Player Matchup

Nox
Nox
 
Nox
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DiRty_Boug
Sun Wukong
Level 25
God Stats
2W - 3L
1,172 SR
Queue Stats
24W - 31L
1,291 Elo+
Solo
Hel
Hel
Kairos-SP7
Hel
Level 9
God Stats
3W - 2L
1,471 SR
Queue Stats
13W - 13L
1,376 Elo+
Solo
Neith
Neith
lildedlea
Neith
Level 24
God Stats
49W - 55L
1,495 SR
Queue Stats
108W - 142L
1,435 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,420 Elo+

VS

Team Averages
Level 22
1,402 SR
1,427 Elo+
Izanami
Izanami
LazyCasuals
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,413 Elo+
Solo
Cthulhu
Cthulhu
McRab115
Cthulhu
Level 26
God Stats
7W - 5L
1,492 SR
Queue Stats
94W - 101L
1,423 Elo+
Solo
Discordia
Discordia
ambushDZN
Discordia
Level 27
God Stats
0W - 1L
1,297 SR
Queue Stats
75W - 88L
1,402 Elo+
Party 2
Serqet
Serqet
ambushJNKZ
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cebulkowy-parow
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,222 SR
Queue Stats
26W - 20L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
12 / 2 / 11
11,883
1,188
17,775
8,362
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
 
Cerberus
17
1 / 2 / 17
10,244
1,024
6,908
15,797
11,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
DiRty_Boug
Sun Wukong
17
4 / 2 / 12
9,824
982
7,237
15,041
12,302
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 4 / 18
9,888
989
12,604
14,120
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
lildedlea
Neith
18
12 / 0 / 9
12,434
1,243
19,892
8,720
3,537
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

261

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LazyCasuals
Izanami
16
1 / 8 / 4
9,323
932
12,547
16,041
5,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
McRab115
Cthulhu
16
2 / 4 / 4
9,579
958
13,560
14,504
13,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ambushDZN
Discordia
15
2 / 4 / 4
9,468
947
12,519
10,628
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ambushJNKZ
Serqet
16
3 / 7 / 4
9,683
968
6,653
14,689
6,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
cebulkowy-parow
Morgan Le Fay
15
2 / 7 / 2
9,036
904
10,853
14,503
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
30
Kills
10
10
Deaths
30
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
12
2
11
8.75
W
Cerberus
 
Cerberus
1
2
17
4.75
W
Sun Wukong
DiRty_Boug
Sun Wukong
4
2
12
5
W
1
4
18
2.5
L
Izanami
LazyCasuals
Izanami
1
8
4
0.38
L
Cthulhu
McRab115
Cthulhu
2
4
4
1
L
Discordia
ambushDZN
Discordia
2
4
4
1
L
Serqet
ambushJNKZ
Serqet
3
7
4
0.71
L
Morgan Le Fay
cebulkowy-parow
Morgan Le Fay
2
7
2
0.43
W
Neith
lildedlea
Neith
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,416
Damage
56,132
62,040
Taken
70,365
37,170
Mitigated
34,495
24,651
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,775
268
0
2,004
8,362
3,716
0
3,766
4,596
25,183
0
W
Cerberus
 
Cerberus
6,908
484
1,845
2,032
15,797
11,821
0
7,481
7,548
19,015
0
W
Sun Wukong
DiRty_Boug
Sun Wukong
7,237
1,082
0
404
15,041
12,302
0
9,643
5,272
0
22,678
W
12,604
826
9,692
6,343
14,120
5,794
0
9,821
4,299
17,587
0
L
Izanami
LazyCasuals
Izanami
12,547
7,853
0
443
16,041
5,607
0
8,274
7,623
0
32,949
L
Cthulhu
McRab115
Cthulhu
13,560
601
524
674
14,504
13,777
0
6,225
8,065
36,822
0
L
Discordia
ambushDZN
Discordia
12,519
751
87
169
10,628
3,324
0
6,330
4,037
28,447
0
L
Serqet
ambushJNKZ
Serqet
6,653
1,743
0
0
14,689
6,667
0
8,031
6,554
0
11,252
L
Morgan Le Fay
cebulkowy-parow
Morgan Le Fay
10,853
1,321
0
850
14,503
5,120
0
7,474
6,799
22,116
0
W
Neith
lildedlea
Neith
19,892
9,731
0
2,331
8,720
3,537
0
6,221
2,499
0
44,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,273
Gold Earned
47,089
143
Minions Killed
164
7
Camps Cleared
3
987,278
Distance Traveled
904,061
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,883
1,188
21
2
1
195,356
0
W
Cerberus
10,244
1,024
25
3
0
176,749
0
W
Sun Wukong
9,824
982
30
3
1
206,627
1
W
Hel
9,888
989
15
2
1
204,686
2
L
Izanami
9,323
932
39
4
0
170,497
0
L
Cthulhu
9,579
958
56
6
1
195,874
0
L
Discordia
9,468
947
35
4
1
183,679
0
L
Serqet
9,683
968
10
1
1
184,611
1
L
Morgan Le Fay
9,036
904
24
2
0
169,400
0
W
Neith
12,434
1,243
52
5
4
203,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role