Player Matchup

Kali
Kali
Chhor21
Kali
Level 153
God Stats
1W - 0L
1,414 SR
Queue Stats
19W - 15L
1,582 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DirtydDave
Morgan Le Fay
Level 148
God Stats
1W - 1L
1,264 SR
Queue Stats
59W - 58L
1,499 Elo+
Solo
Nemesis
Nemesis
LastGhostofOnyx
Nemesis
Level 127
God Stats
2W - 0L
1,567 SR
Queue Stats
20W - 15L
1,678 Elo+
Party 3
Mercury
Mercury
WaterbendingToph
Mercury
Level 145
God Stats
22W - 12L
1,641 SR
Queue Stats
36W - 21L
1,624 Elo+
Party 3
Kukulkan
Kukulkan
thetamation1
Kukulkan
Level 111
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 12L
1,548 Elo+
Party 3
Team Averages
Level 137
1,520 SR
1,586 Elo+

VS

Team Averages
Level 129
1,436 SR
1,578 Elo+
Cthulhu
Cthulhu
Dollys Llama
Cthulhu
Level 108
God Stats
4W - 8L
1,252 SR
Queue Stats
118W - 130L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Garfielf69
Sun Wukong
Level 153
God Stats
0W - 2L
1,558 SR
Queue Stats
6W - 9L
1,477 Elo+
Party 2
Kali
Kali
Goochymain87
Kali
Level 156
God Stats
0W - 2L
1,215 SR
Queue Stats
211W - 231L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
KingSteve109
Kukulkan
Level 144
God Stats
0W - 1L
1,607 SR
Queue Stats
8W - 6L
1,771 Elo+
Party 2
Heimdallr
Heimdallr
NavyNukeChief
Heimdallr
Level 86
God Stats
6W - 4L
1,551 SR
Queue Stats
77W - 51L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Chhor21
Kali
20
5 / 7 / 23
14,324
1,023
20,444
22,505
13,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DirtydDave
Morgan Le Fay
20
5 / 2 / 20
14,540
1,039
20,453
17,625
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 2 / 20
15,710
1,122
29,984
23,091
15,470
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 6 / 23
15,988
1,142
18,083
18,080
8,004
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
thetamation1
Kukulkan
20
10 / 5 / 26
15,882
1,134
25,363
16,470
7,503
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dollys Llama
Cthulhu
19
1 / 8 / 14
12,152
868
18,835
30,219
23,850
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Garfielf69
Sun Wukong
20
3 / 8 / 15
13,963
997
13,030
22,867
27,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 13 / 10
14,994
1,071
22,377
25,806
11,736
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
KingSteve109
Kukulkan
19
1 / 6 / 9
12,247
875
10,000
16,431
4,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NavyNukeChief
Heimdallr
20
10 / 11 / 8
15,001
1,072
25,632
24,436
8,992
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
78
46
Kills
22
22
Deaths
46
112
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kali
Chhor21
Kali
5
7
23
2.36
W
Morgan Le Fay
DirtydDave
Morgan Le Fay
5
2
20
7.5
L
Cthulhu
Dollys Llama
Cthulhu
1
8
14
1
L
Sun Wukong
Garfielf69
Sun Wukong
3
8
15
1.31
L
7
13
10
0.92
L
Kukulkan
KingSteve109
Kukulkan
1
6
9
0.92
W
15
2
20
12.5
L
Heimdallr
NavyNukeChief
Heimdallr
10
11
8
1.27
W
11
6
23
3.75
W
Kukulkan
thetamation1
Kukulkan
10
5
26
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,327
Damage
89,874
97,771
Taken
119,759
53,188
Mitigated
77,335
13,280
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Chhor21
Kali
20,444
7,170
0
3,195
22,505
13,980
0
6,265
15,889
0
39,448
W
Morgan Le Fay
DirtydDave
Morgan Le Fay
20,453
1,325
134
2,748
17,625
8,231
0
7,552
9,868
55,412
0
L
Cthulhu
Dollys Llama
Cthulhu
18,835
1,410
0
0
30,219
23,850
0
8,105
22,114
30,567
0
L
Sun Wukong
Garfielf69
Sun Wukong
13,030
2,271
0
1,884
22,867
27,786
0
11,041
11,826
0
29,364
L
22,377
11,182
0
2,888
25,806
11,736
0
10,590
15,216
0
35,018
L
Kukulkan
KingSteve109
Kukulkan
10,000
322
0
0
16,431
4,971
0
5,076
11,355
58,118
0
W
29,984
14,641
0
5,409
23,091
15,470
0
6,890
15,738
0
41,490
L
Heimdallr
NavyNukeChief
Heimdallr
25,632
17,345
453
1,951
24,436
8,992
0
11,004
13,432
0
59,424
W
18,083
10,843
0
250
18,080
8,004
0
4,663
13,158
0
41,920
W
Kukulkan
thetamation1
Kukulkan
25,363
1,516
0
1,544
16,470
7,503
0
3,465
12,859
51,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,444
Gold Earned
68,357
259
Minions Killed
259
14
Camps Cleared
6
1,591,290
Distance Traveled
1,316,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,324
1,023
24
2
6
372,794
0
W
Morgan Le Fay
14,540
1,039
76
5
0
266,136
0
L
Cthulhu
12,152
868
27
2
1
281,463
0
L
Sun Wukong
13,963
997
38
3
2
281,616
1
L
Kali
14,994
1,071
22
2
2
247,128
0
L
Kukulkan
12,247
875
103
7
0
278,806
1
W
Nemesis
15,710
1,122
28
2
2
355,594
0
L
Heimdallr
15,001
1,072
69
5
1
227,590
0
W
Mercury
15,988
1,142
50
4
6
335,030
0
W
Kukulkan
15,882
1,134
81
6
0
261,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role