Player Matchup

Aphrodite
Aphrodite
Azrad404
Aphrodite
Level 82
God Stats
5W - 0L
1,826 SR
Queue Stats
431W - 396L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
Dophunn
Jing Wei
Level 125
God Stats
2W - 1L
1,592 SR
Queue Stats
440W - 359L
1,540 Elo+
Party 1
Medusa
Medusa
Kuzago
Medusa
Level 57
God Stats
16W - 9L
1,725 SR
Queue Stats
59W - 42L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
SilentMaiden412
Nu Wa
Level 89
God Stats
54W - 27L
1,710 SR
Queue Stats
502W - 430L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
userdoesntcare
Kumbhakarna
Level 65
God Stats
3W - 5L
1,328 SR
Queue Stats
7W - 9L
1,229 Elo+
Solo
Team Averages
Level 84
1,636 SR
1,481 Elo+

VS

Team Averages
Level 87
1,410 SR
1,469 Elo+
Bellona
Bellona
Divinatum
Bellona
Level 108
God Stats
9W - 2L
1,514 SR
Queue Stats
304W - 325L
1,414 Elo+
Solo
Ravana
Ravana
Drexel92
Ravana
Level 62
God Stats
8W - 11L
1,574 SR
Queue Stats
104W - 101L
1,499 Elo+
Solo
Chang'e
Chang'e
JHicks 214
Chang'e
Level 110
God Stats
15W - 10L
1,585 SR
Queue Stats
593W - 604L
1,517 Elo+
Solo
Vulcan
Vulcan
NuxusHunter707
Vulcan
Level 60
God Stats
0W - 3L
1,189 SR
Queue Stats
24W - 22L
1,450 Elo+
Solo
Heimdallr
Heimdallr
POLOCR8ZY89
Heimdallr
Level 95
God Stats
21W - 30L
1,187 SR
Queue Stats
430W - 428L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azrad404
Aphrodite
20
4 / 1 / 29
13,914
994
11,094
16,707
8,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Dophunn
Jing Wei
20
20 / 8 / 22
17,176
1,227
49,381
36,903
15,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Kuzago
Medusa
20
13 / 7 / 18
14,965
1,069
22,122
20,985
8,289
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 0 / 28
15,725
1,123
30,528
13,442
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
userdoesntcare
Kumbhakarna
20
2 / 4 / 37
14,137
1,010
8,500
23,447
23,305
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Divinatum
Bellona
20
4 / 12 / 13
13,926
995
16,140
33,396
31,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ravana
Drexel92
Ravana
19
6 / 7 / 10
13,563
969
20,551
22,594
11,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
JHicks 214
Chang'e
19
0 / 8 / 10
11,950
854
11,878
20,918
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 9 / 11
14,427
1,031
27,937
20,898
13,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
POLOCR8ZY89
Heimdallr
20
4 / 13 / 15
13,994
1,000
28,360
27,816
12,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
79
49
Kills
20
20
Deaths
49
134
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Azrad404
Aphrodite
4
1
29
18.5
L
Bellona
Divinatum
Bellona
4
12
13
0.88
W
Jing Wei
Dophunn
Jing Wei
20
8
22
3.88
L
Ravana
Drexel92
Ravana
6
7
10
1.57
L
Chang'e
JHicks 214
Chang'e
0
8
10
0.63
W
Medusa
Kuzago
Medusa
13
7
18
3.14
L
6
9
11
1.28
L
Heimdallr
POLOCR8ZY89
Heimdallr
4
13
15
0.88
W
10
0
28
24
W
Kumbhakarna
userdoesntcare
Kumbhakarna
2
4
37
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,625
Damage
104,866
111,484
Taken
125,622
61,236
Mitigated
74,755
33,669
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Azrad404
Aphrodite
11,094
1,030
7,176
7,921
16,707
8,659
0
6,913
9,794
26,923
0
L
Bellona
Divinatum
Bellona
16,140
4,039
0
1,711
33,396
31,515
0
12,681
20,308
0
47,209
W
Jing Wei
Dophunn
Jing Wei
49,381
45,696
0
13,046
36,903
15,885
0
10,082
26,821
0
81,502
L
Ravana
Drexel92
Ravana
20,551
4,944
0
567
22,594
11,020
0
10,994
11,487
0
35,567
L
Chang'e
JHicks 214
Chang'e
11,878
297
2,732
3,500
20,918
6,875
0
8,492
12,392
31,529
0
W
Medusa
Kuzago
Medusa
22,122
10,278
338
1,795
20,985
8,289
0
7,415
13,570
0
28,597
L
27,937
5,890
0
1,511
20,898
13,115
0
7,910
12,948
60,587
0
L
Heimdallr
POLOCR8ZY89
Heimdallr
28,360
11,119
0
1,262
27,816
12,230
0
9,266
18,365
0
59,916
W
30,528
7,813
425
2,782
13,442
5,098
0
7,270
6,172
63,031
0
W
Kumbhakarna
userdoesntcare
Kumbhakarna
8,500
962
0
186
23,447
23,305
0
8,135
14,517
21,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,917
Gold Earned
67,860
232
Minions Killed
261
4
Camps Cleared
12
1,463,538
Distance Traveled
1,276,752
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,914
994
44
3
0
291,173
0
L
Bellona
13,926
995
63
5
6
272,790
1
W
Jing Wei
17,176
1,227
71
5
2
282,890
0
L
Ravana
13,563
969
31
2
1
268,982
0
L
Chang'e
11,950
854
32
2
2
245,228
0
W
Medusa
14,965
1,069
14
1
0
278,472
0
L
Vulcan
14,427
1,031
70
5
2
279,465
0
L
Heimdallr
13,994
1,000
65
5
1
210,287
0
W
Nu Wa
15,725
1,123
65
5
1
302,605
0
W
Kumbhakarna
14,137
1,010
38
3
1
308,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role