Player Matchup

Merlin
Merlin
Masters
Bertrumible
Merlin
Masters
Level 160
God Stats
4W - 1L
1,787 SR
Queue Stats
175W - 132L
2,557 MMR
Party 1
Fenrir
Fenrir
Masters
BlizzardTail
Fenrir
Masters
Level 156
God Stats
1W - 1L
1,861 SR
Queue Stats
179W - 132L
2,604 MMR
Party 1
Achilles
Achilles
Diamond IV
NoMercy4Enemy
Achilles
Diamond IV
Level 158
God Stats
3W - 1L
1,948 SR
Queue Stats
69W - 51L
2,181 MMR
Party 2
Sobek
Sobek
Masters
Peders
Sobek
Masters
Level 127
God Stats
13W - 10L
1,532 SR
Queue Stats
168W - 145L
2,779 MMR
Solo
Hou Yi
Hou Yi
Diamond III
WMWMWMWMWMWMWM37
Hou Yi
Diamond III
Level 81
God Stats
1W - 1L
1,321 SR
Queue Stats
117W - 90L
2,305 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,690 SR
2,485 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,517 SR
1,711 MMR
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
 
Baba Yaga
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond I
 
Terra
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond V
 
Olorun
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
GoldNecklace
Hachiman
Masters
Level 120
God Stats
11W - 17L
1,585 SR
Queue Stats
475W - 456L
2,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 1 / 5
3,639
728
401
1,839
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
7
5 / 0 / 1
4,209
842
2,632
2,370
645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
NoMercy4Enemy
Achilles
6
0 / 0 / 0
3,622
724
0
1,089
398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
Peders
Sobek
6
2 / 1 / 3
3,920
784
1,532
3,916
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 3
3,699
740
3,506
3,209
700
Bans
ArtioTiamatOdinGeb

VS

Bans
UllrSetCthulhuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
5
2 / 2 / 1
3,622
724
1,952
2,906
630
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baba Yaga
 
Baba Yaga
6
0 / 2 / 1
3,480
696
990
2,532
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
 
Terra
5
0 / 2 / 1
3,095
619
700
3,458
1,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
 
Olorun
1
0 / 0 / 0
2,415
483
0
0
0
Hachiman
GoldNecklace
Hachiman
5
2 / 2 / 0
3,425
685
2,958
3,433
436
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
2
1
1.25
L
Baba Yaga
 
Baba Yaga
0
2
1
0.25
L
Terra
 
Terra
0
2
1
0.25
L
Olorun
 
Olorun
0
0
0
0
W
Merlin
0
1
5
2.5
W
Fenrir
5
0
1
5.5
L
Hachiman
GoldNecklace
Hachiman
2
2
0
1
W
Achilles
NoMercy4Enemy
Achilles
0
0
0
0
W
Sobek
Peders
Sobek
2
1
3
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,071
Damage
6,600
12,423
Taken
12,329
4,066
Mitigated
2,808
5,717
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,952
884
0
1,240
2,906
630
0
596
2,310
0
10,078
L
Baba Yaga
 
Baba Yaga
990
573
0
713
2,532
622
0
0
2,532
14,187
0
L
Terra
 
Terra
700
211
351
1,108
3,458
1,120
0
990
2,468
4,305
0
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
401
72
0
690
1,839
399
0
436
1,403
14,687
0
W
Fenrir
2,632
1,215
0
1,658
2,370
645
0
554
1,816
0
12,892
L
Hachiman
GoldNecklace
Hachiman
2,958
1,827
0
764
3,433
436
0
347
3,086
0
12,422
W
Achilles
NoMercy4Enemy
Achilles
0
0
0
442
1,089
398
0
0
1,089
0
13,758
W
Sobek
Peders
Sobek
1,532
344
0
1,946
3,916
1,924
0
395
3,521
6,689
0
W
3,506
2,425
0
981
3,209
700
0
305
2,904
0
17,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,089
Gold Earned
16,037
147
Minions Killed
99
0
Camps Cleared
0
482,115
Distance Traveled
367,628
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,622
724
32
6
0
92,635
2
L
Baba Yaga
3,480
696
32
6
0
87,853
1
L
Terra
3,095
619
12
2
0
98,704
1
L
Olorun
2,415
483
0
0
0
0
0
W
Merlin
3,639
728
29
6
0
91,482
1
W
Fenrir
4,209
842
30
6
0
109,150
1
L
Hachiman
3,425
685
23
5
0
88,436
0
W
Achilles
3,622
724
44
9
0
99,508
0
W
Sobek
3,920
784
9
2
0
99,240
1
W
Hou Yi
3,699
740
35
7
0
82,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role