Player Matchup

Set
Set
KenshiBae
Set
Level 46
God Stats
2W - 7L
1,433 SR
Queue Stats
9W - 28L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
bonquajo
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Party 1
Artemis
Artemis
didlysquats
Artemis
Level 8
God Stats
3W - 5L
1,451 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 2
King Arthur
King Arthur
lifereaperITz
King Arthur
Level 27
God Stats
2W - 3L
1,570 SR
Queue Stats
110W - 96L
1,571 Elo+
Solo
Sol
Sol
vItzTrickz
Sol
Level 51
God Stats
1W - 1L
1,537 SR
Queue Stats
4W - 6L
1,535 Elo+
Party 1
Team Averages
Level 27
1,498 SR
1,514 Elo+

VS

Team Averages
Level 20
1,569 SR
1,575 Elo+
Set
Set
GamingWithSleeza
Set
Level 15
God Stats
2W - 3L
1,369 SR
Queue Stats
17W - 14L
1,523 Elo+
Solo
Guan Yu
Guan Yu
HectorofTroyx
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 159L
1,514 Elo+
Solo
Rama
Rama
MyMyPlayer
Rama
Level 17
God Stats
2W - 0L
1,488 SR
Queue Stats
4W - 0L
1,783 Elo+
Solo
Mulan
Mulan
PHKarpinski
Mulan
Level 29
God Stats
3W - 0L
1,735 SR
Queue Stats
93W - 97L
1,478 Elo+
Solo
Discordia
Discordia
somebirdz
Discordia
Level 27
God Stats
5W - 3L
1,754 SR
Queue Stats
102W - 93L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
7,848
491
5,764
11,474
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
bonquajo
Gilgamesh
9
1 / 4 / 1
6,397
400
2,685
11,894
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
didlysquats
Artemis
13
4 / 8 / 2
8,307
519
6,225
10,656
3,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
lifereaperITz
King Arthur
13
4 / 3 / 4
8,118
507
10,525
12,469
12,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 3
8,001
500
11,557
14,568
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 4
9,575
598
11,899
12,040
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
12
2 / 6 / 3
7,846
490
5,619
12,850
12,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 3 / 5
10,252
641
12,876
12,275
5,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 15
8,934
558
8,966
13,950
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
somebirdz
Discordia
15
4 / 0 / 3
9,024
564
7,118
5,211
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
16
Kills
26
26
Deaths
16
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
W
Guan Yu
2
6
3
0.58
L
4
6
3
0.92
W
9
3
5
3.83
W
3
2
15
5.25
L
Gilgamesh
bonquajo
Gilgamesh
1
4
1
0.38
L
Artemis
didlysquats
Artemis
4
8
2
0.63
L
King Arthur
lifereaperITz
King Arthur
4
3
4
2
W
Discordia
somebirdz
Discordia
4
0
3
5.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,756
Damage
46,478
61,061
Taken
56,326
35,010
Mitigated
42,149
13,894
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,899
6,066
0
3,287
12,040
5,665
0
1,142
10,898
0
59,353
W
Guan Yu
5,619
1,245
701
2,709
12,850
12,948
591
1,360
11,490
0
30,226
L
5,764
2,812
0
1,694
11,474
5,748
0
1,166
10,146
0
42,457
W
12,876
9,799
279
4,589
12,275
5,375
4,338
2,876
9,399
0
73,788
W
8,966
1,826
0
4,030
13,950
16,191
118
3,604
10,346
0
16,808
L
Gilgamesh
bonquajo
Gilgamesh
2,685
599
0
370
11,894
8,329
0
852
10,952
1,371
12,702
L
Artemis
didlysquats
Artemis
6,225
2,923
0
500
10,656
3,112
0
1,682
8,846
0
27,460
L
King Arthur
lifereaperITz
King Arthur
10,525
1,574
0
3,915
12,469
12,112
102
596
11,837
0
43,482
W
Discordia
somebirdz
Discordia
7,118
205
0
1,933
5,211
1,970
220
1,819
3,392
48,035
0
L
11,557
5,281
0
7,415
14,568
5,709
52
2,054
12,162
50,091
6,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
45,631
338
Minions Killed
377
0
Camps Cleared
0
1,421,830
Distance Traveled
1,458,882
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,575
598
109
7
0
310,959
2
W
Guan Yu
7,846
490
47
3
0
262,221
1
L
Set
7,848
491
83
5
0
305,350
0
W
Rama
10,252
641
117
7
0
254,371
1
W
Mulan
8,934
558
18
1
0
337,188
5
L
Gilgamesh
6,397
400
20
1
0
291,654
2
L
Artemis
8,307
519
56
4
0
276,908
0
L
King Arthur
8,118
507
78
5
0
278,540
1
W
Discordia
9,024
564
86
5
0
294,143
0
L
Sol
8,001
500
101
6
0
269,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role