Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CJH146
Ymir
Level 129
God Stats
3W - 1L
1,643 SR
Queue Stats
45W - 38L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
YungLongergo
Gilgamesh
Level 153
God Stats
11W - 4L
1,629 SR
Queue Stats
136W - 98L
1,626 Elo+
Party 1
Team Averages
Level 142
1,590 SR
1,561 Elo+

VS

Team Averages
Level 35
1,544 SR
1,470 Elo+
Set
Set
OG Alien8332
Set
Level 14
God Stats
3W - 5L
1,400 SR
Queue Stats
3W - 7L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuzuSenpai
Morgan Le Fay
Level 28
God Stats
6W - 6L
1,556 SR
Queue Stats
292W - 253L
1,523 Elo+
Solo
Cthulhu
Cthulhu
ΚßάΖάΡ
Cthulhu
Level 64
God Stats
6W - 5L
1,677 SR
Queue Stats
186W - 199L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 4 / 15
9,751
813
10,018
10,984
3,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
CJH146
Ymir
13
4 / 3 / 21
9,218
768
4,678
11,486
11,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
YungLongergo
Gilgamesh
16
17 / 0 / 11
11,909
992
18,484
20,554
13,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 4
6,917
576
5,342
14,756
7,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SuzuSenpai
Morgan Le Fay
12
3 / 6 / 2
8,061
672
13,081
9,046
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ΚßάΖάΡ
Cthulhu
13
2 / 7 / 4
7,976
665
11,383
13,339
13,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
28
Kills
5
7
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
15
3.63
W
Ymir
CJH146
Ymir
4
3
21
4.83
L
0
15
4
0.13
L
Morgan Le Fay
SuzuSenpai
Morgan Le Fay
3
6
2
0.67
W
Gilgamesh
YungLongergo
Gilgamesh
17
0
11
22.5
L
Cthulhu
ΚßάΖάΡ
Cthulhu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,180
Damage
29,806
43,024
Taken
37,141
28,199
Mitigated
24,674
14,246
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,018
6,061
0
2,069
10,984
3,578
1,076
7,220
3,053
0
41,393
W
Ymir
CJH146
Ymir
4,678
1,337
0
1,470
11,486
11,070
106
6,529
4,136
11,380
674
L
5,342
2,869
0
328
14,756
7,861
0
1,707
13,049
0
10,976
L
Morgan Le Fay
SuzuSenpai
Morgan Le Fay
13,081
2,216
0
735
9,046
3,418
0
1,186
7,860
26,517
0
W
Gilgamesh
YungLongergo
Gilgamesh
18,484
5,325
746
9,961
20,554
13,551
0
8,427
11,207
3,602
31,583
L
Cthulhu
ΚßάΖάΡ
Cthulhu
11,383
329
261
1,114
13,339
13,395
0
3,337
10,002
29,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
22,954
133
Minions Killed
102
5
Camps Cleared
5
616,812
Distance Traveled
535,337
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,751
813
88
7
3
194,380
1
W
Ymir
9,218
768
15
1
2
195,953
0
L
Set
6,917
576
20
2
0
156,764
0
L
Morgan Le Fay
8,061
672
37
3
1
180,356
3
W
Gilgamesh
11,909
992
30
3
0
226,479
0
L
Cthulhu
7,976
665
45
4
4
198,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role