Player Matchup

Cerberus
Cerberus
GG x Boyz
Cerberus
Level 29
God Stats
10W - 11L
1,582 SR
Queue Stats
104W - 126L
1,367 Elo+
Solo
Eset
Eset
Raven9987
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo
Chaac
Chaac
TheMyopie
Chaac
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 31L
1,636 Elo+
Party 1
Thor
Thor
VilunaPrime
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,636 Elo+
Party 1
Cliodhna
Cliodhna
king_scorpion264
Cliodhna
Level 28
God Stats
0W - 3L
1,181 SR
Queue Stats
32W - 37L
1,401 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,500 Elo+

VS

Team Averages
Level 21
1,445 SR
1,449 Elo+
Scylla
Scylla
SkiNNyGEne03
Scylla
Level 25
God Stats
2W - 1L
1,528 SR
Queue Stats
27W - 22L
1,467 Elo+
Party 2
Loki
Loki
TechnicJester93
Loki
Level 14
God Stats
2W - 0L
1,209 SR
Queue Stats
6W - 5L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
middling-sons1
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
number1-JESTER
Gilgamesh
Level 26
God Stats
14W - 18L
1,314 SR
Queue Stats
100W - 100L
1,323 Elo+
Solo
Neith
Neith
sirdzaid123
Neith
Level 28
God Stats
7W - 4L
1,674 SR
Queue Stats
139W - 118L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GG x Boyz
Cerberus
11
2 / 10 / 0
7,268
428
7,347
18,442
10,334
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
3
1 / 2 / 0
5,073
298
152
1,043
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TheMyopie
Chaac
11
0 / 5 / 0
6,726
396
10,266
15,524
10,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 10 / 0
6,033
355
2,112
12,701
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 0
6,538
385
4,875
9,116
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 0 / 8
9,440
555
4,585
6,381
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 3 / 6
10,598
623
11,300
10,826
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
middling-sons1
Jormungandr
13
3 / 0 / 9
8,210
483
3,853
8,408
10,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
number1-JESTER
Gilgamesh
13
5 / 0 / 8
8,693
511
9,696
15,015
9,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
8 / 1 / 6
10,843
638
14,144
6,784
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
4
Kills
33
33
Deaths
4
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GG x Boyz
Cerberus
2
10
0
0.2
L
Eset
1
2
0
0.5
W
Scylla
5
0
8
9
W
12
3
6
5
L
Chaac
TheMyopie
Chaac
0
5
0
0
L
0
10
0
0
L
1
6
0
0.17
W
Jormungandr
middling-sons1
Jormungandr
3
0
9
7.5
W
Gilgamesh
number1-JESTER
Gilgamesh
5
0
8
9
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
43,578
56,826
Taken
47,414
28,866
Mitigated
28,180
9,162
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GG x Boyz
Cerberus
7,347
459
0
1,183
18,442
10,334
244
1,936
16,506
21,017
0
L
Eset
152
28
0
0
1,043
219
0
411
632
2,050
0
W
Scylla
4,585
429
0
0
6,381
2,131
2,095
1,474
4,907
51,367
0
W
11,300
4,058
0
4,101
10,826
3,531
3,547
2,445
8,342
0
74,136
L
Chaac
TheMyopie
Chaac
10,266
2,033
0
5,998
15,524
10,210
0
3,373
12,151
0
40,096
L
2,112
700
0
790
12,701
4,848
0
1,544
11,157
0
26,900
L
4,875
596
199
992
9,116
3,255
140
1,174
7,942
0
30,172
W
Jormungandr
middling-sons1
Jormungandr
3,853
1,363
0
24
8,408
10,503
85
886
6,968
27,108
0
W
Gilgamesh
number1-JESTER
Gilgamesh
9,696
3,215
0
4,595
15,015
9,669
430
635
13,349
0
32,622
W
14,144
6,963
0
3,213
6,784
2,346
4,852
2,019
4,765
0
86,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
47,784
221
Minions Killed
478
0
Camps Cleared
0
1,165,702
Distance Traveled
1,592,393
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,268
428
39
2
0
272,797
5
L
Eset
5,073
298
8
0
0
34,561
0
W
Scylla
9,440
555
97
6
0
329,799
0
W
Loki
10,598
623
134
8
0
346,116
3
L
Chaac
6,726
396
65
4
0
317,908
0
L
Thor
6,033
355
55
3
0
255,153
0
L
Cliodhna
6,538
385
54
3
0
285,283
3
W
Jormungandr
8,210
483
42
2
0
274,187
0
W
Gilgamesh
8,693
511
61
4
0
333,058
1
W
Neith
10,843
638
144
8
0
309,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role