Player Matchup

Nu Wa
Nu Wa
BRcai0j0seBR
Nu Wa
Level 25
God Stats
3W - 3L
1,576 SR
Queue Stats
82W - 67L
1,533 Elo+
Solo
Izanami
Izanami
BrenoFab7
Izanami
Level 10
God Stats
4W - 3L
1,593 SR
Queue Stats
29W - 32L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
InoxMan
Tsukuyomi
Level 17
God Stats
6W - 11L
1,353 SR
Queue Stats
54W - 51L
1,444 Elo+
Solo
Fenrir
Fenrir
RafaelMcZ
Fenrir
Level 24
God Stats
5W - 6L
1,445 SR
Queue Stats
85W - 85L
1,444 Elo+
Solo
Ullr
Ullr
skTey
Ullr
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
33W - 23L
1,582 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,483 Elo+

VS

Team Averages
Level 17
1,502 SR
1,523 Elo+
Sylvanus
Sylvanus
BenJudahBelenos
Sylvanus
Level 21
God Stats
8W - 4L
1,624 SR
Queue Stats
119W - 140L
1,429 Elo+
Party 1
Loki
Loki
LokiLokinho
Loki
Level 17
God Stats
8W - 5L
1,531 SR
Queue Stats
9W - 5L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
NovatinhoPlays
Tsukuyomi
Level 10
God Stats
10W - 4L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TeoTarado
Morgan Le Fay
Level 14
God Stats
5W - 2L
1,788 SR
Queue Stats
64W - 21L
1,727 Elo+
Solo
Yemoja
Yemoja
UldraSicsu
Yemoja
Level 21
God Stats
1W - 4L
1,066 SR
Queue Stats
95W - 100L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
14,551
1,039
15,037
13,612
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
BrenoFab7
Izanami
20
7 / 9 / 16
14,849
1,061
13,158
23,166
6,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
InoxMan
Tsukuyomi
20
2 / 16 / 22
14,094
1,007
31,334
29,102
9,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
RafaelMcZ
Fenrir
20
10 / 6 / 14
16,077
1,148
20,612
24,779
21,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
skTey
Ullr
20
7 / 7 / 15
15,525
1,109
18,927
21,697
6,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
1 / 4 / 19
14,147
1,011
5,550
23,234
37,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
16 / 8 / 9
16,550
1,182
27,541
20,559
8,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
NovatinhoPlays
Tsukuyomi
20
3 / 10 / 16
13,791
985
20,634
20,744
10,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
TeoTarado
Morgan Le Fay
20
19 / 7 / 10
17,161
1,226
42,505
19,429
11,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
UldraSicsu
Yemoja
20
1 / 3 / 23
14,795
1,057
12,024
23,998
45,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
117
32
Kills
40
40
Deaths
32
83
Assists
77
Player
Kills
Deaths
Assists
KDA
L
6
2
16
7
W
Sylvanus
1
4
19
2.63
L
Izanami
BrenoFab7
Izanami
7
9
16
1.67
L
Tsukuyomi
InoxMan
Tsukuyomi
2
16
22
0.81
W
16
8
9
2.56
W
Tsukuyomi
NovatinhoPlays
Tsukuyomi
3
10
16
1.1
L
Fenrir
RafaelMcZ
Fenrir
10
6
14
2.83
W
Morgan Le Fay
TeoTarado
Morgan Le Fay
19
7
10
3.43
W
Yemoja
UldraSicsu
Yemoja
1
3
23
4.17
L
Ullr
skTey
Ullr
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,068
Damage
108,254
112,356
Taken
107,964
49,098
Mitigated
112,902
7,343
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,037
2,780
0
266
13,612
4,617
0
7,287
6,325
39,481
0
W
Sylvanus
5,550
731
3,529
4,357
23,234
37,092
0
1,675
21,559
11,973
0
L
Izanami
BrenoFab7
Izanami
13,158
10,888
0
1,402
23,166
6,645
0
13,166
10,000
0
50,456
L
Tsukuyomi
InoxMan
Tsukuyomi
31,334
8,231
0
534
29,102
9,633
0
13,075
16,027
0
61,543
W
27,541
5,942
0
240
20,559
8,472
0
4,656
15,903
0
42,492
W
Tsukuyomi
NovatinhoPlays
Tsukuyomi
20,634
4,781
0
578
20,744
10,748
0
2,700
18,044
0
46,941
L
Fenrir
RafaelMcZ
Fenrir
20,612
7,896
0
2,323
24,779
21,405
0
15,742
9,037
0
32,523
W
Morgan Le Fay
TeoTarado
Morgan Le Fay
42,505
1,945
0
2,705
19,429
11,518
0
2,747
16,682
111,287
0
W
Yemoja
UldraSicsu
Yemoja
12,024
2,571
4,459
2,589
23,998
45,072
0
3,259
20,739
36,267
0
L
Ullr
skTey
Ullr
18,927
11,914
0
2,818
21,697
6,798
0
10,809
10,888
0
48,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,096
Gold Earned
76,444
285
Minions Killed
280
11
Camps Cleared
8
1,430,997
Distance Traveled
1,281,197
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,551
1,039
70
5
1
295,260
1
W
Sylvanus
14,147
1,011
10
1
0
186,871
0
L
Izanami
14,849
1,061
77
6
2
286,368
0
L
Tsukuyomi
14,094
1,007
42
3
0
284,824
0
W
Loki
16,550
1,182
26
2
4
281,069
2
W
Tsukuyomi
13,791
985
44
3
2
288,986
0
L
Fenrir
16,077
1,148
15
1
5
295,102
4
W
Morgan Le Fay
17,161
1,226
145
10
0
286,857
0
W
Yemoja
14,795
1,057
55
4
2
237,414
0
L
Ullr
15,525
1,109
81
6
3
269,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role