Player Matchup

Thanatos
Thanatos
CanceroursSmurf
Thanatos
Level 24
God Stats
1W - 2L
1,464 SR
Queue Stats
79W - 23L
1,742 Elo+
Party 1
Tiamat
Tiamat
KIN6D4VIDIV
Tiamat
Level 89
God Stats
1W - 0L
1,253 SR
Queue Stats
5W - 0L
1,881 Elo+
Party 1
Fafnir
Fafnir
eXo_Spuddz
Fafnir
Level 129
God Stats
3W - 2L
1,626 SR
Queue Stats
111W - 60L
1,699 Elo+
Party 1
Team Averages
Level 81
1,447 SR
1,774 Elo+

VS

Team Averages
Level 21
1,633 SR
1,299 Elo+
Cupid
Cupid
AHAWK28
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ho-Ho-Hxezie
Cliodhna
Level 26
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 4L
1,175 Elo+
Solo
Bellona
Bellona
Mito_4565
Bellona
Level 8
God Stats
1W - 1L
1,652 SR
Queue Stats
2W - 14L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
10 / 0 / 10
10,402
867
11,567
6,907
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
5 / 5 / 13
9,371
781
11,099
8,933
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
eXo_Spuddz
Fafnir
15
7 / 0 / 15
11,230
936
7,347
13,681
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AHAWK28
Cupid
11
2 / 6 / 2
7,836
653
6,643
11,152
3,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Ho-Ho-Hxezie
Cliodhna
12
3 / 9 / 0
8,088
674
6,537
12,588
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Mito_4565
Bellona
9
0 / 7 / 2
6,835
570
2,368
14,564
12,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
22
Kills
5
5
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
AHAWK28
Cupid
2
6
2
0.5
W
Thanatos
10
0
10
15
L
Cliodhna
Ho-Ho-Hxezie
Cliodhna
3
9
0
0.33
W
Tiamat
5
5
13
2.3
L
Bellona
Mito_4565
Bellona
0
7
2
0.14
W
Fafnir
eXo_Spuddz
Fafnir
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
15,548
29,521
Taken
38,304
30,008
Mitigated
20,779
20,098
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AHAWK28
Cupid
6,643
3,001
72
2,164
11,152
3,672
0
5,818
5,052
0
22,700
W
Thanatos
11,567
2,900
0
9,479
6,907
5,193
845
584
6,323
0
45,757
L
Cliodhna
Ho-Ho-Hxezie
Cliodhna
6,537
180
0
796
12,588
4,539
0
5,222
7,078
0
19,411
W
Tiamat
11,099
726
0
1,873
8,933
5,546
543
0
8,879
26,954
0
L
Bellona
Mito_4565
Bellona
2,368
328
274
667
14,564
12,568
0
6,321
7,728
0
11,070
W
Fafnir
eXo_Spuddz
Fafnir
7,347
1,433
614
8,132
13,681
19,269
866
0
13,681
21,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
22,759
138
Minions Killed
73
10
Camps Cleared
0
722,588
Distance Traveled
609,205
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,836
653
29
2
0
184,197
0
W
Thanatos
10,402
867
70
6
8
261,332
2
L
Cliodhna
8,088
674
35
3
0
206,621
4
W
Tiamat
9,371
781
42
4
1
230,879
1
L
Bellona
6,835
570
9
1
0
218,387
2
W
Fafnir
11,230
936
26
2
1
230,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role