Player Matchup

Cthulhu
Cthulhu
Das_Xiel17
Cthulhu
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 298L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
aless11714
Nu Wa
Level 80
God Stats
3W - 2L
1,532 SR
Queue Stats
229W - 284L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
erpopoten
Gilgamesh
Level 113
God Stats
5W - 4L
1,489 SR
Queue Stats
152W - 166L
1,486 Elo+
Party 2
Team Averages
Level 99
1,507 SR
1,450 Elo+

VS

Team Averages
Level 100
1,419 SR
1,418 Elo+
Hou Yi
Hou Yi
DanyGG 110
Hou Yi
Level 82
God Stats
0W - 2L
1,256 SR
Queue Stats
25W - 35L
1,396 Elo+
Party 1
Xing Tian
Xing Tian
Eden 110
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,447 Elo+
Party 1
Chang'e
Chang'e
NoX 110
Chang'e
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Das_Xiel17
Cthulhu
18
2 / 5 / 11
15,275
588
25,454
31,620
51,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
20
6 / 6 / 7
16,944
652
24,164
12,744
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
erpopoten
Gilgamesh
18
6 / 3 / 8
15,932
613
23,836
28,280
29,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DanyGG 110
Hou Yi
17
5 / 8 / 7
14,623
562
20,079
24,880
13,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Eden 110
Xing Tian
18
2 / 1 / 10
14,365
553
14,650
29,261
33,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
NoX 110
Chang'e
19
7 / 5 / 6
15,471
595
22,408
30,318
13,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
14
Kills
14
14
Deaths
14
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DanyGG 110
Hou Yi
5
8
7
1.06
W
Cthulhu
Das_Xiel17
Cthulhu
2
5
11
1.5
L
Xing Tian
Eden 110
Xing Tian
2
1
10
7
L
Chang'e
NoX 110
Chang'e
7
5
6
2
W
Nu Wa
6
6
7
1.58
W
Gilgamesh
erpopoten
Gilgamesh
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,454
Damage
57,137
72,644
Taken
84,459
87,153
Mitigated
61,682
19,685
Healing
42,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DanyGG 110
Hou Yi
20,079
6,277
0
4,003
24,880
13,954
0
13,362
10,170
0
72,469
W
Cthulhu
Das_Xiel17
Cthulhu
25,454
1,472
2,144
8,515
31,620
51,770
635
14,782
16,838
69,595
0
L
Xing Tian
Eden 110
Xing Tian
14,650
866
0
8,956
29,261
33,764
455
14,690
13,077
59,992
0
L
Chang'e
NoX 110
Chang'e
22,408
654
11,707
17,341
30,318
13,964
687
17,706
11,116
88,313
0
W
Nu Wa
24,164
7,177
320
1,729
12,744
5,529
1,151
6,303
6,441
84,498
0
W
Gilgamesh
erpopoten
Gilgamesh
23,836
3,905
0
6,977
28,280
29,854
1,341
16,600
11,473
0
64,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,151
Gold Earned
44,459
282
Minions Killed
314
12
Camps Cleared
8
1,394,855
Distance Traveled
1,335,676
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,623
562
109
4
3
385,179
5
W
Cthulhu
15,275
588
80
3
1
463,246
3
L
Xing Tian
14,365
553
71
3
1
482,668
0
L
Chang'e
15,471
595
134
5
4
467,829
3
W
Nu Wa
16,944
652
129
5
7
450,462
3
W
Gilgamesh
15,932
613
73
3
4
481,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role