Player Matchup

Fenrir
Fenrir
EL1JHA
Fenrir
Level 145
God Stats
110W - 56L
1,735 SR
Queue Stats
650W - 601L
1,570 Elo+
Solo
Odin
Odin
Fairy RayZam
Odin
Level 159
God Stats
12W - 8L
1,717 SR
Queue Stats
337W - 321L
1,508 Elo+
Solo
Ullr
Ullr
RamblingChild
Ullr
Level 153
God Stats
47W - 61L
1,619 SR
Queue Stats
643W - 596L
1,570 Elo+
Solo
Poseidon
Poseidon
TheWackShack
Poseidon
Level 142
God Stats
1W - 0L
1,723 SR
Queue Stats
61W - 39L
1,661 Elo+
Solo
Bellona
Bellona
visiontyr
Bellona
Level 137
God Stats
3W - 1L
1,682 SR
Queue Stats
129W - 148L
1,564 Elo+
Solo
Team Averages
Level 147
1,695 SR
1,575 Elo+

VS

Team Averages
Level 137
1,660 SR
1,619 Elo+
Cliodhna
Cliodhna
Crizzzzzzzz
Cliodhna
Level 157
God Stats
2W - 4L
1,568 SR
Queue Stats
202W - 191L
1,586 Elo+
Solo
Hachiman
Hachiman
FullyVaccinated
Hachiman
Level 111
God Stats
3W - 6L
1,650 SR
Queue Stats
186W - 184L
1,586 Elo+
Solo
He Bo
He Bo
LegitMyth
He Bo
Level 160
God Stats
2W - 3L
1,789 SR
Queue Stats
288W - 252L
1,664 Elo+
Party 1
Guan Yu
Guan Yu
MR HERO THO
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,571 Elo+
Solo
Athena
Athena
TiltMaster69
Athena
Level 149
God Stats
2W - 1L
1,796 SR
Queue Stats
100W - 75L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EL1JHA
Fenrir
17
7 / 5 / 11
12,065
862
14,788
19,043
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 3 / 17
10,214
730
5,784
13,233
11,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 3 / 11
13,926
995
22,528
12,667
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TheWackShack
Poseidon
17
1 / 4 / 17
10,232
731
16,685
11,545
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
visiontyr
Bellona
18
7 / 3 / 14
12,426
888
17,000
19,334
25,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crizzzzzzzz
Cliodhna
16
4 / 8 / 2
10,280
734
12,555
16,716
8,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
16
3 / 5 / 12
10,318
737
13,058
15,577
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
LegitMyth
He Bo
17
5 / 8 / 8
10,806
772
14,892
15,009
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MR HERO THO
Guan Yu
17
3 / 7 / 7
10,398
743
6,294
18,527
19,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
16
3 / 2 / 8
10,512
751
10,903
20,947
25,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
30
Kills
18
18
Deaths
30
70
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Crizzzzzzzz
Cliodhna
4
8
2
0.63
W
Fenrir
EL1JHA
Fenrir
7
5
11
2.5
W
1
3
17
3.17
L
Hachiman
3
5
12
1.8
L
He Bo
LegitMyth
He Bo
5
8
8
1.13
L
Guan Yu
MR HERO THO
Guan Yu
3
7
7
0.93
W
14
3
11
6.5
W
Poseidon
TheWackShack
Poseidon
1
4
17
2.38
L
Athena
3
2
8
3.5
W
Bellona
visiontyr
Bellona
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,785
Damage
57,702
75,822
Taken
86,776
63,612
Mitigated
68,209
3,967
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Crizzzzzzzz
Cliodhna
12,555
315
0
747
16,716
8,562
0
4,602
11,836
0
36,238
W
Fenrir
EL1JHA
Fenrir
14,788
2,375
0
1,470
19,043
16,925
175
5,483
13,416
9,176
23,706
W
5,784
1,191
0
250
13,233
11,479
953
6,450
6,593
0
20,991
L
Hachiman
13,058
7,255
0
2,322
15,577
7,160
0
3,633
11,778
0
30,185
L
He Bo
LegitMyth
He Bo
14,892
599
0
1,497
15,009
7,489
1
2,474
12,363
37,214
0
L
Guan Yu
MR HERO THO
Guan Yu
6,294
1,091
1,788
5,193
18,527
19,280
0
6,746
11,497
0
29,870
W
22,528
8,626
0
1,051
12,667
5,648
2,134
4,512
8,021
0
55,479
W
Poseidon
TheWackShack
Poseidon
16,685
2,707
0
250
11,545
3,967
378
3,632
7,837
43,298
0
L
Athena
10,903
2,965
494
4,354
20,947
25,718
0
7,418
13,285
33,548
0
W
Bellona
visiontyr
Bellona
17,000
2,252
0
946
19,334
25,593
311
5,595
13,661
11,833
31,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
52,314
313
Minions Killed
299
9
Camps Cleared
7
1,363,459
Distance Traveled
1,271,698
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,280
734
52
4
3
260,358
5
W
Fenrir
12,065
862
37
3
0
266,481
2
W
Odin
10,214
730
39
3
1
290,798
3
L
Hachiman
10,318
737
55
4
1
234,745
2
L
He Bo
10,806
772
71
5
1
224,973
3
L
Guan Yu
10,398
743
69
5
2
263,070
0
W
Ullr
13,926
995
95
7
2
275,046
4
W
Poseidon
10,232
731
79
6
2
260,146
2
L
Athena
10,512
751
52
4
0
288,552
3
W
Bellona
12,426
888
63
5
4
270,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role