Player Matchup

Set
Set
Gravemanx01
Set
Level 113
God Stats
1W - 2L
1,589 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 2
Loki
Loki
Husky7154
Loki
Level 20
God Stats
22W - 39L
1,305 SR
Queue Stats
104W - 134L
1,281 Elo+
Party 3
Zeus
Zeus
MasterKushh8183
Zeus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,347 Elo+
Party 2
Neith
Neith
pawseyfox
Neith
Level 10
God Stats
17W - 15L
1,449 SR
Queue Stats
19W - 17L
1,289 Elo+
Party 3
Cthulhu
Cthulhu
terminalnovice
Cthulhu
Level 28
God Stats
1W - 0L
1,862 SR
Queue Stats
5W - 5L
1,421 Elo+
Solo
Team Averages
Level 36
1,541 SR
1,334 Elo+

VS

Team Averages
Level 10
1,352 SR
1,278 Elo+
Olorun
Olorun
BMaccK32
Olorun
Level 12
God Stats
30W - 42L
1,320 SR
Queue Stats
31W - 45L
1,225 Elo+
Solo
Izanami
Izanami
Darris92-_-
Izanami
Level 10
God Stats
1W - 6L
1,266 SR
Queue Stats
13W - 27L
1,255 Elo+
Party 1
Fenrir
Fenrir
MonsteR_Anisse
Fenrir
Level 8
God Stats
3W - 2L
1,306 SR
Queue Stats
15W - 26L
1,254 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MonsteR_Fay
Tsukuyomi
Level 8
God Stats
10W - 12L
1,365 SR
Queue Stats
23W - 26L
1,380 Elo+
Party 1
Da Ji
Da Ji
kenZo92Natsu
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 8
13,325
579
11,177
14,497
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
17
5 / 5 / 9
11,555
502
9,158
15,109
6,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
29 / 7 / 8
14,676
638
36,646
20,585
8,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
pawseyfox
Neith
17
10 / 6 / 14
13,034
567
19,263
15,876
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 1 / 12
13,027
566
17,057
17,639
23,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BMaccK32
Olorun
16
2 / 13 / 8
10,825
471
6,410
20,712
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Darris92-_-
Izanami
16
4 / 11 / 4
10,781
469
8,954
21,826
9,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 15 / 2
10,183
443
9,548
23,542
15,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
MonsteR_Fay
Tsukuyomi
16
4 / 12 / 5
10,811
470
10,883
23,363
8,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 13 / 7
11,444
498
7,052
21,597
9,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
64
Kills
19
20
Deaths
64
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
BMaccK32
Olorun
2
13
8
0.46
L
Izanami
Darris92-_-
Izanami
4
11
4
0.55
W
11
1
8
15
W
Loki
5
5
9
1.9
W
29
7
8
4.71
L
5
15
2
0.4
L
Tsukuyomi
MonsteR_Fay
Tsukuyomi
4
12
5
0.54
L
4
13
7
0.58
W
Neith
pawseyfox
Neith
10
6
14
2.83
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,301
Damage
42,847
83,706
Taken
111,040
55,705
Mitigated
51,202
21,257
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BMaccK32
Olorun
6,410
4,099
233
4,043
20,712
7,791
210
11,917
8,795
33,759
0
L
Izanami
Darris92-_-
Izanami
8,954
6,741
0
1,308
21,826
9,755
947
9,745
12,081
0
55,681
W
11,177
5,879
714
3,530
14,497
9,215
7,765
1,320
13,177
0
82,471
W
Loki
9,158
2,546
0
1,500
15,109
6,077
21
1,165
13,843
0
59,325
W
36,646
7,088
0
7,631
20,585
8,943
4,292
1,444
19,141
81,201
0
L
9,548
3,514
0
2,623
23,542
15,671
935
11,256
12,286
0
33,937
L
Tsukuyomi
MonsteR_Fay
Tsukuyomi
10,883
3,059
0
2,320
23,363
8,546
0
8,910
14,453
0
37,215
L
7,052
1,312
0
1,746
21,597
9,439
229
11,935
9,662
0
29,356
W
Neith
pawseyfox
Neith
19,263
12,122
0
4,452
15,876
8,074
1,485
2,435
13,441
60
57,779
W
17,057
916
681
2,749
17,639
23,396
219
46
17,593
71,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,617
Gold Earned
54,044
501
Minions Killed
327
0
Camps Cleared
0
1,971,171
Distance Traveled
1,549,465
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,825
471
64
3
0
209,883
0
L
Izanami
10,781
469
101
4
0
290,182
0
W
Set
13,325
579
158
7
0
467,126
0
W
Loki
11,555
502
79
3
0
365,462
0
W
Zeus
14,676
638
82
4
0
335,973
0
L
Fenrir
10,183
443
52
2
0
350,100
0
L
Tsukuyomi
10,811
470
66
3
0
322,112
0
L
Da Ji
11,444
498
44
2
0
377,188
1
W
Neith
13,034
567
83
4
0
378,831
0
W
Cthulhu
13,027
566
99
4
0
423,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role