Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
GrimDarkCat
Kali
Level 18
God Stats
9W - 5L
1,561 SR
Queue Stats
18W - 13L
1,471 Elo+
Solo
Amaterasu
Amaterasu
LyricCek
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 15L
1,858 Elo+
Solo
Terra
Terra
NiquiIibrium
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,681 Elo+
Party 2
Persephone
Persephone
Perykless
Persephone
Level 25
God Stats
4W - 5L
1,525 SR
Queue Stats
74W - 58L
1,563 Elo+
Solo
Team Averages
Level 48
1,517 SR
1,615 Elo+

VS

Team Averages
Level 16
1,640 SR
1,570 Elo+
Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DarkMosez
Nemesis
Level 4
God Stats
1W - 4L
1,707 SR
Queue Stats
4W - 11L
1,632 Elo+
Party 1
Discordia
Discordia
SkarKid
Discordia
Level 16
God Stats
16W - 6L
1,991 SR
Queue Stats
107W - 111L
1,644 Elo+
Solo
Sylvanus
Sylvanus
darknesscaliph7
Sylvanus
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
397W - 427L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gambitusbg
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 0 / 2
7,019
702
4,544
4,214
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 1 / 3
6,092
609
1,028
5,781
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
LyricCek
Amaterasu
11
1 / 0 / 0
6,448
645
4,125
8,013
4,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 0 / 5
5,687
569
2,345
5,325
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Persephone
Perykless
Persephone
10
3 / 1 / 3
6,400
640
5,824
6,242
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 1
5,226
523
4,383
6,471
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
DarkMosez
Nemesis
8
1 / 4 / 0
5,208
521
2,481
6,444
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SkarKid
Discordia
7
0 / 4 / 0
4,624
462
3,167
5,447
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
0 / 0 / 0
4,840
484
1,610
4,498
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
gambitusbg
Ah Muzen Cab
7
0 / 5 / 1
4,425
443
1,386
5,169
1,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
2
6
L
Chronos
 
Chronos
0
1
1
0.5
L
Nemesis
DarkMosez
Nemesis
1
4
0
0.25
W
3
1
3
4.5
W
Amaterasu
LyricCek
Amaterasu
1
0
0
1
W
1
0
5
3.5
W
Persephone
Perykless
Persephone
3
1
3
4.5
L
Discordia
SkarKid
Discordia
0
4
0
0
L
Sylvanus
0
0
0
0
L
Ah Muzen Cab
gambitusbg
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,866
Damage
13,027
29,575
Taken
28,029
12,346
Mitigated
9,753
11,753
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,544
2,243
0
842
4,214
1,209
0
640
3,574
0
45,982
L
Chronos
 
Chronos
4,383
1,520
0
2,652
6,471
1,794
0
0
6,471
22,877
0
L
Nemesis
DarkMosez
Nemesis
2,481
1,152
0
1,640
6,444
2,335
0
1,824
4,585
0
26,346
W
1,028
357
0
2,085
5,781
2,268
52
1,027
4,712
0
33,629
W
Amaterasu
LyricCek
Amaterasu
4,125
1,774
0
4,226
8,013
4,782
0
3,885
4,128
0
31,819
W
2,345
737
1,294
1,781
5,325
2,324
0
771
4,554
9,149
0
W
Persephone
Perykless
Persephone
5,824
404
0
1,525
6,242
1,763
320
2,738
3,071
28,676
0
L
Discordia
SkarKid
Discordia
3,167
433
0
958
5,447
1,367
0
3,786
1,394
17,543
0
L
Sylvanus
1,610
356
399
2,544
4,498
3,023
0
541
3,957
17,322
0
L
Ah Muzen Cab
gambitusbg
Ah Muzen Cab
1,386
1,246
0
515
5,169
1,234
0
1,710
3,453
0
11,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,646
Gold Earned
24,323
311
Minions Killed
215
0
Camps Cleared
0
962,294
Distance Traveled
881,157
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,019
702
92
9
0
180,681
1
L
Chronos
5,226
523
54
5
0
185,821
4
L
Nemesis
5,208
521
56
6
0
161,413
0
W
Kali
6,092
609
63
6
0
191,801
3
W
Amaterasu
6,448
645
74
7
0
194,460
0
W
Terra
5,687
569
19
2
0
195,686
1
W
Persephone
6,400
640
63
6
0
199,666
3
L
Discordia
4,624
462
42
4
0
178,312
2
L
Sylvanus
4,840
484
28
3
0
169,993
4
L
Ah Muzen Cab
4,425
443
35
4
0
185,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role