Player Matchup

Cliodhna
Cliodhna
BorgorMans
Cliodhna
Level 17
God Stats
5W - 4L
1,335 SR
Queue Stats
7W - 9L
1,189 Elo+
Party 1
Bakasura
Bakasura
RIP-MSMC
Bakasura
Level 29
God Stats
11W - 6L
1,792 SR
Queue Stats
86W - 82L
1,394 Elo+
Solo
Janus
Janus
aymxn06
Janus
Level 29
God Stats
39W - 33L
1,473 SR
Queue Stats
152W - 164L
1,347 Elo+
Party 3
Izanami
Izanami
juliian_ces
Izanami
Level 18
God Stats
7W - 5L
1,418 SR
Queue Stats
47W - 63L
1,293 Elo+
Party 3
Kuzenbo
Kuzenbo
the_invincible20
Kuzenbo
Level 26
God Stats
3W - 1L
1,891 SR
Queue Stats
6W - 6L
1,321 Elo+
Party 1
Team Averages
Level 24
1,582 SR
1,309 Elo+

VS

Team Averages
Level 19
1,417 SR
1,314 Elo+
Kukulkan
Kukulkan
AfanasievN
Kukulkan
Level 14
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 7L
1,339 Elo+
Solo
Ymir
Ymir
Argoniix
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,256 Elo+
Solo
Hou Yi
Hou Yi
Ariichmonde
Hou Yi
Level 30
God Stats
67W - 73L
1,492 SR
Queue Stats
113W - 143L
1,437 Elo+
Party 2
Vamana
Vamana
Milfhunter_1945
Vamana
Level 8
God Stats
4W - 5L
1,316 SR
Queue Stats
6W - 10L
1,201 Elo+
Party 2
Loki
Loki
The_marxn
Loki
Level 34
God Stats
24W - 27L
1,478 SR
Queue Stats
110W - 142L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BorgorMans
Cliodhna
13
7 / 4 / 1
8,178
545
7,208
10,246
4,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
RIP-MSMC
Bakasura
15
7 / 0 / 3
8,954
597
8,227
9,656
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
aymxn06
Janus
14
4 / 1 / 3
8,487
566
5,395
4,673
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
juliian_ces
Izanami
12
3 / 1 / 2
7,304
487
5,483
6,385
1,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 4
6,841
456
6,989
10,265
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AfanasievN
Kukulkan
9
0 / 7 / 0
5,881
392
2,344
6,458
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
8
1 / 3 / 1
6,338
423
3,821
12,519
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
11
1 / 3 / 1
6,823
455
7,316
10,621
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 1
6,444
430
2,666
10,437
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
11
2 / 2 / 0
6,984
466
3,077
8,861
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
21
Kills
5
6
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AfanasievN
Kukulkan
0
7
0
0
L
Ymir
1
3
1
0.5
L
Hou Yi
1
3
1
0.5
W
Cliodhna
BorgorMans
Cliodhna
7
4
1
1.88
L
1
6
1
0.25
W
Bakasura
RIP-MSMC
Bakasura
7
0
3
8.5
L
Loki
2
2
0
1
W
Janus
aymxn06
Janus
4
1
3
5.5
W
Izanami
juliian_ces
Izanami
3
1
2
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
19,224
41,225
Taken
48,896
22,513
Mitigated
25,857
11,844
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AfanasievN
Kukulkan
2,344
461
0
0
6,458
2,040
0
990
5,144
22,295
0
L
Ymir
3,821
873
0
903
12,519
11,982
120
4,421
7,845
13,663
0
L
Hou Yi
7,316
4,202
0
3,164
10,621
3,844
688
4,506
6,109
0
42,299
W
Cliodhna
BorgorMans
Cliodhna
7,208
1,298
0
131
10,246
4,658
383
552
9,654
0
45,536
L
2,666
1,563
0
1,128
10,437
5,328
874
30
9,810
0
21,291
W
Bakasura
RIP-MSMC
Bakasura
8,227
5,742
0
5,926
9,656
5,505
620
890
8,650
0
56,980
L
Loki
3,077
805
0
4,164
8,861
2,663
0
2,143
6,494
0
35,540
W
Janus
aymxn06
Janus
5,395
335
166
1,050
4,673
1,521
402
1,114
3,519
57,089
0
W
Izanami
juliian_ces
Izanami
5,483
3,194
0
206
6,385
1,791
438
1,603
4,740
0
34,249
W
6,989
2,121
274
4,091
10,265
9,038
162
1,715
8,497
23,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
32,470
409
Minions Killed
280
0
Camps Cleared
0
1,579,423
Distance Traveled
1,350,511
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,881
392
55
4
0
223,499
2
L
Ymir
6,338
423
24
2
0
273,484
2
L
Hou Yi
6,823
455
93
6
0
247,300
0
W
Cliodhna
8,178
545
82
5
0
294,659
0
L
Vamana
6,444
430
38
3
0
269,050
0
W
Bakasura
8,954
597
122
8
0
385,421
0
L
Loki
6,984
466
70
5
0
337,178
0
W
Janus
8,487
566
122
8
0
322,571
2
W
Izanami
7,304
487
55
4
0
275,423
0
W
Kuzenbo
6,841
456
28
2
0
301,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role