Player Matchup

Artemis
Artemis
Balolo_JR
Artemis
Level 15
God Stats
2W - 2L
1,769 SR
Queue Stats
19W - 42L
1,318 Elo+
Party 1
Tiamat
Tiamat
EnzoTheGamer62
Tiamat
Level 45
God Stats
4W - 4L
1,458 SR
Queue Stats
194W - 202L
1,367 Elo+
Party 1
Sobek
Sobek
jakeemorgan
Sobek
Level 28
God Stats
3W - 7L
1,322 SR
Queue Stats
58W - 61L
1,414 Elo+
Party 3
Achilles
Achilles
slagzBeno
Achilles
Level 39
God Stats
0W - 3L
1,297 SR
Queue Stats
82W - 105L
1,370 Elo+
Party 3
Susano
Susano
x_TenKoF
Susano
Level 60
God Stats
1W - 3L
1,524 SR
Queue Stats
109W - 126L
1,409 Elo+
Party 1
Team Averages
Level 37
1,474 SR
1,376 Elo+

VS

Team Averages
Level 74
1,462 SR
1,402 Elo+
Cerberus
Cerberus
AxR B A i L E Y
Cerberus
Level 42
God Stats
4W - 1L
1,431 SR
Queue Stats
39W - 47L
1,361 Elo+
Solo
Cthulhu
Cthulhu
BIGSHOW-56
Cthulhu
Level 38
God Stats
6W - 9L
1,423 SR
Queue Stats
110W - 151L
1,310 Elo+
Party 2
Persephone
Persephone
KingKun3103
Persephone
Level 39
God Stats
25W - 23L
1,479 SR
Queue Stats
258W - 259L
1,453 Elo+
Party 4
Charybdis
Charybdis
Lucifer76150
Charybdis
Level 160
God Stats
4W - 5L
1,509 SR
Queue Stats
269W - 311L
1,465 Elo+
Party 4
Cliodhna
Cliodhna
Xanax-44
Cliodhna
Level 89
God Stats
68W - 57L
1,465 SR
Queue Stats
500W - 520L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Balolo_JR
Artemis
9
0 / 3 / 1
5,246
437
3,003
5,412
1,281
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 5 / 0
5,840
487
2,284
7,467
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,678
473
2,038
9,908
6,580
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
slagzBeno
Achilles
9
0 / 1 / 0
5,000
417
1,826
7,444
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Susano
x_TenKoF
Susano
8
0 / 4 / 1
5,195
433
3,313
7,960
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 2
6,129
511
1,934
7,935
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
BIGSHOW-56
Cthulhu
11
0 / 0 / 2
6,355
530
3,163
4,722
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
KingKun3103
Persephone
13
4 / 1 / 5
7,953
663
7,516
4,757
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lucifer76150
Charybdis
12
3 / 0 / 2
6,504
542
4,730
3,991
1,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Xanax-44
Cliodhna
12
8 / 1 / 1
7,428
619
7,047
7,875
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
2
2
W
Cthulhu
BIGSHOW-56
Cthulhu
0
0
2
1
L
Artemis
Balolo_JR
Artemis
0
3
1
0.17
L
1
5
0
0.2
W
Persephone
KingKun3103
Persephone
4
1
5
6.5
W
Charybdis
Lucifer76150
Charybdis
3
0
2
4
W
Cliodhna
Xanax-44
Cliodhna
8
1
1
8.5
L
1
3
1
0.5
L
Achilles
slagzBeno
Achilles
0
1
0
0
L
Susano
x_TenKoF
Susano
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
24,390
38,191
Taken
29,280
16,849
Mitigated
14,554
6,227
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,934
169
176
2,698
7,935
5,187
90
933
7,002
23,778
0
W
Cthulhu
BIGSHOW-56
Cthulhu
3,163
437
0
2,190
4,722
4,260
0
0
4,722
31,135
0
L
Artemis
Balolo_JR
Artemis
3,003
855
0
579
5,412
1,281
0
228
5,184
0
22,822
L
2,284
270
0
472
7,467
2,710
0
2,884
4,411
20,783
0
W
Persephone
KingKun3103
Persephone
7,516
827
0
1,676
4,757
1,432
0
1,712
2,856
45,869
0
W
Charybdis
Lucifer76150
Charybdis
4,730
2,703
0
1,004
3,991
1,118
1,008
426
3,553
0
33,299
W
Cliodhna
Xanax-44
Cliodhna
7,047
639
0
3,737
7,875
2,557
0
958
6,825
0
42,297
L
2,038
251
0
2,532
9,908
6,580
0
4,147
5,637
16,525
0
L
Achilles
slagzBeno
Achilles
1,826
630
0
2,394
7,444
4,133
0
2,059
4,736
0
15,241
L
Susano
x_TenKoF
Susano
3,313
379
0
250
7,960
2,145
0
2,132
5,610
0
28,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
34,369
197
Minions Killed
382
0
Camps Cleared
0
1,093,406
Distance Traveled
1,124,149
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,129
511
73
6
0
230,484
4
W
Cthulhu
6,355
530
57
5
0
211,435
1
L
Artemis
5,246
437
48
4
0
193,344
3
L
Tiamat
5,840
487
42
4
0
209,312
1
W
Persephone
7,953
663
97
8
0
239,288
4
W
Charybdis
6,504
542
71
6
0
190,131
2
W
Cliodhna
7,428
619
84
7
0
252,811
5
L
Sobek
5,678
473
26
2
0
231,497
2
L
Achilles
5,000
417
31
3
0
219,485
0
L
Susano
5,195
433
50
4
0
239,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role