Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Cowwz
Ra
Level 138
God Stats
5W - 0L
1,733 SR
Queue Stats
140W - 70L
1,776 Elo+
Party 2
Khepri
Khepri
LadySao
Khepri
Level 144
God Stats
4W - 10L
1,292 SR
Queue Stats
144W - 166L
1,385 Elo+
Party 1
Ao Kuang
Ao Kuang
UndamagedSoul
Ao Kuang
Level 160
God Stats
2W - 4L
1,584 SR
Queue Stats
267W - 257L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
kissmyneck
Ne Zha
Level 28
God Stats
2W - 1L
1,870 SR
Queue Stats
39W - 10L
1,817 Elo+
Party 2
Team Averages
Level 124
1,596 SR
1,607 Elo+

VS

Team Averages
Level 81
1,695 SR
1,620 Elo+
Cliodhna
Cliodhna
DriveByPoseidon
Cliodhna
Level 89
God Stats
6W - 7L
1,459 SR
Queue Stats
398W - 358L
1,560 Elo+
Solo
Raijin
Raijin
Hamosac
Raijin
Level 45
God Stats
1W - 1L
1,780 SR
Queue Stats
97W - 84L
1,585 Elo+
Solo
Ne Zha
Ne Zha
LowIQPIayer
Ne Zha
Level 158
God Stats
6W - 3L
1,785 SR
Queue Stats
156W - 134L
1,665 Elo+
Party 3
Olorun
Olorun
LowlQPlayer
Olorun
Level 29
God Stats
3W - 1L
1,939 SR
Queue Stats
28W - 20L
1,687 Elo+
Party 3
Danzaburou
Danzaburou
lilsmoothconray
Danzaburou
Level 82
God Stats
7W - 9L
1,512 SR
Queue Stats
371W - 386L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 3 / 2
10,961
522
5,119
10,681
3,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
19
5 / 1 / 5
12,058
574
9,321
9,131
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
LadySao
Khepri
12
0 / 4 / 3
7,675
365
590
7,038
3,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
UndamagedSoul
Ao Kuang
20
8 / 4 / 2
12,266
584
14,932
22,247
15,805
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
kissmyneck
Ne Zha
20
3 / 2 / 8
11,440
545
12,894
16,377
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
6 / 4 / 2
10,959
522
11,202
15,435
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Hamosac
Raijin
17
0 / 5 / 4
10,348
493
8,391
11,744
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
14
2 / 2 / 6
9,792
466
5,676
13,715
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
17
2 / 3 / 3
11,050
526
7,947
13,053
10,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
lilsmoothconray
Danzaburou
17
4 / 4 / 2
11,504
548
8,302
12,211
4,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
18
Kills
14
14
Deaths
18
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
3
2
1
W
Ra
5
1
5
7.5
L
Cliodhna
6
4
2
1.75
L
Raijin
Hamosac
Raijin
0
5
4
0.4
W
Khepri
LadySao
Khepri
0
4
3
0.38
L
Ne Zha
2
2
6
2.5
L
Olorun
2
3
3
1.17
W
Ao Kuang
UndamagedSoul
Ao Kuang
8
4
2
2.25
W
Ne Zha
kissmyneck
Ne Zha
3
2
8
3.5
L
Danzaburou
lilsmoothconray
Danzaburou
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
41,518
65,474
Taken
66,158
35,118
Mitigated
32,377
26,542
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,119
1,218
0
3,172
10,681
3,689
1,360
239
10,440
0
86,816
W
Ra
9,321
599
1,555
4,515
9,131
3,910
232
3,808
5,093
94,781
0
L
Cliodhna
11,202
1,046
0
5,961
15,435
5,262
0
6,324
9,025
0
82,525
L
Raijin
Hamosac
Raijin
8,391
395
0
720
11,744
3,399
0
5,931
5,689
84,277
0
W
Khepri
LadySao
Khepri
590
0
60
122
7,038
3,991
0
790
6,208
9,188
0
L
Ne Zha
5,676
982
101
3,845
13,715
9,156
0
3,469
10,110
0
31,516
L
Olorun
7,947
4,145
453
5,625
13,053
10,515
752
5,722
7,290
64,096
6,580
W
Ao Kuang
UndamagedSoul
Ao Kuang
14,932
3,637
0
9,076
22,247
15,805
1,570
7,065
15,086
80,444
0
W
Ne Zha
kissmyneck
Ne Zha
12,894
4,600
0
8,042
16,377
7,723
0
2,814
13,393
0
121,528
L
Danzaburou
lilsmoothconray
Danzaburou
8,302
3,299
0
3,499
12,211
4,045
552
3,121
9,014
0
83,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,400
Gold Earned
53,653
645
Minions Killed
693
0
Camps Cleared
0
2,126,917
Distance Traveled
2,016,974
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,961
522
165
8
0
436,549
4
W
Ra
12,058
574
190
9
0
471,376
4
L
Cliodhna
10,959
522
144
7
0
426,978
3
L
Raijin
10,348
493
186
9
0
365,374
4
W
Khepri
7,675
365
20
1
0
366,912
8
L
Ne Zha
9,792
466
47
2
0
447,949
8
L
Olorun
11,050
526
142
7
0
374,248
11
W
Ao Kuang
12,266
584
130
6
0
380,289
0
W
Ne Zha
11,440
545
140
7
0
471,791
1
L
Danzaburou
11,504
548
174
8
0
402,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role