Player Matchup

Hera
Hera
HiNuNobi
Hera
Level 122
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 1
Izanami
Izanami
Rabkane41
Izanami
Level 146
God Stats
1W - 1L
1,423 SR
Queue Stats
8W - 8L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
xSpartanGR44x
Cabrakan
Level 142
God Stats
1W - 0L
1,320 SR
Queue Stats
12W - 9L
1,511 Elo+
Party 1
Team Averages
Level 137
1,354 SR
1,578 Elo+

VS

Team Averages
Level 70
1,391 SR
1,464 Elo+
Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Beastkid484
Bakasura
Level 61
God Stats
0W - 2L
1,183 SR
Queue Stats
16W - 30L
1,376 Elo+
Party 2
Discordia
Discordia
Gm_villa
Discordia
Level 63
God Stats
10W - 3L
1,491 SR
Queue Stats
108W - 95L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
5 / 3 / 10
10,460
747
10,314
10,446
3,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rabkane41
Izanami
15
9 / 2 / 7
11,139
796
18,141
13,011
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
xSpartanGR44x
Cabrakan
14
3 / 1 / 11
9,992
714
4,571
11,719
14,600
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 6 / 1
9,407
672
5,731
18,440
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Beastkid484
Bakasura
13
3 / 7 / 0
8,735
624
5,701
12,782
4,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Gm_villa
Discordia
13
0 / 4 / 5
8,717
623
15,266
10,108
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
5
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
1
0.42
L
Bakasura
Beastkid484
Bakasura
3
7
0
0.43
L
Discordia
Gm_villa
Discordia
0
4
5
0.63
W
Hera
5
3
10
3.33
W
Izanami
Rabkane41
Izanami
9
2
7
6.25
W
Cabrakan
xSpartanGR44x
Cabrakan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,026
Damage
26,698
35,176
Taken
41,330
23,769
Mitigated
25,792
7,882
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,731
201
0
3,964
18,440
17,263
0
6,754
11,686
17,825
0
L
Bakasura
Beastkid484
Bakasura
5,701
3,903
565
2,766
12,782
4,901
75
3,597
9,185
0
15,760
L
Discordia
Gm_villa
Discordia
15,266
163
164
977
10,108
3,628
0
4,930
5,178
46,743
0
W
Hera
10,314
3,156
0
2,692
10,446
3,696
556
7,856
2,022
34,241
0
W
Izanami
Rabkane41
Izanami
18,141
12,064
0
2,754
13,011
5,473
2,214
5,952
6,321
0
62,998
W
Cabrakan
xSpartanGR44x
Cabrakan
4,571
259
860
1,576
11,719
14,600
439
6,285
4,580
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
26,859
171
Minions Killed
145
8
Camps Cleared
4
770,470
Distance Traveled
724,224
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,407
672
45
3
1
204,659
3
L
Bakasura
8,735
624
37
3
2
245,636
0
L
Discordia
8,717
623
63
5
1
273,929
7
W
Hera
10,460
747
49
4
1
265,305
4
W
Izanami
11,139
796
90
6
5
237,419
0
W
Cabrakan
9,992
714
32
2
2
267,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role