Player Matchup

Baron Samedi
Baron Samedi
Batman2431
Baron Samedi
Level 99
God Stats
3W - 4L
1,295 SR
Queue Stats
6W - 9L
1,453 Elo+
Party 2
Terra
Terra
LaChewyy
Terra
Level 105
God Stats
9W - 8L
1,683 SR
Queue Stats
110W - 109L
1,473 Elo+
Party 2
Charybdis
Charybdis
TCUK JANITOR
Charybdis
Level 132
God Stats
16W - 29L
1,342 SR
Queue Stats
64W - 95L
1,400 Elo+
Party 2
Team Averages
Level 112
1,440 SR
1,442 Elo+

VS

Team Averages
Level 75
1,449 SR
1,406 Elo+
Da Ji
Da Ji
Golden Goat 23
Da Ji
Level 41
God Stats
5W - 16L
1,297 SR
Queue Stats
150W - 184L
1,473 Elo+
Solo
Anubis
Anubis
InsaneKiller1001
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,315 Elo+
Party 1
Rama
Rama
death_riot_
Rama
Level 140
God Stats
7W - 2L
1,549 SR
Queue Stats
115W - 116L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batman2431
Baron Samedi
11
3 / 3 / 9
7,523
752
5,600
9,129
3,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
LaChewyy
Terra
11
1 / 2 / 9
7,155
716
3,240
9,918
12,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
TCUK JANITOR
Charybdis
12
9 / 2 / 4
9,048
905
8,687
8,601
3,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 1
7,999
800
7,282
6,769
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 7
6,402
640
3,526
7,185
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 3 / 6
6,815
682
7,801
7,327
2,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
7
7
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Batman2431
Baron Samedi
3
3
9
2.5
L
6
4
1
1.63
L
0
6
7
0.58
W
Terra
LaChewyy
Terra
1
2
9
2.75
W
Charybdis
TCUK JANITOR
Charybdis
9
2
4
5.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
18,609
27,648
Taken
21,281
18,818
Mitigated
8,036
10,007
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Batman2431
Baron Samedi
5,600
718
2,590
2,881
9,129
3,386
729
1,164
7,965
16,451
0
L
7,282
1,701
0
510
6,769
3,484
0
2,659
4,110
0
13,421
L
3,526
142
0
1,498
7,185
2,461
0
3,428
3,757
12,180
0
W
Terra
LaChewyy
Terra
3,240
251
1,244
1,685
9,918
12,236
140
1,482
8,436
12,047
0
W
Charybdis
TCUK JANITOR
Charybdis
8,687
3,562
0
1,607
8,601
3,196
1,704
1,013
7,588
0
28,135
L
7,801
6,914
0
1,735
7,327
2,091
0
3,098
4,229
0
27,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
21,216
105
Minions Killed
88
3
Camps Cleared
4
503,013
Distance Traveled
444,585
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,523
752
18
2
0
159,363
2
L
Da Ji
7,999
800
11
1
1
161,871
2
L
Anubis
6,402
640
25
3
2
138,254
0
W
Terra
7,155
716
27
3
2
189,093
3
W
Charybdis
9,048
905
60
6
1
154,557
5
L
Rama
6,815
682
52
5
1
144,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role