Player Matchup

Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cowwz
Hou Yi
Level 138
God Stats
10W - 2L
1,883 SR
Queue Stats
140W - 70L
1,766 Elo+
Party 1
Cthulhu
Cthulhu
Lickxs
Cthulhu
Level 47
God Stats
28W - 20L
1,647 SR
Queue Stats
305W - 224L
1,625 Elo+
Party 1
Cliodhna
Cliodhna
kissmyneck
Cliodhna
Level 28
God Stats
11W - 2L
1,939 SR
Queue Stats
39W - 10L
1,802 Elo+
Party 1
Ra
Ra
lucid999dreamz
Ra
Level 160
God Stats
9W - 4L
1,765 SR
Queue Stats
263W - 181L
1,667 Elo+
Party 1
Team Averages
Level 105
1,747 SR
1,672 Elo+

VS

Team Averages
Level 97
1,733 SR
1,716 Elo+
Anubis
Anubis
Coapy
Anubis
Level 80
God Stats
0W - 1L
1,661 SR
Queue Stats
79W - 40L
1,738 Elo+
Party 2
Hun Batz
Hun Batz
ExoticTomster
Hun Batz
Level 69
God Stats
1W - 3L
1,417 SR
Queue Stats
229W - 125L
1,684 Elo+
Party 2
Aphrodite
Aphrodite
Glads
Aphrodite
Level 156
God Stats
6W - 3L
2,086 SR
Queue Stats
436W - 258L
1,647 Elo+
Party 2
Erlang Shen
Erlang Shen
Skizzler
Erlang Shen
Level 149
God Stats
4W - 5L
1,805 SR
Queue Stats
444W - 243L
1,683 Elo+
Party 2
Charybdis
Charybdis
skadisboooobies
Charybdis
Level 33
God Stats
4W - 4L
1,696 SR
Queue Stats
90W - 28L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 1 / 3
6,911
628
3,514
6,665
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Cowwz
Hou Yi
12
2 / 0 / 4
6,793
618
4,305
2,920
923
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lickxs
Cthulhu
9
0 / 1 / 7
5,767
524
4,270
8,070
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
kissmyneck
Cliodhna
12
5 / 1 / 0
7,107
646
6,556
7,108
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 1 / 2
7,183
653
6,727
4,727
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coapy
Anubis
8
0 / 4 / 3
4,947
450
2,056
7,615
2,974
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ExoticTomster
Hun Batz
10
3 / 2 / 0
6,233
567
1,974
5,401
1,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
Glads
Aphrodite
7
0 / 5 / 1
4,736
431
2,522
7,143
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Skizzler
Erlang Shen
10
0 / 4 / 2
5,595
509
5,185
10,591
5,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
skadisboooobies
Charybdis
10
1 / 3 / 0
5,837
531
2,427
5,920
1,347
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
4
4
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
3
7.5
L
Anubis
Coapy
Anubis
0
4
3
0.38
W
Hou Yi
Cowwz
Hou Yi
2
0
4
4
L
Hun Batz
ExoticTomster
Hun Batz
3
2
0
1.5
L
Aphrodite
Glads
Aphrodite
0
5
1
0.1
W
Cthulhu
Lickxs
Cthulhu
0
1
7
3.5
L
Erlang Shen
Skizzler
Erlang Shen
0
4
2
0.25
W
Cliodhna
kissmyneck
Cliodhna
5
1
0
5
W
5
1
2
6
L
Charybdis
skadisboooobies
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
14,164
29,490
Taken
36,670
12,909
Mitigated
14,131
10,533
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,514
2,424
0
2,203
6,665
2,402
36
471
6,194
0
32,264
L
Anubis
Coapy
Anubis
2,056
241
0
1,665
7,615
2,974
0
5,047
2,568
20,886
0
W
Hou Yi
Cowwz
Hou Yi
4,305
1,888
0
970
2,920
923
741
0
2,920
0
47,027
L
Hun Batz
ExoticTomster
Hun Batz
1,974
723
0
1,106
5,401
1,992
0
1,295
4,106
0
30,970
L
Aphrodite
Glads
Aphrodite
2,522
251
1,282
2,504
7,143
2,573
0
3,452
3,691
14,795
0
W
Cthulhu
Lickxs
Cthulhu
4,270
246
426
1,940
8,070
5,808
0
2,407
5,663
14,143
0
L
Erlang Shen
Skizzler
Erlang Shen
5,185
2,353
0
3,520
10,591
5,245
0
385
10,206
0
31,696
W
Cliodhna
kissmyneck
Cliodhna
6,556
1,310
0
2,142
7,108
2,102
667
0
7,108
0
45,362
W
6,727
818
708
2,144
4,727
1,674
0
1,700
3,027
51,735
0
L
Charybdis
skadisboooobies
Charybdis
2,427
1,066
0
963
5,920
1,347
0
818
5,102
0
33,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
27,348
371
Minions Killed
283
0
Camps Cleared
0
1,140,165
Distance Traveled
1,111,538
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,911
628
65
6
0
267,120
0
L
Anubis
4,947
450
36
3
0
204,768
3
W
Hou Yi
6,793
618
94
9
0
213,722
3
L
Hun Batz
6,233
567
69
6
0
248,363
1
L
Aphrodite
4,736
431
33
3
0
217,511
7
W
Cthulhu
5,767
524
22
2
0
210,158
1
L
Erlang Shen
5,595
509
70
6
0
227,615
2
W
Cliodhna
7,107
646
86
8
0
236,459
1
W
Ra
7,183
653
104
9
0
212,706
0
L
Charybdis
5,837
531
75
7
0
213,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role