Player Matchup

Sylvanus
Sylvanus
BadMechanic
Sylvanus
Level 35
God Stats
10W - 11L
1,859 SR
Queue Stats
208W - 321L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Rawits
Kukulkan
Level 125
God Stats
0W - 1L
1,296 SR
Queue Stats
23W - 34L
1,394 Elo+
Solo
Cernunnos
Cernunnos
Taurus121
Cernunnos
Level 63
God Stats
2W - 7L
1,554 SR
Queue Stats
27W - 46L
1,354 Elo+
Solo
Team Averages
Level 74
1,570 SR
1,380 Elo+

VS

Team Averages
Level 52
1,476 SR
1,536 Elo+
Merlin
Merlin
 
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigBenda
Tyr
Level 103
God Stats
17W - 17L
1,428 SR
Queue Stats
40W - 60L
1,333 Elo+
Solo
Anhur
Anhur
Spamfolgers
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BadMechanic
Sylvanus
12
1 / 4 / 4
9,362
624
3,694
15,320
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Rawits
Kukulkan
13
1 / 6 / 3
8,782
585
5,765
9,188
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Taurus121
Cernunnos
12
3 / 6 / 1
9,530
635
8,679
12,007
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 7
9,061
604
8,089
8,894
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
11 / 0 / 3
11,200
747
14,519
7,613
3,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 7
9,904
660
9,631
9,954
3,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
16
16
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
7
1.13
L
Sylvanus
BadMechanic
Sylvanus
1
4
4
0.75
W
11
0
3
12.5
L
Kukulkan
Rawits
Kukulkan
1
6
3
0.42
W
4
1
7
7.5
L
Cernunnos
Taurus121
Cernunnos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
32,239
36,515
Taken
26,461
26,346
Mitigated
10,681
9,173
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,089
400
183
1,600
8,894
3,154
205
3,729
5,165
37,534
0
L
Sylvanus
BadMechanic
Sylvanus
3,694
755
2,726
4,876
15,320
18,116
0
4,644
10,231
9,518
0
W
14,519
2,005
0
1,550
7,613
3,884
587
1,238
6,375
0
25,162
L
Kukulkan
Rawits
Kukulkan
5,765
500
0
286
9,188
3,484
36
1,400
7,620
39,227
0
W
9,631
3,895
0
2,173
9,954
3,643
744
5,386
4,568
0
42,651
L
Cernunnos
Taurus121
Cernunnos
8,679
4,626
0
1,285
12,007
4,746
39
1,651
10,044
0
23,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
30,165
135
Minions Killed
162
4
Camps Cleared
9
682,122
Distance Traveled
793,378
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,061
604
73
5
3
225,896
4
L
Sylvanus
9,362
624
11
1
1
219,705
3
W
Tyr
11,200
747
24
2
2
307,906
1
L
Kukulkan
8,782
585
84
6
3
244,942
2
W
Anhur
9,904
660
65
4
4
259,576
5
L
Cernunnos
9,530
635
40
3
0
217,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role