Player Matchup

Chaac
Chaac
Carnitas7475
Chaac
Level 17
God Stats
3W - 0L
1,541 SR
Queue Stats
18W - 15L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Diego Stark 95
Cthulhu
Level 18
God Stats
7W - 6L
1,514 SR
Queue Stats
21W - 22L
1,451 Elo+
Party 1
Serqet
Serqet
ImZuo
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,779 Elo+
Solo
Artemis
Artemis
JvanDaMan
Artemis
Level 5
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 1L
1,447 Elo+
Solo
Zeus
Zeus
UnbilledEnd581
Zeus
Level 22
God Stats
2W - 1L
1,474 SR
Queue Stats
24W - 13L
1,673 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,575 Elo+

VS

Team Averages
Level 24
1,519 SR
1,584 Elo+
Chernobog
Chernobog
Hudgey O
Chernobog
Level 28
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Pk_sensor
Da Ji
Level 63
God Stats
15W - 17L
1,467 SR
Queue Stats
237W - 222L
1,527 Elo+
Party 2
Neith
Neith
Rhaden9750
Neith
Level 3
God Stats
1W - 3L
1,724 SR
Queue Stats
2W - 4L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
clapper_2hard
Baron Samedi
Level 3
God Stats
47W - 26L
1,500 SR
Queue Stats
218W - 185L
1,774 Elo+
Party 2
Yemoja
Yemoja
tr4ņņyluv3r
Yemoja
Level 25
God Stats
4W - 13L
1,445 SR
Queue Stats
16W - 23L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,876
563
7,666
9,800
6,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 3 / 5
7,014
501
4,540
11,247
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
ImZuo
Serqet
11
1 / 3 / 5
7,135
510
4,821
8,468
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
JvanDaMan
Artemis
12
2 / 2 / 2
7,341
524
1,200
9,165
2,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 9 / 4
8,457
604
11,900
12,813
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hudgey O
Chernobog
9
0 / 2 / 2
5,868
419
2,849
7,602
2,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Pk_sensor
Da Ji
14
11 / 4 / 1
8,808
629
10,039
12,828
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
2 / 6 / 3
6,794
485
5,077
8,779
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
clapper_2hard
Baron Samedi
12
4 / 4 / 3
7,386
528
9,528
10,540
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
2,724
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
15
Kills
17
18
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
3
3
5
1.83
L
Chernobog
Hudgey O
Chernobog
0
2
2
0.5
W
Serqet
ImZuo
Serqet
1
3
5
1.17
W
Artemis
JvanDaMan
Artemis
2
2
2
1.5
L
Da Ji
Pk_sensor
Da Ji
11
4
1
2.88
L
Neith
2
6
3
0.58
W
5
9
4
0.78
L
Baron Samedi
clapper_2hard
Baron Samedi
4
4
3
1.38
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,127
Damage
27,493
51,493
Taken
39,749
26,922
Mitigated
14,225
17,079
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,666
1,191
0
4,848
9,800
6,978
538
744
9,056
580
38,229
W
4,540
601
101
2,556
11,247
11,449
218
1,185
10,062
23,496
0
L
Chernobog
Hudgey O
Chernobog
2,849
1,370
0
292
7,602
2,350
40
1,677
5,530
0
20,183
W
Serqet
ImZuo
Serqet
4,821
1,619
0
2,495
8,468
2,349
0
1,916
6,552
0
28,747
W
Artemis
JvanDaMan
Artemis
1,200
420
0
2,837
9,165
2,630
868
2,320
6,845
0
50,575
L
Da Ji
Pk_sensor
Da Ji
10,039
2,555
0
2,294
12,828
5,189
336
4,193
8,322
0
42,831
L
Neith
5,077
3,061
0
1,130
8,779
2,831
707
4,770
3,409
0
30,550
W
11,900
1,337
0
4,242
12,813
3,516
1,174
3,978
8,835
44,263
0
L
Baron Samedi
clapper_2hard
Baron Samedi
9,528
624
160
2,546
10,540
3,855
0
5,045
4,936
38,925
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,823
Gold Earned
31,580
325
Minions Killed
250
0
Camps Cleared
0
1,199,267
Distance Traveled
977,109
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,876
563
74
5
0
266,391
1
W
Cthulhu
7,014
501
26
2
0
254,736
4
L
Chernobog
5,868
419
43
3
0
266,079
3
W
Serqet
7,135
510
52
4
0
280,307
1
W
Artemis
7,341
524
97
7
0
205,447
2
L
Da Ji
8,808
629
81
6
0
264,494
0
L
Neith
6,794
485
56
4
0
219,411
0
W
Zeus
8,457
604
76
5
0
192,386
2
L
Baron Samedi
7,386
528
70
5
0
227,125
3
L
Yemoja
2,724
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role