Player Matchup

Hel
Hel
Aniswilliam
Hel
Level 78
God Stats
22W - 18L
1,554 SR
Queue Stats
304W - 296L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
FlorJs
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 64L
1,318 Elo+
Party 1
Ratatoskr
Ratatoskr
Hyvrez
Ratatoskr
Level 24
God Stats
5W - 0L
1,850 SR
Queue Stats
144W - 131L
1,524 Elo+
Party 1
Chang'e
Chang'e
Kalmso92
Chang'e
Level 28
God Stats
6W - 7L
1,625 SR
Queue Stats
87W - 98L
1,382 Elo+
Solo
Neith
Neith
plctor
Neith
Level 6
God Stats
9W - 4L
1,717 SR
Queue Stats
252W - 312L
1,585 Elo+
Party 1
Team Averages
Level 29
1,649 SR
1,464 Elo+

VS

Team Averages
Level 15
1,600 SR
1,490 Elo+
Ah Puch
Ah Puch
BluBufBandit169
Ah Puch
Level 12
God Stats
3W - 2L
1,827 SR
Queue Stats
89W - 74L
1,665 Elo+
Solo
Charybdis
Charybdis
IHasAJarOfDirt
Charybdis
Level 29
God Stats
1W - 4L
1,366 SR
Queue Stats
3W - 7L
1,261 Elo+
Solo
Hachiman
Hachiman
IceBdkd
Hachiman
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 2
Da Ji
Da Ji
OC-KITSUNE1
Da Ji
Level 7
God Stats
3W - 3L
1,655 SR
Queue Stats
7W - 9L
1,504 Elo+
Party 2
Merlin
Merlin
Ojoslokoz
Merlin
Level 24
God Stats
29W - 33L
1,450 SR
Queue Stats
30W - 33L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
11,521
501
8,274
24,618
30,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
FlorJs
Kukulkan
17
7 / 1 / 9
11,471
499
14,102
13,169
8,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
Hyvrez
Ratatoskr
19
12 / 1 / 6
12,756
555
14,988
16,554
8,387
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kalmso92
Chang'e
19
8 / 3 / 5
12,775
555
13,072
20,978
10,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
plctor
Neith
18
3 / 5 / 2
11,847
515
8,593
16,307
7,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,926
388
16,696
15,374
5,226
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
IHasAJarOfDirt
Charybdis
15
2 / 5 / 5
9,354
407
9,404
13,793
4,021
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
IceBdkd
Hachiman
14
2 / 8 / 1
9,563
416
9,497
19,748
5,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 9 / 3
9,187
399
4,969
16,206
8,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Ojoslokoz
Merlin
17
1 / 7 / 2
10,710
466
7,553
11,763
4,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
33
Kills
10
11
Deaths
33
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
3
4
0
0.75
W
Kukulkan
FlorJs
Kukulkan
7
1
9
11.5
W
Ratatoskr
Hyvrez
Ratatoskr
12
1
6
15
L
Charybdis
IHasAJarOfDirt
Charybdis
2
5
5
0.9
L
Hachiman
IceBdkd
Hachiman
2
8
1
0.31
W
Chang'e
Kalmso92
Chang'e
8
3
5
3.5
L
2
9
3
0.39
L
Merlin
Ojoslokoz
Merlin
1
7
2
0.29
W
Neith
plctor
Neith
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,029
Damage
48,119
91,626
Taken
76,884
65,371
Mitigated
28,383
40,829
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,274
851
8,641
12,025
24,618
30,491
227
7,165
17,453
49,227
0
L
16,696
909
0
5,897
15,374
5,226
0
6,663
8,659
57,825
0
W
Kukulkan
FlorJs
Kukulkan
14,102
1,284
0
0
13,169
8,849
1,756
5,755
7,414
53,572
0
W
Ratatoskr
Hyvrez
Ratatoskr
14,988
3,688
0
3,842
16,554
8,387
3,434
2,439
14,115
0
90,952
L
Charybdis
IHasAJarOfDirt
Charybdis
9,404
6,651
0
1,245
13,793
4,021
0
2,774
10,975
0
49,933
L
Hachiman
IceBdkd
Hachiman
9,497
4,653
0
2,182
19,748
5,910
25
10,634
9,006
0
40,684
W
Chang'e
Kalmso92
Chang'e
13,072
563
1,874
8,653
20,978
10,055
1,025
5,846
14,457
74,494
0
L
4,969
838
0
1,208
16,206
8,685
475
8,345
7,755
0
34,678
L
Merlin
Ojoslokoz
Merlin
7,553
162
0
1,241
11,763
4,541
480
6,344
5,041
76,970
0
W
Neith
plctor
Neith
8,593
5,480
0
5,794
16,307
7,589
4,919
3,044
13,263
0
86,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,370
Gold Earned
47,740
561
Minions Killed
462
0
Camps Cleared
0
2,204,582
Distance Traveled
1,773,540
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,521
501
60
3
0
461,950
0
L
Ah Puch
8,926
388
88
4
0
288,461
1
W
Kukulkan
11,471
499
88
4
0
391,242
0
W
Ratatoskr
12,756
555
136
6
0
507,616
1
L
Charybdis
9,354
407
96
4
0
389,046
7
L
Hachiman
9,563
416
67
3
0
368,851
0
W
Chang'e
12,775
555
125
5
0
446,949
5
L
Da Ji
9,187
399
63
3
0
380,572
0
L
Merlin
10,710
466
148
6
0
346,610
0
W
Neith
11,847
515
152
7
0
396,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role