Player Matchup

Set
Set
OllieBailey95
Set
Level 41
God Stats
1W - 2L
1,748 SR
Queue Stats
148W - 186L
1,396 Elo+
Party 1
Horus
Horus
Valku
Horus
Level 67
God Stats
11W - 15L
1,682 SR
Queue Stats
85W - 77L
1,466 Elo+
Party 1
Scylla
Scylla
shanr3596
Scylla
Level 104
God Stats
3W - 3L
1,519 SR
Queue Stats
366W - 424L
1,465 Elo+
Party 1
Team Averages
Level 71
1,650 SR
1,443 Elo+

VS

Team Averages
Level 47
1,740 SR
1,418 Elo+
Artemis
Artemis
Doob5uk4S0s13
Artemis
Level 48
God Stats
3W - 2L
1,858 SR
Queue Stats
44W - 54L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
MaHTuKoP
Baron Samedi
Level 68
God Stats
5W - 3L
1,731 SR
Queue Stats
74W - 108L
1,414 Elo+
Party 2
Ymir
Ymir
MediumKox
Ymir
Level 26
God Stats
7W - 5L
1,632 SR
Queue Stats
27W - 30L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 10
8,779
878
8,427
7,010
2,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Valku
Horus
13
9 / 3 / 8
8,934
893
11,822
8,764
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
shanr3596
Scylla
11
2 / 2 / 7
7,603
760
5,822
5,194
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 4 / 3
7,254
725
7,671
8,901
3,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MaHTuKoP
Baron Samedi
10
1 / 8 / 6
7,071
707
2,989
10,103
4,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
3 / 6 / 3
8,090
809
3,567
14,211
9,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
7
8
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
4
3
1.13
L
Baron Samedi
MaHTuKoP
Baron Samedi
1
8
6
0.5
L
Ymir
3
6
3
0.75
W
7
3
10
4
W
Horus
Valku
Horus
9
3
8
4.33
W
Scylla
shanr3596
Scylla
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
14,227
20,968
Taken
33,215
9,004
Mitigated
17,088
4,190
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,671
3,968
0
2,433
8,901
3,124
0
1,282
7,601
0
26,220
L
Baron Samedi
MaHTuKoP
Baron Samedi
2,989
138
310
1,077
10,103
4,210
0
1,936
8,062
14,199
0
L
Ymir
3,567
713
0
1,514
14,211
9,754
0
3,264
10,565
7,152
0
W
8,427
4,192
0
826
7,010
2,698
747
2,176
4,834
0
32,523
W
Horus
Valku
Horus
11,822
6,349
754
2,610
8,764
4,645
659
3,038
5,726
0
23,634
W
Scylla
shanr3596
Scylla
5,822
510
0
0
5,194
1,661
935
1,939
3,255
14,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
22,415
110
Minions Killed
82
6
Camps Cleared
3
515,881
Distance Traveled
463,987
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,254
725
50
5
3
145,105
2
L
Baron Samedi
7,071
707
26
3
0
157,109
2
L
Ymir
8,090
809
6
1
0
161,773
5
W
Set
8,779
878
58
6
2
178,861
1
W
Horus
8,934
893
30
3
3
170,975
5
W
Scylla
7,603
760
22
2
1
166,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role