Player Matchup

Osiris
Osiris
Diamond V
Jyrkiboi
Osiris
Diamond V
Level 159
God Stats
3W - 1L
1,665 SR
Queue Stats
566W - 545L
1,949 MMR
Party 1
Chiron
Chiron
Platinum II
KGBomby
Chiron
Platinum II
Level 143
God Stats
11W - 6L
1,620 SR
Queue Stats
317W - 314L
1,952 MMR
Solo
Thor
Thor
Diamond IV
TAGDDDD
Thor
Diamond IV
Level 68
God Stats
12W - 5L
1,651 SR
Queue Stats
131W - 131L
1,992 MMR
Solo
Vulcan
Vulcan
Platinum I
Warhogg
Vulcan
Platinum I
Level 157
God Stats
18W - 11L
1,655 SR
Queue Stats
466W - 457L
1,920 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
dznero
Sylvanus
Platinum III
Level 159
God Stats
5W - 5L
1,761 SR
Queue Stats
75W - 63L
1,946 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,671 SR
1,952 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,660 SR
1,983 MMR
Bastet
Bastet
Platinum I
Kzoimot
Bastet
Platinum I
Level 149
God Stats
1W - 2L
1,561 SR
Queue Stats
69W - 62L
1,910 MMR
Solo
Ra
Ra
Diamond IV
MythLoki
Ra
Diamond IV
Level 156
God Stats
12W - 7L
1,736 SR
Queue Stats
578W - 564L
2,125 MMR
Party 2
Rama
Rama
Platinum III
PhantomKingPin
Rama
Platinum III
Level 152
God Stats
3W - 4L
1,546 SR
Queue Stats
135W - 134L
1,910 MMR
Solo
Fafnir
Fafnir
Diamond V
Senpaiman
Fafnir
Diamond V
Level 158
God Stats
6W - 12L
1,575 SR
Queue Stats
193W - 195L
2,097 MMR
Party 2
Vamana
Vamana
Platinum III
WhatANiceGuy
Vamana
Platinum III
Level 160
God Stats
7W - 2L
1,884 SR
Queue Stats
650W - 642L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jyrkiboi
Osiris
17
0 / 2 / 8
11,277
513
13,388
22,046
24,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
KGBomby
Chiron
20
5 / 1 / 1
13,141
597
10,807
9,901
3,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
TAGDDDD
Thor
19
6 / 4 / 10
12,692
577
12,533
18,350
8,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Warhogg
Vulcan
20
10 / 0 / 9
13,865
630
20,857
9,852
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
dznero
Sylvanus
16
4 / 2 / 13
10,874
494
8,369
18,346
22,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaGebArtioUllrLoki

VS

Bans
OdinKhepriNikeSobekChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kzoimot
Bastet
16
4 / 8 / 3
10,670
485
11,552
19,186
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 7 / 2
9,628
438
8,060
11,745
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 1
10,049
457
7,526
12,976
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Senpaiman
Fafnir
15
1 / 3 / 5
9,970
453
5,625
17,389
20,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
17
1 / 4 / 2
10,319
469
9,497
23,115
22,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
25
Kills
9
9
Deaths
26
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Jyrkiboi
Osiris
0
2
8
2
W
Chiron
KGBomby
Chiron
5
1
1
5.5
L
Bastet
Kzoimot
Bastet
4
8
3
0.69
L
1
7
2
0.29
L
2
4
1
0.63
L
Fafnir
Senpaiman
Fafnir
1
3
5
1.17
W
Thor
TAGDDDD
Thor
6
4
10
2.75
W
Vulcan
Warhogg
Vulcan
10
0
9
14.5
L
Vamana
1
4
2
0.5
W
Sylvanus
dznero
Sylvanus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,954
Damage
42,260
78,495
Taken
84,411
64,286
Mitigated
59,216
33,023
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Jyrkiboi
Osiris
13,388
4,242
0
4,695
22,046
24,854
828
1,658
20,333
0
73,332
W
Chiron
KGBomby
Chiron
10,807
3,580
1,430
4,514
9,901
3,708
3,248
1,217
8,684
0
106,277
L
Bastet
Kzoimot
Bastet
11,552
2,594
0
4,500
19,186
6,212
0
6,309
12,679
0
59,212
L
8,060
127
1,937
2,149
11,745
4,214
0
4,275
7,362
70,354
0
L
7,526
4,662
0
2,523
12,976
5,541
258
1,927
11,029
0
82,031
L
Fafnir
Senpaiman
Fafnir
5,625
1,026
0
3,284
17,389
20,722
0
8,176
9,005
24,859
0
W
Thor
TAGDDDD
Thor
12,533
2,381
0
5,196
18,350
8,660
1,439
4,650
13,566
0
95,573
W
Vulcan
Warhogg
Vulcan
20,857
4,137
0
3,891
9,852
4,088
1,780
2,323
7,400
129,726
0
L
Vamana
9,497
3,570
60
8,082
23,115
22,527
156
8,218
14,711
0
71,574
W
Sylvanus
dznero
Sylvanus
8,369
1,161
4,500
8,797
18,346
22,976
908
4,933
13,047
25,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
50,636
663
Minions Killed
561
0
Camps Cleared
0
2,206,281
Distance Traveled
2,161,842
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,277
513
115
5
0
436,565
12
W
Chiron
13,141
597
188
9
0
426,912
2
L
Bastet
10,670
485
105
5
0
436,186
2
L
Ra
9,628
438
152
7
0
445,631
5
L
Rama
10,049
457
145
7
0
392,130
4
L
Fafnir
9,970
453
19
1
0
454,940
10
W
Thor
12,692
577
137
6
0
412,808
8
W
Vulcan
13,865
630
193
9
0
509,219
9
L
Vamana
10,319
469
140
6
0
432,955
6
W
Sylvanus
10,874
494
30
1
0
420,777
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role