Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
Gasparilla
Achilles
Level 128
God Stats
8W - 3L
1,680 SR
Queue Stats
69W - 60L
1,543 Elo+
Solo
Hel
Hel
Joshmoe
Hel
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Pegingas
Tsukuyomi
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 35L
1,556 Elo+
Party 3
Team Averages
Level 128
1,579 SR
1,518 Elo+

VS

Team Averages
Level 94
1,522 SR
1,584 Elo+
Apollo
Apollo
CQChewww
Apollo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,467 Elo+
Party 1
Hercules
Hercules
CyniicalWraith
Hercules
Level 108
God Stats
4W - 8L
1,361 SR
Queue Stats
575W - 538L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
Demonreign
Ao Kuang
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 59L
1,619 Elo+
Party 2
Erlang Shen
Erlang Shen
Draermore
Erlang Shen
Level 151
God Stats
6W - 2L
1,671 SR
Queue Stats
401W - 350L
1,574 Elo+
Solo
Hel
Hel
jalin76858696
Hel
Level 105
God Stats
2W - 1L
1,579 SR
Queue Stats
252W - 203L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 2
6,086
468
2,516
7,496
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
 
Artemis
8
2 / 4 / 0
5,343
411
3,506
5,373
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Gasparilla
Achilles
12
1 / 2 / 1
6,942
534
11,550
13,218
11,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
11
2 / 7 / 1
6,305
485
5,305
9,855
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Pegingas
Tsukuyomi
12
3 / 3 / 1
7,044
542
7,463
9,829
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CQChewww
Apollo
12
3 / 1 / 1
7,274
560
3,243
5,311
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
1 / 3 / 5
6,371
490
4,384
10,735
8,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Demonreign
Ao Kuang
13
5 / 1 / 5
7,980
614
11,875
11,843
10,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Draermore
Erlang Shen
12
2 / 1 / 0
7,299
561
6,612
12,155
8,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 2 / 2
8,309
639
5,370
8,015
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
16
16
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
2
1
L
Artemis
 
Artemis
2
4
0
0.5
W
Apollo
CQChewww
Apollo
3
1
1
3.5
W
Hercules
1
3
5
1.17
W
Ao Kuang
Demonreign
Ao Kuang
5
1
5
7.5
W
Erlang Shen
Draermore
Erlang Shen
2
1
0
2
L
Achilles
Gasparilla
Achilles
1
2
1
0.75
L
Hel
2
7
1
0.36
L
Tsukuyomi
Pegingas
Tsukuyomi
3
3
1
1.17
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,340
Damage
31,484
45,771
Taken
48,059
24,166
Mitigated
31,144
13,613
Healing
22,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,516
583
0
1,094
7,496
4,976
0
2,189
5,307
21,259
0
L
Artemis
 
Artemis
3,506
1,104
0
1,319
5,373
1,079
56
594
4,779
0
22,162
W
Apollo
CQChewww
Apollo
3,243
2,053
0
2,824
5,311
1,398
1,638
1,100
4,211
0
38,855
W
Hercules
4,384
1,540
270
2,731
10,735
8,235
0
2,819
7,754
0
18,698
W
Ao Kuang
Demonreign
Ao Kuang
11,875
4,361
0
5,632
11,843
10,523
0
1,463
10,127
40,048
10,719
W
Erlang Shen
Draermore
Erlang Shen
6,612
2,748
0
6,133
12,155
8,723
792
755
10,261
8,263
29,783
L
Achilles
Gasparilla
Achilles
11,550
2,430
0
5,264
13,218
11,642
0
3,022
10,196
3,425
41,542
L
Hel
5,305
346
465
3,078
9,855
3,386
0
6,737
3,118
27,444
0
L
Tsukuyomi
Pegingas
Tsukuyomi
7,463
2,629
0
2,393
9,829
3,083
0
4,725
5,104
0
36,086
W
5,370
199
1,263
3,702
8,015
2,265
0
2,550
5,239
52,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
37,233
306
Minions Killed
396
0
Camps Cleared
0
1,136,112
Distance Traveled
1,240,736
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,086
468
41
3
0
235,342
4
L
Artemis
5,343
411
47
4
0
159,739
1
W
Apollo
7,274
560
89
7
0
237,714
4
W
Hercules
6,371
490
22
2
0
261,369
4
W
Ao Kuang
7,980
614
73
6
0
267,078
3
W
Erlang Shen
7,299
561
88
7
0
220,812
2
L
Achilles
6,942
534
92
7
0
245,637
2
L
Hel
6,305
485
57
4
0
225,085
2
L
Tsukuyomi
7,044
542
69
5
0
270,309
2
W
Hel
8,309
639
124
10
0
253,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role