Player Matchup

Scylla
Scylla
Badjaw01
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,417 Elo+
Solo
Ravana
Ravana
Snakissoft
Ravana
Level 29
God Stats
1W - 1L
1,246 SR
Queue Stats
9W - 17L
1,205 Elo+
Party 1
Hercules
Hercules
sisegun
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,160 Elo+
Party 1
Team Averages
Level 51
1,415 SR
1,261 Elo+

VS

Team Averages
Level 62
1,404 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
Nekromant0798
Cu Chulainn
Level 69
God Stats
2W - 3L
1,414 SR
Queue Stats
59W - 78L
1,398 Elo+
Party 2
Arachne
Arachne
SonOfaLoadedGun
Arachne
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Janus
Janus
ДушаБога
Janus
Level 114
God Stats
3W - 5L
1,299 SR
Queue Stats
99W - 122L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Badjaw01
Scylla
17
6 / 3 / 11
12,690
705
16,777
13,839
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Snakissoft
Ravana
16
5 / 5 / 10
12,051
670
12,658
11,486
6,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hercules
sisegun
Hercules
16
6 / 1 / 8
12,057
670
7,810
16,975
19,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nekromant0798
Cu Chulainn
15
1 / 4 / 7
10,776
599
10,572
13,041
11,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 9 / 5
9,779
543
4,840
18,765
5,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
8 / 4 / 1
12,511
695
20,353
9,771
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
9
9
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Badjaw01
Scylla
6
3
11
3.83
L
Cu Chulainn
Nekromant0798
Cu Chulainn
1
4
7
1.13
W
Ravana
Snakissoft
Ravana
5
5
10
2
L
0
9
5
0.28
W
Hercules
sisegun
Hercules
6
1
8
10
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,245
Damage
35,765
42,300
Taken
41,577
32,251
Mitigated
21,450
7,517
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Badjaw01
Scylla
16,777
2,048
108
3,745
13,839
5,831
570
7,649
6,190
66,966
0
L
Cu Chulainn
Nekromant0798
Cu Chulainn
10,572
2,078
0
390
13,041
11,965
408
5,253
7,788
0
28,587
W
Ravana
Snakissoft
Ravana
12,658
1,934
0
1,060
11,486
6,442
796
5,091
6,395
0
49,697
L
4,840
3,217
0
2,717
18,765
5,744
421
7,480
11,285
0
10,915
W
Hercules
sisegun
Hercules
7,810
1,672
53
2,551
16,975
19,978
176
8,057
8,918
0
21,493
L
20,353
1,270
0
1,564
9,771
3,741
308
4,683
5,088
70,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
33,066
251
Minions Killed
186
10
Camps Cleared
6
965,534
Distance Traveled
986,476
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,690
705
135
8
5
319,964
6
L
Cu Chulainn
10,776
599
36
2
2
368,415
5
W
Ravana
12,051
670
84
5
4
322,853
3
L
Arachne
9,779
543
18
1
0
284,783
1
W
Hercules
12,057
670
32
2
1
322,717
4
L
Janus
12,511
695
132
7
4
333,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role