Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Lusor_BossaETB12
Discordia
Level 88
God Stats
6W - 7L
1,404 SR
Queue Stats
189W - 167L
1,471 Elo+
Party 1
Pele
Pele
W1ldk1rsche
Pele
Level 98
God Stats
7W - 7L
1,569 SR
Queue Stats
350W - 311L
1,577 Elo+
Party 1
Team Averages
Level 84
1,491 SR
1,516 Elo+

VS

Team Averages
Level 74
1,477 SR
1,458 Elo+
Ares
Ares
Bubb2015
Ares
Level 8
God Stats
2W - 2L
1,496 SR
Queue Stats
2W - 4L
1,329 Elo+
Solo
Cliodhna
Cliodhna
Demond Wolfs
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StonedDeziner
Cu Chulainn
Level 88
God Stats
0W - 2L
1,434 SR
Queue Stats
23W - 32L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
8 / 1 / 7
8,967
897
12,614
7,401
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
11
4 / 5 / 10
7,502
750
5,432
5,818
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 7
8,117
812
6,587
8,242
2,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 6 / 2
6,505
651
1,353
10,637
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Demond Wolfs
Cliodhna
11
7 / 6 / 1
7,612
761
9,046
9,793
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
StonedDeziner
Cu Chulainn
11
2 / 5 / 3
7,230
723
6,666
11,025
5,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
9
9
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
1
7
11.5
L
Ares
0
6
2
0.17
L
Cliodhna
Demond Wolfs
Cliodhna
7
6
1
1.25
W
Discordia
4
5
10
1.8
L
Cu Chulainn
StonedDeziner
Cu Chulainn
2
5
3
0.7
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
17,065
21,461
Taken
31,455
9,432
Mitigated
17,279
2,554
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,614
2,701
0
862
7,401
5,924
168
1,019
6,094
28,556
0
L
Ares
1,353
35
0
425
10,637
8,291
0
6,835
3,802
6,608
0
L
Cliodhna
Demond Wolfs
Cliodhna
9,046
1,805
0
1,045
9,793
3,106
0
5,898
3,895
0
16,640
W
Discordia
5,432
1,002
0
162
5,818
1,326
156
60
5,592
11,448
0
L
Cu Chulainn
StonedDeziner
Cu Chulainn
6,666
1,363
0
641
11,025
5,882
0
5,390
5,635
0
20,888
W
6,587
2,101
0
1,530
8,242
2,182
258
677
7,323
0
19,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
21,347
95
Minions Killed
64
3
Camps Cleared
4
446,679
Distance Traveled
458,178
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,967
897
45
5
0
147,352
1
L
Ares
6,505
651
11
1
0
139,225
0
L
Cliodhna
7,612
761
20
2
1
151,980
0
W
Discordia
7,502
750
17
2
1
143,651
0
L
Cu Chulainn
7,230
723
33
3
3
166,973
1
W
Pele
8,117
812
33
3
2
155,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role