Player Matchup

Ra
Ra
Haji
Ra
Level 107
God Stats
7W - 9L
1,613 SR
Queue Stats
123W - 121L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
Kakol021
Cthulhu
Level 23
God Stats
9W - 13L
1,355 SR
Queue Stats
96W - 96L
1,464 Elo+
Party 2
Xbalanque
Xbalanque
MY5TERION87
Xbalanque
Level 80
God Stats
3W - 1L
1,728 SR
Queue Stats
70W - 75L
1,445 Elo+
Solo
Team Averages
Level 70
1,566 SR
1,456 Elo+

VS

Team Averages
Level 75
1,419 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DvDRacks
Gilgamesh
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,423 Elo+
Party 1
Medusa
Medusa
SquatPilot693
Medusa
Level 71
God Stats
1W - 1L
1,257 SR
Queue Stats
170W - 133L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Haji
Ra
12
3 / 4 / 1
8,358
643
4,147
9,105
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kakol021
Cthulhu
11
1 / 2 / 3
8,069
621
6,847
12,334
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
MY5TERION87
Xbalanque
10
0 / 8 / 3
7,317
563
5,898
11,160
3,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 6
8,800
677
8,680
4,196
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DvDRacks
Gilgamesh
12
4 / 1 / 6
8,691
669
8,048
8,205
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 8
9,347
719
12,954
8,457
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
14
14
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
6
7
W
Gilgamesh
DvDRacks
Gilgamesh
4
1
6
7
L
Ra
Haji
Ra
3
4
1
0.88
L
Cthulhu
Kakol021
Cthulhu
1
2
3
1.25
L
Xbalanque
MY5TERION87
Xbalanque
0
8
3
0.19
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
29,682
32,599
Taken
20,858
17,605
Mitigated
9,639
10,024
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,680
552
988
1,948
4,196
1,378
0
2,129
1,694
37,990
0
W
Gilgamesh
DvDRacks
Gilgamesh
8,048
2,123
0
333
8,205
5,147
0
4,305
3,201
0
17,896
L
Ra
Haji
Ra
4,147
274
2,966
3,080
9,105
3,208
0
1,903
7,010
32,118
0
L
Cthulhu
Kakol021
Cthulhu
6,847
299
515
2,233
12,334
10,531
0
3,894
8,124
8,288
0
L
Xbalanque
MY5TERION87
Xbalanque
5,898
1,518
478
752
11,160
3,866
0
2,343
8,595
0
16,140
W
12,954
5,410
0
2,638
8,457
3,114
0
3,569
4,421
0
34,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
26,838
113
Minions Killed
158
0
Camps Cleared
10
638,312
Distance Traveled
752,696
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,800
677
73
6
8
263,609
5
W
Gilgamesh
8,691
669
22
2
1
238,006
0
L
Ra
8,358
643
79
6
0
202,984
3
L
Cthulhu
8,069
621
10
1
0
229,240
1
L
Xbalanque
7,317
563
24
2
0
206,088
4
W
Medusa
9,347
719
63
5
1
251,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role