Player Matchup

Tyr
Tyr
Gundamboys
Tyr
Level 26
God Stats
35W - 20L
1,590 SR
Queue Stats
44W - 48L
1,525 Elo+
Solo
Fenrir
Fenrir
HunterJay8
Fenrir
Level 69
God Stats
6W - 4L
1,687 SR
Queue Stats
113W - 117L
1,545 Elo+
Party 2
Yemoja
Yemoja
LOrealPar1s
Yemoja
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
10W - 10L
1,644 Elo+
Solo
Agni
Agni
LingLiGwun
Agni
Level 12
God Stats
1W - 0L
1,230 SR
Queue Stats
8W - 7L
1,539 Elo+
Party 2
Anhur
Anhur
manoking
Anhur
Level 5
God Stats
5W - 2L
1,345 SR
Queue Stats
21W - 15L
1,520 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,555 Elo+

VS

Team Averages
Level 42
1,662 SR
1,653 Elo+
Nike
Nike
Dembon
Nike
Level 26
God Stats
7W - 11L
1,475 SR
Queue Stats
88W - 94L
1,459 Elo+
Party 1
Hades
Hades
Lautsprechermann
Hades
Level 126
God Stats
4W - 3L
1,676 SR
Queue Stats
82W - 73L
1,578 Elo+
Party 3
Ratatoskr
Ratatoskr
Schremmy
Ratatoskr
Level 7
God Stats
9W - 5L
1,947 SR
Queue Stats
19W - 11L
1,942 Elo+
Party 3
Skadi
Skadi
Squirtward77
Skadi
Level 18
God Stats
13W - 11L
1,711 SR
Queue Stats
40W - 36L
1,688 Elo+
Party 3
Ullr
Ullr
mikirun
Ullr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 5
13,017
542
8,874
17,636
19,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fenrir
HunterJay8
Fenrir
20
11 / 6 / 11
13,758
573
18,595
16,344
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
14
0 / 5 / 7
9,821
409
5,264
14,814
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 6 / 15
14,551
606
35,344
17,706
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
manoking
Anhur
20
8 / 3 / 8
14,078
587
15,417
20,743
9,047
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dembon
Nike
17
3 / 4 / 3
11,045
460
10,913
21,070
14,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 6 / 8
11,789
491
10,007
23,713
23,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Schremmy
Ratatoskr
19
7 / 7 / 7
12,281
512
11,836
21,732
9,078
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
4 / 9 / 3
11,949
498
9,376
18,425
5,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
mikirun
Ullr
16
5 / 8 / 5
11,446
477
9,996
17,838
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
48
34
Kills
22
22
Deaths
34
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
Dembon
Nike
3
4
3
1.13
W
1
2
5
1.75
W
Fenrir
HunterJay8
Fenrir
11
6
11
2.75
W
Yemoja
0
5
7
0.7
L
3
6
8
1.17
W
14
6
15
3.58
L
Ratatoskr
Schremmy
Ratatoskr
7
7
7
1.5
L
4
9
3
0.61
W
Anhur
manoking
Anhur
8
3
8
4
L
Ullr
mikirun
Ullr
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,494
Damage
52,128
87,243
Taken
102,778
54,600
Mitigated
58,521
29,373
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Dembon
Nike
10,913
1,163
0
1,610
21,070
14,556
207
4,543
16,527
6,909
44,745
W
8,874
632
0
5,683
17,636
19,972
15
1,226
16,410
17,257
83,363
W
Fenrir
HunterJay8
Fenrir
18,595
3,530
0
5,253
16,344
7,430
1,310
2,265
14,079
0
78,749
W
Yemoja
5,264
1,256
2,055
1,666
14,814
10,576
269
3,168
11,646
20,630
0
L
10,007
1,852
238
5,998
23,713
23,697
79
10,949
12,764
39,532
0
W
35,344
2,895
0
3,231
17,706
7,575
1,629
3,264
14,442
104,390
0
L
Ratatoskr
Schremmy
Ratatoskr
11,836
2,982
0
6,590
21,732
9,078
0
10,333
11,399
0
93,578
L
9,376
3,243
0
3,301
18,425
5,699
1,090
8,349
10,076
0
73,489
W
Anhur
manoking
Anhur
15,417
7,898
0
11,485
20,743
9,047
1,746
2,060
18,683
0
144,593
L
Ullr
mikirun
Ullr
9,996
5,555
0
1,184
17,838
5,491
800
8,387
9,451
0
57,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,225
Gold Earned
58,510
654
Minions Killed
531
0
Camps Cleared
0
2,224,068
Distance Traveled
2,279,607
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,045
460
91
4
0
493,266
0
W
Tyr
13,017
542
195
8
0
505,015
8
W
Fenrir
13,758
573
105
4
0
507,481
7
W
Yemoja
9,821
409
23
1
0
400,987
4
L
Hades
11,789
491
61
3
0
434,660
3
W
Agni
14,551
606
143
6
0
446,273
6
L
Ratatoskr
12,281
512
134
6
0
489,239
4
L
Skadi
11,949
498
135
6
0
407,941
4
W
Anhur
14,078
587
188
8
0
364,312
3
L
Ullr
11,446
477
110
5
0
454,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role