Player Matchup

Sol
Sol
Charybdis8414
Sol
Level 23
God Stats
6W - 6L
1,642 SR
Queue Stats
183W - 195L
1,522 Elo+
Solo
Kukulkan
Kukulkan
SteelCurtin_2
Kukulkan
Level 21
God Stats
12W - 22L
1,405 SR
Queue Stats
32W - 46L
1,344 Elo+
Solo
Tyr
Tyr
X2Living_
Tyr
Level 26
God Stats
18W - 24L
1,502 SR
Queue Stats
18W - 25L
1,364 Elo+
Solo
Anubis
Anubis
harlito
Anubis
Level 16
God Stats
47W - 54L
1,473 SR
Queue Stats
53W - 68L
1,341 Elo+
Solo
Neith
Neith
lLucho-portuano
Neith
Level 8
God Stats
2W - 3L
1,635 SR
Queue Stats
7W - 13L
1,230 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,360 Elo+

VS

Team Averages
Level 9
1,463 SR
1,221 Elo+
Ares
Ares
Albert_Says
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,141 Elo+
Solo
Zeus
Zeus
Estebanytb
Zeus
Level 5
God Stats
1W - 1L
1,262 SR
Queue Stats
5W - 9L
1,141 Elo+
Solo
Nemesis
Nemesis
ReckonRed
Nemesis
Level 7
God Stats
3W - 5L
1,256 SR
Queue Stats
29W - 63L
1,154 Elo+
Solo
Ra
Ra
Zx_Elevengo_Zx
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
996 Elo+
Solo
Cliodhna
Cliodhna
abstormfire
Cliodhna
Level 23
God Stats
8W - 3L
1,796 SR
Queue Stats
23W - 13L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 11
16,136
1,153
29,062
17,664
5,755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
SteelCurtin_2
Kukulkan
20
7 / 10 / 18
14,585
1,042
28,495
19,843
6,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 14 / 11
15,577
1,113
22,006
32,294
18,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
harlito
Anubis
20
6 / 13 / 16
14,620
1,044
10,462
23,759
13,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 1 / 1
10,040
717
102
865
121
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 15
12,387
885
7,697
25,611
19,329
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 10 / 17
13,242
946
6,393
15,024
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ReckonRed
Nemesis
20
1 / 14 / 14
12,767
912
3,616
23,582
7,656
20
2 / 6 / 17
14,296
1,021
13,738
20,183
7,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
abstormfire
Cliodhna
20
36 / 3 / 4
21,660
1,547
56,192
14,989
6,010
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
108
40
Kills
41
41
Deaths
40
57
Assists
67
Player
Kills
Deaths
Assists
KDA
W
0
7
15
1.07
L
13
3
11
6.17
W
2
10
17
1.05
W
Nemesis
ReckonRed
Nemesis
1
14
14
0.57
L
Kukulkan
SteelCurtin_2
Kukulkan
7
10
18
1.6
L
14
14
11
1.39
W
2
6
17
1.75
W
Cliodhna
abstormfire
Cliodhna
36
3
4
12.67
L
Anubis
harlito
Anubis
6
13
16
1.08
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,127
Damage
87,636
94,425
Taken
99,389
44,548
Mitigated
46,696
7,784
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,697
965
0
59
25,611
19,329
0
19,014
6,597
27,617
0
L
29,062
12,775
0
5,326
17,664
5,755
0
6,474
11,190
77,653
0
W
6,393
4,148
0
725
15,024
6,366
0
6,645
8,379
17,373
0
W
Nemesis
ReckonRed
Nemesis
3,616
1,626
0
792
23,582
7,656
0
17,817
5,765
0
25,146
L
Kukulkan
SteelCurtin_2
Kukulkan
28,495
5,499
0
1,285
19,843
6,923
0
6,767
12,937
60,525
0
L
22,006
17,421
0
0
32,294
18,483
0
9,132
23,162
0
26,828
W
13,738
1,544
1,501
4,021
20,183
7,335
0
15,069
5,114
53,384
0
W
Cliodhna
abstormfire
Cliodhna
56,192
11,855
427
3,027
14,989
6,010
0
9,474
5,515
0
79,604
L
Anubis
harlito
Anubis
10,462
2,354
0
1,126
23,759
13,266
0
5,316
18,443
30,457
0
L
102
102
0
47
865
121
0
0
865
0
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,958
Gold Earned
74,352
235
Minions Killed
241
7
Camps Cleared
10
942,343
Distance Traveled
1,084,859
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,387
885
27
2
1
202,469
0
L
Sol
16,136
1,153
105
8
5
264,709
1
W
Zeus
13,242
946
24
2
2
173,613
0
W
Nemesis
12,767
912
28
2
0
206,304
2
L
Kukulkan
14,585
1,042
75
5
0
239,400
0
L
Tyr
15,577
1,113
3
0
2
228,301
2
W
Ra
14,296
1,021
106
8
1
224,782
1
W
Cliodhna
21,660
1,547
56
4
6
277,691
0
L
Anubis
14,620
1,044
48
3
0
188,593
0
L
Neith
10,040
717
4
0
0
21,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role