Player Matchup

Xbalanque
Xbalanque
ChilledSlime
Xbalanque
Level 144
God Stats
11W - 4L
1,698 SR
Queue Stats
246W - 197L
1,694 Elo+
Party 1
Thoth
Thoth
NoNoNolan87
Thoth
Level 108
God Stats
15W - 7L
1,730 SR
Queue Stats
312W - 208L
1,662 Elo+
Solo
Loki
Loki
RadiantFoX
Loki
Level 143
God Stats
26W - 18L
1,675 SR
Queue Stats
216W - 170L
1,704 Elo+
Party 1
Team Averages
Level 132
1,701 SR
1,686 Elo+

VS

Team Averages
Level 134
1,609 SR
1,580 Elo+
Ymir
Ymir
AJKwolf5835
Ymir
Level 143
God Stats
1W - 2L
1,719 SR
Queue Stats
380W - 437L
1,529 Elo+
Solo
Hercules
Hercules
Azivs
Hercules
Level 122
God Stats
9W - 7L
1,607 SR
Queue Stats
82W - 65L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
BobGucci
Zhong Kui
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChilledSlime
Xbalanque
14
9 / 1 / 9
10,195
850
21,030
9,502
3,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 13
9,411
784
15,972
3,552
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 6
9,062
755
3,682
8,286
4,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
7,672
639
5,152
17,159
7,365
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
Azivs
Hercules
11
1 / 3 / 2
7,884
657
2,977
16,904
12,927
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
BobGucci
Zhong Kui
11
1 / 6 / 1
7,649
637
5,486
13,274
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
3
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Hercules
Azivs
Hercules
1
3
2
0.67
L
Zhong Kui
BobGucci
Zhong Kui
1
6
1
0.25
W
Xbalanque
ChilledSlime
Xbalanque
9
1
9
13.5
W
4
1
13
10.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,684
Damage
13,615
21,340
Taken
47,337
9,019
Mitigated
27,254
6,405
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,152
1,353
0
0
17,159
7,365
0
6,003
11,156
17,562
0
L
Hercules
Azivs
Hercules
2,977
413
0
5,774
16,904
12,927
0
4,229
12,675
2,259
9,342
L
Zhong Kui
BobGucci
Zhong Kui
5,486
579
0
1,005
13,274
6,962
0
5,740
7,534
26,156
2,225
W
Xbalanque
ChilledSlime
Xbalanque
21,030
6,622
0
3,172
9,502
3,683
1,711
5,514
3,988
0
39,513
W
15,972
278
0
480
3,552
1,314
732
2,319
1,233
42,688
0
W
3,682
809
0
2,753
8,286
4,022
619
3,603
4,683
0
32,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
23,205
145
Minions Killed
103
9
Camps Cleared
1
708,100
Distance Traveled
627,633
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,672
639
16
1
0
176,960
3
L
Hercules
7,884
657
29
2
0
245,496
1
L
Zhong Kui
7,649
637
58
5
1
205,177
2
W
Xbalanque
10,195
850
42
4
1
232,160
0
W
Thoth
9,411
784
51
4
2
223,198
1
W
Loki
9,062
755
52
4
6
252,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role