Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Agiha
Cu Chulainn
Level 149
God Stats
4W - 5L
1,656 SR
Queue Stats
107W - 107L
1,542 Elo+
Solo
Chang'e
Chang'e
MeeJoe
Chang'e
Level 149
God Stats
2W - 1L
1,565 SR
Queue Stats
58W - 44L
1,602 Elo+
Solo
Skadi
Skadi
MeeshyMooshi
Skadi
Level 93
God Stats
11W - 18L
1,558 SR
Queue Stats
63W - 54L
1,589 Elo+
Solo
Team Averages
Level 129
1,556 SR
1,547 Elo+

VS

Team Averages
Level 122
1,553 SR
1,600 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OhGodzilla
Cthulhu
Level 152
God Stats
11W - 3L
1,677 SR
Queue Stats
268W - 254L
1,547 Elo+
Solo
Artemis
Artemis
abypie
Artemis
Level 123
God Stats
1W - 0L
1,534 SR
Queue Stats
45W - 38L
1,600 Elo+
Party 1
Fenrir
Fenrir
adlan89
Fenrir
Level 129
God Stats
5W - 1L
1,364 SR
Queue Stats
28W - 24L
1,722 Elo+
Party 1
Hercules
Hercules
zvnci
Hercules
Level 62
God Stats
3W - 1L
1,691 SR
Queue Stats
17W - 14L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 7 / 0
8,998
643
7,621
12,934
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
 
Ares
13
0 / 6 / 3
8,321
594
9,660
18,352
23,278
Cu Chulainn
Agiha
Cu Chulainn
15
2 / 4 / 2
8,871
634
17,120
17,757
17,426
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
MeeJoe
Chang'e
17
1 / 4 / 4
8,983
642
12,693
13,456
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 4
8,078
577
9,738
12,780
5,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 1 / 10
11,242
803
7,814
12,397
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
OhGodzilla
Cthulhu
17
4 / 1 / 18
10,886
778
14,117
11,387
15,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
abypie
Artemis
18
6 / 0 / 13
11,112
794
18,640
11,432
5,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
adlan89
Fenrir
19
11 / 2 / 9
12,530
895
15,288
13,718
12,771
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
zvnci
Hercules
16
1 / 3 / 17
9,850
704
10,572
21,766
26,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
6
Kills
26
26
Deaths
7
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
0
0.43
L
Ares
 
Ares
0
6
3
0.25
W
Aphrodite
 
Aphrodite
4
1
10
9
L
Cu Chulainn
Agiha
Cu Chulainn
2
4
2
0.75
L
Chang'e
MeeJoe
Chang'e
1
4
4
0.75
L
0
5
4
0.4
W
Cthulhu
OhGodzilla
Cthulhu
4
1
18
13
W
Artemis
abypie
Artemis
6
0
13
12.5
W
Fenrir
adlan89
Fenrir
11
2
9
7.75
W
Hercules
zvnci
Hercules
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,832
Damage
66,431
75,279
Taken
70,700
58,927
Mitigated
68,768
13,570
Healing
29,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,621
413
0
335
12,934
7,153
0
3,935
8,764
0
30,686
L
Ares
 
Ares
9,660
241
0
1,172
18,352
23,278
0
6,077
11,714
14,533
0
W
Aphrodite
 
Aphrodite
7,814
609
8,599
8,369
12,397
7,941
335
4,474
7,923
30,842
0
L
Cu Chulainn
Agiha
Cu Chulainn
17,120
1,555
0
854
17,757
17,426
0
6,362
11,065
0
41,123
L
Chang'e
MeeJoe
Chang'e
12,693
612
4,755
5,869
13,456
5,976
1
3,182
10,195
41,993
0
L
9,738
2,795
0
585
12,780
5,094
62
4,394
8,149
0
33,144
W
Cthulhu
OhGodzilla
Cthulhu
14,117
289
2,016
1,375
11,387
15,903
228
3,890
7,497
33,187
0
W
Artemis
abypie
Artemis
18,640
9,566
0
1,538
11,432
5,495
1,816
4,404
7,028
0
55,341
W
Fenrir
adlan89
Fenrir
15,288
4,247
0
847
13,718
12,771
864
3,985
9,733
134
47,439
W
Hercules
zvnci
Hercules
10,572
2,499
0
6,476
21,766
26,658
312
6,305
15,461
9,627
18,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
55,620
277
Minions Killed
321
6
Camps Cleared
11
1,273,575
Distance Traveled
1,415,287
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,998
643
50
4
0
250,892
3
L
Ares
8,321
594
16
1
1
227,167
5
W
Aphrodite
11,242
803
67
5
1
273,588
1
L
Cu Chulainn
8,871
634
55
4
2
276,659
2
L
Chang'e
8,983
642
93
7
2
286,809
2
L
Skadi
8,078
577
63
5
1
232,048
4
W
Cthulhu
10,886
778
52
4
0
284,703
4
W
Artemis
11,112
794
85
6
4
270,003
2
W
Fenrir
12,530
895
83
6
4
306,273
1
W
Hercules
9,850
704
34
2
2
280,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role