Player Matchup

Danzaburou
Danzaburou
Banannana
Danzaburou
Level 22
God Stats
18W - 25L
1,475 SR
Queue Stats
28W - 43L
1,405 Elo+
Party 1
Scylla
Scylla
Esraten
Scylla
Level 17
God Stats
13W - 8L
1,459 SR
Queue Stats
25W - 24L
1,526 Elo+
Solo
Cerberus
Cerberus
hotswowlol
Cerberus
Level 48
God Stats
1W - 0L
1,479 SR
Queue Stats
36W - 50L
1,440 Elo+
Party 1
Team Averages
Level 29
1,471 SR
1,457 Elo+

VS

Team Averages
Level 48
1,400 SR
1,394 Elo+
Nemesis
Nemesis
AquaArrow
Nemesis
Level 8
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 2L
1,383 Elo+
Party 2
Merlin
Merlin
KungFuPandaPoe1
Merlin
Level 109
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 6L
1,376 Elo+
Party 2
Ne Zha
Ne Zha
TMCYoshi
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Banannana
Danzaburou
18
14 / 11 / 7
15,702
785
17,778
20,028
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Esraten
Scylla
19
12 / 4 / 13
15,490
775
21,049
11,332
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
hotswowlol
Cerberus
19
7 / 2 / 23
14,692
735
14,166
26,666
36,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AquaArrow
Nemesis
16
7 / 9 / 6
13,142
657
11,246
19,233
8,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 9 / 8
13,398
670
16,236
19,242
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
TMCYoshi
Ne Zha
14
4 / 16 / 11
13,165
658
20,098
22,286
10,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
33
Kills
17
17
Deaths
34
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AquaArrow
Nemesis
7
9
6
1.11
W
Danzaburou
Banannana
Danzaburou
14
11
7
1.59
W
Scylla
Esraten
Scylla
12
4
13
4.63
L
6
9
8
1.11
L
Ne Zha
TMCYoshi
Ne Zha
4
16
11
0.59
W
Cerberus
hotswowlol
Cerberus
7
2
23
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,993
Damage
47,580
58,026
Taken
60,761
47,343
Mitigated
25,452
8,351
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AquaArrow
Nemesis
11,246
3,985
0
696
19,233
8,606
505
10,554
8,679
0
21,431
W
Danzaburou
Banannana
Danzaburou
17,778
10,770
0
1,533
20,028
6,799
1,060
6,145
13,883
0
54,987
W
Scylla
Esraten
Scylla
21,049
1,955
0
1,503
11,332
3,688
931
3,166
8,166
73,213
0
L
16,236
441
81
1,136
19,242
6,276
176
12,793
6,449
63,331
0
L
Ne Zha
TMCYoshi
Ne Zha
20,098
5,442
0
1,178
22,286
10,570
789
12,214
10,072
0
37,997
W
Cerberus
hotswowlol
Cerberus
14,166
1,331
370
4,945
26,666
36,856
38
7,362
19,304
33,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
39,705
228
Minions Killed
178
11
Camps Cleared
5
973,909
Distance Traveled
873,934
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,142
657
28
1
0
319,622
0
W
Danzaburou
15,702
785
86
4
3
283,752
1
W
Scylla
15,490
775
101
5
8
332,789
4
L
Merlin
13,398
670
114
6
5
301,788
3
L
Ne Zha
13,165
658
36
2
0
252,524
3
W
Cerberus
14,692
735
41
2
0
357,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role