Player Matchup

Ra
Ra
BiotrainerBR
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,784 Elo+
Solo
Artemis
Artemis
CanadiansX
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,627 Elo+
Party 1
Cliodhna
Cliodhna
Orochimaru92
Cliodhna
Level 18
God Stats
10W - 6L
1,482 SR
Queue Stats
83W - 72L
1,485 Elo+
Solo
Thor
Thor
Satoshiziin
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,633 Elo+
Party 1
Yemoja
Yemoja
holtsss
Yemoja
Level 26
God Stats
2W - 2L
1,631 SR
Queue Stats
27W - 15L
1,684 Elo+
Party 1
Team Averages
Level 13
1,523 SR
1,643 Elo+

VS

Team Averages
Level 23
1,493 SR
1,452 Elo+
Sol
Sol
AironMhan
Sol
Level 28
God Stats
3W - 6L
1,356 SR
Queue Stats
35W - 23L
1,567 Elo+
Solo
Mercury
Mercury
BrightedOtter
Mercury
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 22L
1,130 Elo+
Solo
Sylvanus
Sylvanus
Riotomaxima
Sylvanus
Level 25
God Stats
9W - 3L
1,600 SR
Queue Stats
32W - 18L
1,638 Elo+
Solo
Neith
Neith
Rondj
Neith
Level 10
God Stats
1W - 1L
1,312 SR
Queue Stats
12W - 10L
1,389 Elo+
Solo
Achilles
Achilles
Szayel_8Espada
Achilles
Level 27
God Stats
2W - 0L
1,696 SR
Queue Stats
70W - 51L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,611
401
2,220
10,494
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
CanadiansX
Artemis
13
1 / 5 / 3
7,778
409
5,037
8,682
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
Orochimaru92
Cliodhna
15
4 / 4 / 1
9,220
485
10,491
11,795
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 0
8,487
447
4,093
13,810
12,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
holtsss
Yemoja
12
1 / 2 / 3
8,124
428
4,992
12,631
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
11,520
606
8,533
7,558
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
20
12 / 0 / 4
12,406
653
11,899
13,635
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Riotomaxima
Sylvanus
15
2 / 1 / 6
10,150
534
8,267
11,028
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Rondj
Neith
15
0 / 3 / 6
8,777
462
4,074
7,629
2,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
17
7 / 3 / 2
11,419
601
10,028
14,332
14,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
27
27
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
0
9
1
0.06
W
Mercury
12
0
4
14
L
Artemis
CanadiansX
Artemis
1
5
3
0.5
L
Cliodhna
Orochimaru92
Cliodhna
4
4
1
1.13
W
Sylvanus
Riotomaxima
Sylvanus
2
1
6
5
W
Neith
Rondj
Neith
0
3
6
1
L
2
7
0
0.29
W
Achilles
7
3
2
2.67
L
Yemoja
holtsss
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,833
Damage
42,801
57,412
Taken
54,182
27,784
Mitigated
38,925
10,012
Healing
21,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,533
2,184
0
4,424
7,558
2,707
805
1,091
6,389
72,538
5,179
L
2,220
476
72
980
10,494
3,442
0
3,342
7,152
33,276
0
W
Mercury
11,899
7,773
0
5,032
13,635
6,475
1,952
1,245
12,338
0
100,334
L
Artemis
CanadiansX
Artemis
5,037
2,645
0
759
8,682
1,421
747
4,547
4,135
0
35,484
L
Cliodhna
Orochimaru92
Cliodhna
10,491
635
0
3,415
11,795
4,455
0
2,753
9,042
0
64,704
W
Sylvanus
Riotomaxima
Sylvanus
8,267
1,471
2,126
4,862
11,028
12,460
557
2,545
8,443
45,535
0
W
Neith
Rondj
Neith
4,074
1,346
0
1,493
7,629
2,426
0
1,801
5,828
0
48,579
L
4,093
796
0
2,171
13,810
12,021
0
1,524
12,286
0
31,793
W
Achilles
10,028
2,984
0
3,167
14,332
14,857
1,386
344
13,972
3,250
54,617
L
Yemoja
holtsss
Yemoja
4,992
1,077
502
2,113
12,631
6,445
370
5,098
7,533
25,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
54,272
394
Minions Killed
570
0
Camps Cleared
0
1,506,327
Distance Traveled
1,776,670
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,520
606
155
8
0
362,715
5
L
Ra
7,611
401
81
4
0
247,906
3
W
Mercury
12,406
653
172
9
0
491,635
1
L
Artemis
7,778
409
88
5
0
336,022
0
L
Cliodhna
9,220
485
122
6
0
290,317
2
W
Sylvanus
10,150
534
61
3
0
324,065
6
W
Neith
8,777
462
93
5
0
315,538
2
L
Thor
8,487
447
61
3
0
302,208
4
W
Achilles
11,419
601
89
5
0
282,717
5
L
Yemoja
8,124
428
42
2
0
329,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role