Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MrGreenKillsYou
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 210L
1,434 Elo+
Solo
Hel
Hel
Ornlu
Hel
Level 155
God Stats
7W - 4L
1,624 SR
Queue Stats
325W - 234L
1,487 Elo+
Solo
Hades
Hades
SunMirrow
Hades
Level 128
God Stats
1W - 1L
1,677 SR
Queue Stats
178W - 179L
1,462 Elo+
Solo
Fenrir
Fenrir
sheiswithSTUPID
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Team Averages
Level 104
1,560 SR
1,477 Elo+

VS

Team Averages
Level 118
1,495 SR
1,454 Elo+
Aphrodite
Aphrodite
DuschlR
Aphrodite
Level 127
God Stats
3W - 1L
1,302 SR
Queue Stats
194W - 188L
1,437 Elo+
Party 1
Merlin
Merlin
PrO-ScHwaMa_97
Merlin
Level 108
God Stats
2W - 5L
1,715 SR
Queue Stats
86W - 84L
1,458 Elo+
Party 1
Bellona
Bellona
Schiefweger_1999
Bellona
Level 140
God Stats
8W - 4L
1,400 SR
Queue Stats
200W - 196L
1,441 Elo+
Party 1
Bakasura
Bakasura
Thiryll
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 107L
1,493 Elo+
Solo
Nu Wa
Nu Wa
hyltbring
Nu Wa
Level 126
God Stats
12W - 5L
1,557 SR
Queue Stats
339W - 368L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 2 / 17
12,086
711
15,416
21,967
26,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
20
11 / 5 / 8
12,802
753
15,142
20,304
11,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
Ornlu
Hel
19
1 / 5 / 13
11,528
678
11,154
19,204
15,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
SunMirrow
Hades
16
4 / 7 / 9
10,594
623
19,584
24,530
23,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 9
10,231
602
11,636
23,984
26,518
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DuschlR
Aphrodite
19
1 / 4 / 15
11,383
670
9,572
18,284
19,315
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 4 / 13
12,436
732
27,864
8,428
4,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 15
13,235
779
23,888
26,692
37,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Thiryll
Bakasura
18
5 / 5 / 9
12,150
715
10,520
18,241
9,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
hyltbring
Nu Wa
19
5 / 5 / 14
12,724
748
19,711
12,032
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
21
Kills
26
26
Deaths
21
56
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
17
5.75
W
Aphrodite
DuschlR
Aphrodite
1
4
15
2.13
L
Ao Kuang
11
5
8
3
L
Hel
Ornlu
Hel
1
5
13
1.5
W
6
4
13
3.13
W
9
3
15
5.5
L
Hades
SunMirrow
Hades
4
7
9
1.21
W
Bakasura
Thiryll
Bakasura
5
5
9
1.9
W
Nu Wa
hyltbring
Nu Wa
5
5
14
2.4
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,932
Damage
91,555
109,989
Taken
83,677
102,701
Mitigated
75,683
60,048
Healing
40,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,416
1,257
1,186
8,648
21,967
26,073
941
11,878
9,768
0
41,943
W
Aphrodite
DuschlR
Aphrodite
9,572
1,415
13,504
8,544
18,284
19,315
1,427
8,924
9,360
21,543
0
L
Ao Kuang
15,142
3,677
1,790
4,954
20,304
11,742
780
11,901
7,943
30,693
0
L
Hel
Ornlu
Hel
11,154
379
23,102
10,688
19,204
15,265
831
12,584
6,340
34,026
0
W
27,864
1,755
1,665
340
8,428
4,248
1,660
5,557
2,871
55,060
0
W
23,888
2,642
2,179
3,177
26,692
37,373
674
11,552
15,140
9,447
32,399
L
Hades
SunMirrow
Hades
19,584
856
1,603
4,473
24,530
23,103
0
13,665
10,333
39,525
0
W
Bakasura
Thiryll
Bakasura
10,520
7,779
3,004
4,417
18,241
9,050
696
11,464
6,777
0
14,666
W
Nu Wa
hyltbring
Nu Wa
19,711
2,610
2,084
1,888
12,032
5,697
1,015
8,947
3,085
41,200
0
L
11,636
3,337
1,172
2,432
23,984
26,518
25
12,346
11,019
695
19,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,241
Gold Earned
61,928
190
Minions Killed
177
0
Camps Cleared
0
1,631,471
Distance Traveled
1,548,196
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,086
711
51
3
0
343,332
2
W
Aphrodite
11,383
670
38
2
0
314,350
0
L
Ao Kuang
12,802
753
33
2
0
303,919
2
L
Hel
11,528
678
46
3
0
364,361
1
W
Merlin
12,436
732
40
2
0
276,788
1
W
Bellona
13,235
779
21
1
0
347,187
0
L
Hades
10,594
623
40
2
0
303,349
0
W
Bakasura
12,150
715
21
1
0
321,061
2
W
Nu Wa
12,724
748
57
3
0
288,810
5
L
Fenrir
10,231
602
20
1
0
316,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role