
W
Izanami
barikaid45
Izanami
17
4
3
4.63
W
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,566
Damage
56,829
69,480
Taken
52,404
29,339
Mitigated
38,186
16,870
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Chrimnon
Zhong Kui
17,819
433
0
6,589
24,048
11,433
1,157
7,361
16,345
50,288
0
L
Danzaburou
ChroniclesBlades
Danzaburou
16,494
10,279
199
5,543
22,951
6,092
379
8,100
14,479
0
53,737
L
Gilgamesh
OceanBreezyBoi
Gilgamesh
11,253
1,985
0
4,539
22,481
11,814
56
6,067
16,028
1,083
35,929
W
6,398
803
172
5,232
21,871
23,816
205
9,182
12,689
20,984
0
W
Izanami
barikaid45
Izanami
35,134
27,882
174
5,380
16,358
5,847
2,426
6,295
10,063
0
108,056
W
15,297
1,166
0
1,216
14,175
8,523
530
3,171
11,004
34,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
41,087
212
Minions Killed
228
8
Camps Cleared
9
920,498
Distance Traveled
970,541
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,946
681
91
5
2
276,662
1
L
Danzaburou
13,384
704
70
4
4
287,842
3
L
Gilgamesh
13,224
696
51
3
2
355,994
0
W
Geb
12,231
644
14
1
0
344,160
2
W
Izanami
16,020
843
152
8
7
317,566
4
W
Tiamat
12,836
676
62
3
2
308,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role