Player Matchup

Kukulkan
Kukulkan
For_mulA_2be1
Kukulkan
Level 62
God Stats
11W - 6L
1,575 SR
Queue Stats
275W - 269L
1,468 Elo+
Solo
Chang'e
Chang'e
PBAC0022
Chang'e
Level 88
God Stats
52W - 38L
1,597 SR
Queue Stats
82W - 72L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
ZeNoAsphyx
Cliodhna
Level 108
God Stats
9W - 8L
1,555 SR
Queue Stats
195W - 174L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
ZeNo_Iosif
Jormungandr
Level 107
God Stats
1W - 1L
1,774 SR
Queue Stats
163W - 148L
1,457 Elo+
Party 1
Skadi
Skadi
ZeNo_Spectrum
Skadi
Level 67
God Stats
3W - 5L
1,368 SR
Queue Stats
15W - 24L
1,383 Elo+
Party 1
Team Averages
Level 86
1,574 SR
1,452 Elo+

VS

Team Averages
Level 87
1,579 SR
1,464 Elo+
Ymir
Ymir
Donblizzy
Ymir
Level 89
God Stats
0W - 1L
1,817 SR
Queue Stats
93W - 90L
1,506 Elo+
Solo
Vamana
Vamana
Elmo694893
Vamana
Level 55
God Stats
171W - 161L
1,493 SR
Queue Stats
295W - 316L
1,404 Elo+
Party 2
Charybdis
Charybdis
Granola Gondola
Charybdis
Level 88
God Stats
5W - 4L
1,709 SR
Queue Stats
168W - 149L
1,457 Elo+
Solo
Loki
Loki
NotoriousJIG16
Loki
Level 85
God Stats
20W - 25L
1,484 SR
Queue Stats
453W - 429L
1,481 Elo+
Party 2
Anubis
Anubis
PanicAsp
Anubis
Level 117
God Stats
29W - 38L
1,391 SR
Queue Stats
1,060W - 1,040L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
For_mulA_2be1
Kukulkan
19
7 / 3 / 6
12,552
546
24,906
12,421
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PBAC0022
Chang'e
16
6 / 6 / 9
11,624
505
14,359
17,982
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ZeNoAsphyx
Cliodhna
19
11 / 0 / 7
12,736
554
15,503
12,349
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ZeNo_Iosif
Jormungandr
16
4 / 3 / 17
11,563
503
9,679
17,062
21,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 13
10,732
467
9,731
13,224
4,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 6 / 8
9,384
408
4,667
21,260
20,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Elmo694893
Vamana
15
1 / 5 / 5
9,361
407
4,223
18,043
13,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Granola Gondola
Charybdis
16
4 / 6 / 6
10,324
449
10,015
17,613
6,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 7 / 9
10,264
446
12,607
15,783
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
PanicAsp
Anubis
17
6 / 5 / 3
11,082
482
12,131
19,378
9,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
48
29
Kills
17
17
Deaths
29
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
8
0.83
L
Vamana
Elmo694893
Vamana
1
5
5
0.7
W
Kukulkan
For_mulA_2be1
Kukulkan
7
3
6
3.33
L
Charybdis
Granola Gondola
Charybdis
4
6
6
1.17
L
5
7
9
1.36
W
Chang'e
PBAC0022
Chang'e
6
6
9
1.75
L
Anubis
PanicAsp
Anubis
6
5
3
1.5
W
Cliodhna
ZeNoAsphyx
Cliodhna
11
0
7
14.5
W
Jormungandr
ZeNo_Iosif
Jormungandr
4
3
17
4.17
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,178
Damage
43,643
73,038
Taken
92,077
42,349
Mitigated
55,982
23,355
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,667
1,075
2,068
2,033
21,260
20,591
0
10,651
10,171
24,182
0
L
Vamana
Elmo694893
Vamana
4,223
919
178
4,290
18,043
13,891
944
9,901
7,537
0
41,195
W
Kukulkan
For_mulA_2be1
Kukulkan
24,906
1,314
187
1,784
12,421
5,207
2,406
3,344
8,991
93,934
0
L
Charybdis
Granola Gondola
Charybdis
10,015
6,084
0
1,952
17,613
6,092
1,406
8,612
8,765
0
71,250
L
12,607
1,670
0
2,402
15,783
5,743
0
7,382
8,191
0
56,226
W
Chang'e
PBAC0022
Chang'e
14,359
396
1,505
7,692
17,982
5,864
3,001
4,962
12,631
64,986
0
L
Anubis
PanicAsp
Anubis
12,131
274
382
8,652
19,378
9,665
106
10,700
8,290
75,241
0
W
Cliodhna
ZeNoAsphyx
Cliodhna
15,503
724
0
7,972
12,349
5,227
1,570
1,191
11,119
0
94,462
W
Jormungandr
ZeNo_Iosif
Jormungandr
9,679
1,789
0
1,585
17,062
21,464
524
4,582
12,289
29,938
0
W
9,731
4,162
0
2,630
13,224
4,587
1,740
3,043
10,041
0
67,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,207
Gold Earned
50,415
535
Minions Killed
446
0
Camps Cleared
0
2,174,311
Distance Traveled
1,938,796
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,384
408
34
1
0
388,203
0
L
Vamana
9,361
407
78
3
0
381,394
3
W
Kukulkan
12,552
546
161
7
0
414,666
2
L
Charybdis
10,324
449
116
5
0
372,980
2
L
Loki
10,264
446
71
3
0
433,181
1
W
Chang'e
11,624
505
114
5
0
378,749
2
L
Anubis
11,082
482
147
6
0
363,038
2
W
Cliodhna
12,736
554
126
5
0
523,381
8
W
Jormungandr
11,563
503
31
1
0
410,420
1
W
Skadi
10,732
467
103
4
0
447,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role