Player Matchup

Janus
Janus
Alpha9641
Janus
Level 21
God Stats
5W - 0L
2,043 SR
Queue Stats
64W - 20L
1,751 Elo+
Solo
Ne Zha
Ne Zha
Ha8AllUWant
Ne Zha
Level 12
God Stats
3W - 4L
1,597 SR
Queue Stats
14W - 21L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Kuro Paraiso
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,536 Elo+
Solo
Chaac
Chaac
RevNantSpirit
Chaac
Level 25
God Stats
2W - 1L
1,498 SR
Queue Stats
79W - 93L
1,503 Elo+
Solo
Artemis
Artemis
shefftownkorker
Artemis
Level 18
God Stats
20W - 9L
1,803 SR
Queue Stats
88W - 85L
1,604 Elo+
Solo
Team Averages
Level 19
1,688 SR
1,573 Elo+

VS

Team Averages
Level 15
1,457 SR
1,594 Elo+
Thor
Thor
JvanDaMan
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,624 Elo+
Solo
Nemesis
Nemesis
Ramon 5 one br
Nemesis
Level 29
God Stats
12W - 26L
1,274 SR
Queue Stats
224W - 236L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tempomu
Morgan Le Fay
Level 10
God Stats
0W - 3L
1,332 SR
Queue Stats
12W - 12L
1,556 Elo+
Solo
Sobek
Sobek
TheMetalDNA
Sobek
Level 29
God Stats
6W - 2L
1,681 SR
Queue Stats
43W - 33L
1,661 Elo+
Solo
Medusa
Medusa
taygrce
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alpha9641
Janus
20
22 / 1 / 5
19,549
652
40,997
22,946
10,524
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
20
6 / 7 / 11
15,325
511
17,682
26,621
12,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Kuro Paraiso
Sylvanus
18
3 / 6 / 16
13,863
462
12,081
32,272
41,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 3 / 13
16,030
534
26,074
32,560
44,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 8
14,668
489
24,151
24,517
11,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 13 / 3
12,083
403
7,009
27,040
18,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 6 / 9
14,108
470
23,750
37,789
15,434
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Tempomu
Morgan Le Fay
15
0 / 6 / 5
10,849
362
11,959
18,910
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 5 / 3
15,160
505
31,129
37,616
46,238
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
taygrce
Medusa
15
1 / 23 / 5
10,596
353
10,232
26,957
5,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
53
Kills
22
23
Deaths
53
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
Alpha9641
Janus
22
1
5
24.5
W
Ne Zha
6
7
11
1.64
L
Thor
3
13
3
0.35
W
Sylvanus
Kuro Paraiso
Sylvanus
3
6
16
1.83
L
7
6
9
1.92
W
14
3
13
6.83
L
Morgan Le Fay
Tempomu
Morgan Le Fay
0
6
5
0.42
L
11
5
3
2.5
W
8
6
8
2
L
Medusa
taygrce
Medusa
1
23
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,985
Damage
84,079
138,916
Taken
148,312
121,045
Mitigated
92,374
55,843
Healing
26,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alpha9641
Janus
40,997
1,042
356
9,128
22,946
10,524
2,665
6,186
16,538
194,332
0
W
Ne Zha
17,682
6,195
0
8,372
26,621
12,636
966
5,206
21,211
0
126,750
L
Thor
7,009
1,718
0
820
27,040
18,474
0
9,330
17,540
0
64,772
W
Sylvanus
Kuro Paraiso
Sylvanus
12,081
3,905
8,189
12,677
32,272
41,944
2,317
9,722
22,464
59,009
0
L
23,750
11,729
0
10,533
37,789
15,434
921
14,194
23,269
0
97,970
W
26,074
2,998
0
9,898
32,560
44,822
1,715
11,612
20,736
0
93,135
L
Morgan Le Fay
Tempomu
Morgan Le Fay
11,959
594
0
2,133
18,910
6,448
0
5,775
13,027
59,201
0
L
31,129
2,855
0
11,692
37,616
46,238
0
10,899
26,544
80,704
0
W
24,151
12,297
0
7,223
24,517
11,119
6,336
9,860
14,489
0
127,991
L
Medusa
taygrce
Medusa
10,232
7,217
0
1,214
26,957
5,780
0
11,933
14,854
0
47,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,435
Gold Earned
62,796
812
Minions Killed
523
0
Camps Cleared
0
2,874,792
Distance Traveled
2,362,704
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
19,549
652
292
10
0
662,780
4
W
Ne Zha
15,325
511
159
5
0
583,180
0
L
Thor
12,083
403
108
4
0
403,228
3
W
Sylvanus
13,863
462
64
2
0
480,737
3
L
Nemesis
14,108
470
124
4
0
569,520
0
W
Chaac
16,030
534
133
4
0
601,687
0
L
Morgan Le Fay
10,849
362
101
3
0
379,006
5
L
Sobek
15,160
505
111
4
0
552,891
4
W
Artemis
14,668
489
164
5
0
546,408
8
L
Medusa
10,596
353
79
3
0
458,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role