Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Flywiemowe
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 1
Osiris
Osiris
JoBe7882
Osiris
Level 12
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 12L
1,194 Elo+
Solo
Baron Samedi
Baron Samedi
ObamaBidden
Baron Samedi
Level 26
God Stats
10W - 9L
1,517 SR
Queue Stats
104W - 120L
1,339 Elo+
Party 2
Skadi
Skadi
Slothtastic002
Skadi
Level 26
God Stats
0W - 1L
1,281 SR
Queue Stats
116W - 135L
1,329 Elo+
Party 2
Team Averages
Level 21
1,502 SR
1,340 Elo+

VS

Team Averages
Level 54
1,476 SR
1,336 Elo+
Jing Wei
Jing Wei
C0smoh
Jing Wei
Level 28
God Stats
9W - 6L
1,631 SR
Queue Stats
130W - 95L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
Exaulfur
Baba Yaga
Level 65
God Stats
3W - 2L
1,352 SR
Queue Stats
14W - 37L
1,183 Elo+
Party 3
Yemoja
Yemoja
Gysellex
Yemoja
Level 11
God Stats
2W - 18L
981 SR
Queue Stats
2W - 20L
879 Elo+
Party 3
Achilles
Achilles
LikeNoir
Achilles
Level 157
God Stats
3W - 1L
1,687 SR
Queue Stats
67W - 47L
1,591 Elo+
Party 4
Aphrodite
Aphrodite
k2797-2002
Aphrodite
Level 7
God Stats
2W - 0L
1,731 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 4 / 0
6,317
372
1,042
8,863
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Flywiemowe
Yemoja
12
2 / 4 / 0
7,329
431
3,415
11,882
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
JoBe7882
Osiris
3
0 / 4 / 0
4,860
286
236
4,381
1,314
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
ObamaBidden
Baron Samedi
9
2 / 6 / 0
6,601
388
4,357
8,930
2,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 2
7,338
432
5,365
8,506
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C0smoh
Jing Wei
15
4 / 1 / 4
9,720
572
7,887
10,469
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Exaulfur
Baba Yaga
13
3 / 3 / 1
9,026
531
4,457
6,713
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Gysellex
Yemoja
12
2 / 0 / 6
9,054
533
3,508
3,745
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LikeNoir
Achilles
17
10 / 0 / 1
11,339
667
7,419
12,328
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
k2797-2002
Aphrodite
14
2 / 1 / 7
9,822
578
8,594
9,587
3,422
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
21
21
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
0
0
W
Jing Wei
C0smoh
Jing Wei
4
1
4
6
W
Baba Yaga
Exaulfur
Baba Yaga
3
3
1
1.17
L
Yemoja
Flywiemowe
Yemoja
2
4
0
0.5
W
Yemoja
Gysellex
Yemoja
2
0
6
5
L
Osiris
JoBe7882
Osiris
0
4
0
0
W
Achilles
LikeNoir
Achilles
10
0
1
10.5
L
Baron Samedi
ObamaBidden
Baron Samedi
2
6
0
0.33
L
1
3
2
0.67
W
Aphrodite
k2797-2002
Aphrodite
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
31,865
42,562
Taken
42,842
21,446
Mitigated
18,504
3,069
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,042
0
161
352
8,863
2,969
0
3,400
5,463
0
28,020
W
Jing Wei
C0smoh
Jing Wei
7,887
7,176
0
2,666
10,469
3,719
4,801
2,026
8,443
0
73,796
W
Baba Yaga
Exaulfur
Baba Yaga
4,457
171
0
2,006
6,713
2,511
2,664
1,621
5,092
35,097
0
L
Yemoja
Flywiemowe
Yemoja
3,415
860
63
562
11,882
12,049
0
2,823
9,059
26,893
0
W
Yemoja
Gysellex
Yemoja
3,508
928
2,514
1,415
3,745
2,973
439
1,317
2,428
13,787
0
L
Osiris
JoBe7882
Osiris
236
122
0
0
4,381
1,314
0
1,988
2,393
0
1,897
W
Achilles
LikeNoir
Achilles
7,419
2,974
0
4,867
12,328
5,879
3,644
515
11,813
0
81,418
L
Baron Samedi
ObamaBidden
Baron Samedi
4,357
579
84
933
8,930
2,767
25
3,932
4,998
18,939
0
L
5,365
2,167
0
914
8,506
2,347
64
4,416
4,090
0
37,827
W
Aphrodite
k2797-2002
Aphrodite
8,594
909
1,524
6,076
9,587
3,422
2,209
2,293
7,000
54,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
48,961
185
Minions Killed
424
0
Camps Cleared
0
1,177,811
Distance Traveled
1,484,777
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,317
372
61
4
0
280,014
0
W
Jing Wei
9,720
572
127
7
0
302,726
0
W
Baba Yaga
9,026
531
50
3
0
266,650
0
L
Yemoja
7,329
431
26
2
0
287,767
2
W
Yemoja
9,054
533
17
1
0
276,549
1
L
Osiris
4,860
286
2
0
0
125,588
0
W
Achilles
11,339
667
142
8
0
349,767
0
L
Baron Samedi
6,601
388
28
2
0
192,196
2
L
Skadi
7,338
432
68
4
0
292,246
3
W
Aphrodite
9,822
578
88
5
0
289,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role