Player Matchup

Anubis
Anubis
Mexicx
Anubis
Level 29
God Stats
9W - 9L
1,433 SR
Queue Stats
194W - 215L
1,501 Elo+
Party 2
Arachne
Arachne
Meyrue
Arachne
Level 25
God Stats
24W - 8L
1,824 SR
Queue Stats
167W - 123L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
Minimadmog1
Cthulhu
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 29L
1,897 Elo+
Party 1
Tyr
Tyr
NeighBourPL
Tyr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 160L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rydoee
Ah Muzen Cab
Level 38
God Stats
82W - 38L
1,844 SR
Queue Stats
264W - 173L
1,687 Elo+
Party 1
Team Averages
Level 26
1,620 SR
1,650 Elo+

VS

Team Averages
Level 20
1,459 SR
1,644 Elo+
Mercury
Mercury
CeoOfSolo
Mercury
Level 27
God Stats
5W - 1L
1,294 SR
Queue Stats
163W - 158L
1,592 Elo+
Solo
Charybdis
Charybdis
Hoóriïi
Charybdis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,857 Elo+
Solo
Zeus
Zeus
Huberschorsch
Zeus
Level 28
God Stats
1W - 1L
1,408 SR
Queue Stats
36W - 26L
1,540 Elo+
Solo
Khepri
Khepri
Starlordwar
Khepri
Level 28
God Stats
8W - 1L
1,662 SR
Queue Stats
65W - 68L
1,586 Elo+
Solo
Hercules
Hercules
TheStunkers
Hercules
Level 14
God Stats
2W - 3L
1,429 SR
Queue Stats
83W - 84L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mexicx
Anubis
17
4 / 12 / 4
11,793
454
14,379
25,768
11,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Meyrue
Arachne
18
5 / 5 / 2
11,912
458
14,930
22,544
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Minimadmog1
Cthulhu
13
0 / 7 / 2
8,433
324
6,133
18,422
14,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 15 / 2
8,809
339
7,015
24,026
20,680
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Rydoee
Ah Muzen Cab
20
2 / 2 / 2
13,497
519
24,897
20,251
7,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CeoOfSolo
Mercury
20
12 / 4 / 10
15,797
608
20,275
23,653
15,187
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Hoóriïi
Charybdis
20
3 / 2 / 8
13,711
527
17,939
21,071
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 5 / 8
15,934
613
30,511
14,871
5,556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
18
1 / 0 / 17
12,509
481
6,968
10,599
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
TheStunkers
Hercules
20
9 / 0 / 19
14,836
571
18,564
31,579
41,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
11
Kills
41
41
Deaths
11
12
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
CeoOfSolo
Mercury
12
4
10
4.25
W
Charybdis
Hoóriïi
Charybdis
3
2
8
3.5
W
16
5
8
4
L
Anubis
Mexicx
Anubis
4
12
4
0.5
L
Arachne
Meyrue
Arachne
5
5
2
1.2
L
Cthulhu
Minimadmog1
Cthulhu
0
7
2
0.14
L
0
15
2
0.07
L
Ah Muzen Cab
Rydoee
Ah Muzen Cab
2
2
2
1.5
W
Khepri
1
0
17
9.5
W
Hercules
TheStunkers
Hercules
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,354
Damage
94,257
111,011
Taken
101,773
65,004
Mitigated
81,378
30,408
Healing
38,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CeoOfSolo
Mercury
20,275
12,017
0
6,377
23,653
15,187
2,425
2,500
21,153
0
160,067
W
Charybdis
Hoóriïi
Charybdis
17,939
10,816
0
10,796
21,071
8,139
3,864
1,994
19,077
0
155,408
W
30,511
2,914
0
1,129
14,871
5,556
533
6,537
8,334
128,820
0
L
Anubis
Mexicx
Anubis
14,379
1,662
0
8,102
25,768
11,731
636
14,881
10,887
60,270
0
L
Arachne
Meyrue
Arachne
14,930
8,971
0
7,732
22,544
10,743
0
6,361
16,183
0
87,432
L
Cthulhu
Minimadmog1
Cthulhu
6,133
182
104
1,590
18,422
14,607
0
5,544
12,878
13,028
0
L
7,015
2,306
0
1,874
24,026
20,680
328
8,531
15,495
0
28,973
L
Ah Muzen Cab
Rydoee
Ah Muzen Cab
24,897
12,153
0
11,006
20,251
7,243
406
2,162
18,089
0
154,036
W
Khepri
6,968
134
0
4,234
10,599
10,587
247
1,426
9,173
32,207
0
W
Hercules
TheStunkers
Hercules
18,564
3,219
0
15,874
31,579
41,909
1,210
8,138
23,441
0
93,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,444
Gold Earned
72,787
562
Minions Killed
869
0
Camps Cleared
0
2,356,348
Distance Traveled
2,607,412
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,797
608
222
9
0
599,676
2
W
Charybdis
13,711
527
238
9
0
459,441
3
W
Zeus
15,934
613
191
7
0
486,965
6
L
Anubis
11,793
454
103
4
0
400,122
3
L
Arachne
11,912
458
127
5
0
451,310
4
L
Cthulhu
8,433
324
13
1
0
475,094
0
L
Tyr
8,809
339
46
2
0
455,129
2
L
Ah Muzen Cab
13,497
519
273
11
0
574,693
1
W
Khepri
12,509
481
60
2
0
527,923
7
W
Hercules
14,836
571
158
6
0
533,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role