Player Matchup

Loki
Loki
HelinMemeleri
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 1
Izanami
Izanami
HorseEmil
Izanami
Level 27
God Stats
5W - 3L
1,640 SR
Queue Stats
12W - 15L
1,531 Elo+
Solo
Ganesha
Ganesha
Katoato
Ganesha
Level 25
God Stats
1W - 0L
1,339 SR
Queue Stats
2W - 2L
1,323 Elo+
Solo
Anubis
Anubis
Panecas
Anubis
Level 29
God Stats
9W - 16L
1,254 SR
Queue Stats
105W - 181L
1,295 Elo+
Solo
Chernobog
Chernobog
VeletKan
Chernobog
Level 11
God Stats
2W - 1L
1,830 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 1
Team Averages
Level 19
1,513 SR
1,506 Elo+

VS

Team Averages
Level 11
1,534 SR
1,381 Elo+
Odin
Odin
Aledo14
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,227 Elo+
Party 2
Gilgamesh
Gilgamesh
Doofenshmood
Gilgamesh
Level 16
God Stats
22W - 9L
1,811 SR
Queue Stats
39W - 26L
1,694 Elo+
Solo
Tiamat
Tiamat
IsoHijoDeZeus
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,227 Elo+
Party 2
Cerberus
Cerberus
Reeedz
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,227 Elo+
Party 2
Ne Zha
Ne Zha
Tombearpig
Ne Zha
Level 23
God Stats
1W - 3L
1,357 SR
Queue Stats
87W - 56L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
6,800
618
8,184
9,624
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
HorseEmil
Izanami
10
2 / 0 / 2
6,245
568
7,018
5,029
1,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Katoato
Ganesha
10
0 / 1 / 2
5,741
522
1,496
5,608
2,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Panecas
Anubis
9
2 / 3 / 1
5,831
530
4,072
6,689
2,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
VeletKan
Chernobog
10
0 / 5 / 2
5,822
529
3,109
5,875
1,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aledo14
Odin
9
2 / 2 / 2
5,517
502
3,171
7,795
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Doofenshmood
Gilgamesh
12
6 / 1 / 0
7,213
656
7,358
8,299
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 1
4,542
413
1,944
5,087
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Reeedz
Cerberus
7
0 / 3 / 1
4,555
414
953
6,888
2,802
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Tombearpig
Ne Zha
12
3 / 0 / 1
6,728
612
7,053
7,462
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
11
11
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
Aledo14
Odin
2
2
2
1.5
L
Gilgamesh
Doofenshmood
Gilgamesh
6
1
0
6
W
4
2
2
2.5
W
Izanami
HorseEmil
Izanami
2
0
2
3
L
0
2
1
0.25
W
Ganesha
Katoato
Ganesha
0
1
2
1
W
Anubis
Panecas
Anubis
2
3
1
0.83
L
Cerberus
Reeedz
Cerberus
0
3
1
0.17
L
Ne Zha
Tombearpig
Ne Zha
3
0
1
3.5
W
Chernobog
VeletKan
Chernobog
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
20,479
32,825
Taken
35,531
10,676
Mitigated
17,160
8,479
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aledo14
Odin
3,171
1,425
0
1,983
7,795
3,929
529
1,592
6,203
0
8,948
L
Gilgamesh
Doofenshmood
Gilgamesh
7,358
1,553
0
2,844
8,299
6,207
0
1,026
7,273
6,527
31,908
W
8,184
2,189
0
2,590
9,624
2,708
0
857
8,513
0
35,425
W
Izanami
HorseEmil
Izanami
7,018
4,979
192
2,260
5,029
1,289
2,341
951
3,823
0
43,976
L
1,944
171
0
1,159
5,087
1,632
278
517
4,494
14,994
0
W
Ganesha
Katoato
Ganesha
1,496
0
57
531
5,608
2,640
845
784
4,650
15,899
0
W
Anubis
Panecas
Anubis
4,072
900
0
2,272
6,689
2,341
656
599
5,823
19,349
0
L
Cerberus
Reeedz
Cerberus
953
210
0
1,719
6,888
2,802
269
1,101
5,733
10,464
0
L
Ne Zha
Tombearpig
Ne Zha
7,053
3,456
0
3,302
7,462
2,590
0
1,202
6,260
0
42,060
W
Chernobog
VeletKan
Chernobog
3,109
2,185
0
577
5,875
1,698
670
344
5,531
0
24,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
28,555
277
Minions Killed
213
0
Camps Cleared
0
977,137
Distance Traveled
1,104,075
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,517
502
17
2
0
212,125
0
L
Gilgamesh
7,213
656
74
7
0
240,281
4
W
Loki
6,800
618
68
6
0
228,376
0
W
Izanami
6,245
568
89
8
0
203,262
3
L
Tiamat
4,542
413
16
1
0
206,367
1
W
Ganesha
5,741
522
18
2
0
185,975
1
W
Anubis
5,831
530
38
3
0
181,441
4
L
Cerberus
4,555
414
31
3
0
207,666
0
L
Ne Zha
6,728
612
75
7
0
237,636
2
W
Chernobog
5,822
529
64
6
0
178,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role