Player Matchup

Fenrir
Fenrir
Fuhmbled
Fenrir
Level 15
God Stats
0W - 2L
1,331 SR
Queue Stats
22W - 8L
1,792 Elo+
Party 2
Gilgamesh
Gilgamesh
RevTane
Gilgamesh
Level 22
God Stats
28W - 11L
1,764 SR
Queue Stats
56W - 40L
1,604 Elo+
Solo
Cernunnos
Cernunnos
Subulant
Cernunnos
Level 15
God Stats
1W - 1L
1,764 SR
Queue Stats
17W - 10L
1,682 Elo+
Party 2
Tiamat
Tiamat
profatgaming
Tiamat
Level 21
God Stats
0W - 1L
1,361 SR
Queue Stats
40W - 29L
1,641 Elo+
Solo
Ne Zha
Ne Zha
ragnaloy
Ne Zha
Level 28
God Stats
8W - 7L
1,500 SR
Queue Stats
135W - 111L
1,608 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,665 Elo+

VS

Team Averages
Level 26
1,653 SR
1,648 Elo+
Tsukuyomi
Tsukuyomi
Ampikin
Tsukuyomi
Level 15
God Stats
8W - 1L
1,838 SR
Queue Stats
53W - 25L
1,804 Elo+
Solo
Pele
Pele
DjGrandpa
Pele
Level 29
God Stats
10W - 6L
1,639 SR
Queue Stats
150W - 145L
1,667 Elo+
Solo
Artemis
Artemis
DropKickAngel
Artemis
Level 29
God Stats
4W - 2L
1,577 SR
Queue Stats
77W - 54L
1,615 Elo+
Party 1
Neith
Neith
FateOfArmageddon
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 67L
1,552 Elo+
Party 1
Zeus
Zeus
xNARCxSaul
Zeus
Level 27
God Stats
29W - 21L
1,710 SR
Queue Stats
130W - 136L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fuhmbled
Fenrir
14
3 / 6 / 4
8,867
467
6,256
13,135
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
RevTane
Gilgamesh
14
1 / 10 / 2
8,494
447
9,005
19,064
11,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Subulant
Cernunnos
18
7 / 4 / 4
10,661
561
12,633
13,533
4,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
5 / 5 / 4
10,431
549
8,787
12,032
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
ragnaloy
Ne Zha
13
4 / 2 / 5
8,798
463
6,307
15,399
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ampikin
Tsukuyomi
20
15 / 2 / 2
13,754
724
23,092
13,870
17,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
17
3 / 4 / 5
10,147
534
6,395
13,413
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
13
2 / 5 / 9
8,518
448
8,273
14,280
10,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 6 / 3
9,818
517
5,692
12,394
3,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 4
10,640
560
12,034
12,282
4,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
20
Kills
27
27
Deaths
20
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ampikin
Tsukuyomi
15
2
2
8
W
Pele
3
4
5
1.38
W
Artemis
2
5
9
1.3
W
1
6
3
0.42
L
Fenrir
Fuhmbled
Fenrir
3
6
4
0.83
L
Gilgamesh
RevTane
Gilgamesh
1
10
2
0.2
L
Cernunnos
Subulant
Cernunnos
7
4
4
2.25
L
Tiamat
5
5
4
1.4
L
Ne Zha
ragnaloy
Ne Zha
4
2
5
3.25
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,988
Damage
55,486
73,163
Taken
66,239
39,656
Mitigated
40,263
19,162
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ampikin
Tsukuyomi
23,092
6,272
0
6,206
13,870
17,072
1,016
814
12,966
0
107,322
W
Pele
6,395
1,686
0
6,715
13,413
5,104
1,088
1,035
12,268
0
71,388
W
Artemis
8,273
2,768
150
680
14,280
10,013
501
2,602
11,538
0
20,378
W
5,692
1,750
0
3,853
12,394
3,663
65
178
12,214
0
73,365
L
Fenrir
Fuhmbled
Fenrir
6,256
1,967
0
1,488
13,135
6,762
0
3,001
9,998
0
54,541
L
Gilgamesh
RevTane
Gilgamesh
9,005
2,889
0
4,494
19,064
11,264
0
2,247
15,703
0
45,133
L
Cernunnos
Subulant
Cernunnos
12,633
6,167
0
4,026
13,533
4,639
804
1,024
12,450
0
98,075
L
Tiamat
8,787
669
0
3,588
12,032
7,472
461
3,324
8,599
50,152
0
L
Ne Zha
ragnaloy
Ne Zha
6,307
629
263
5,303
15,399
9,519
0
2,570
12,620
0
29,860
W
12,034
2,194
547
6,708
12,282
4,411
1,376
3,472
8,466
76,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,251
Gold Earned
52,877
519
Minions Killed
599
0
Camps Cleared
0
1,680,791
Distance Traveled
1,770,250
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,754
724
195
10
0
397,715
0
W
Pele
10,147
534
120
6
0
395,638
2
W
Artemis
8,518
448
29
2
0
322,757
2
W
Neith
9,818
517
132
7
0
327,130
9
L
Fenrir
8,867
467
99
5
0
356,476
2
L
Gilgamesh
8,494
447
90
5
0
304,925
9
L
Cernunnos
10,661
561
169
9
0
324,186
6
L
Tiamat
10,431
549
116
6
0
336,653
3
L
Ne Zha
8,798
463
45
2
0
358,551
11
W
Zeus
10,640
560
123
6
0
327,010
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role