Player Matchup

Khepri
Khepri
Demoniake
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,553 Elo+
Party 2
Tiamat
Tiamat
FR_Toons
Tiamat
Level 90
God Stats
0W - 2L
1,356 SR
Queue Stats
7W - 12L
1,491 Elo+
Party 2
Susano
Susano
djaioun
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,411 Elo+
Party 2
Team Averages
Level 119
1,452 SR
1,485 Elo+

VS

Team Averages
Level 129
1,573 SR
1,492 Elo+
Gilgamesh
Gilgamesh
JayJayJay-kreole
Gilgamesh
Level 89
God Stats
28W - 21L
1,556 SR
Queue Stats
120W - 193L
1,343 Elo+
Solo
Olorun
Olorun
Puppet_Zero
Olorun
Level 142
God Stats
1W - 0L
1,519 SR
Queue Stats
63W - 78L
1,578 Elo+
Party 1
Loki
Loki
ninjahdusu
Loki
Level 156
God Stats
1W - 2L
1,644 SR
Queue Stats
245W - 261L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Demoniake
Khepri
11
1 / 3 / 1
7,099
592
3,000
10,033
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
FR_Toons
Tiamat
10
0 / 4 / 2
6,856
571
4,600
6,604
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
djaioun
Susano
10
1 / 5 / 1
7,110
593
5,646
10,638
3,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
1 / 0 / 11
8,548
712
6,108
12,622
8,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
14
7 / 0 / 5
9,673
806
11,072
8,921
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 2 / 7
8,614
718
5,785
7,056
2,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
Demoniake
Khepri
1
3
1
0.5
L
Tiamat
FR_Toons
Tiamat
0
4
2
0.25
W
Gilgamesh
1
0
11
6.5
W
Olorun
7
0
5
9.5
L
Susano
djaioun
Susano
1
5
1
0.3
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,246
Damage
22,965
27,275
Taken
28,599
15,443
Mitigated
14,763
3,534
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Demoniake
Khepri
3,000
139
0
832
10,033
8,676
0
4,604
5,429
15,900
0
L
Tiamat
FR_Toons
Tiamat
4,600
813
0
1,182
6,604
2,970
0
2,873
3,731
24,019
0
W
Gilgamesh
6,108
1,257
589
5,771
12,622
8,794
168
3,206
9,416
30
21,856
W
Olorun
11,072
5,243
1,261
4,593
8,921
3,400
2,273
2,877
6,044
55,115
0
L
Susano
djaioun
Susano
5,646
1,163
0
1,520
10,638
3,797
0
3,733
6,905
0
14,930
W
5,785
944
0
205
7,056
2,569
120
2,010
5,046
0
23,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,065
Gold Earned
26,835
92
Minions Killed
158
1
Camps Cleared
10
630,244
Distance Traveled
712,787
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,099
592
20
2
0
226,866
3
L
Tiamat
6,856
571
42
4
0
201,512
4
W
Gilgamesh
8,548
712
32
3
2
253,885
0
W
Olorun
9,673
806
88
7
6
221,862
7
L
Susano
7,110
593
30
3
1
201,866
2
W
Loki
8,614
718
38
3
2
237,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role