Player Matchup

Sylvanus
Sylvanus
COBOSENDERMAN
Sylvanus
Level 24
God Stats
6W - 4L
1,594 SR
Queue Stats
21W - 15L
1,511 Elo+
Party 2
Neith
Neith
Yidskie
Neith
Level 26
God Stats
4W - 4L
1,430 SR
Queue Stats
16W - 24L
1,358 Elo+
Party 2
Zeus
Zeus
ll2pacll
Zeus
Level 17
God Stats
2W - 0L
1,692 SR
Queue Stats
47W - 36L
1,562 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,477 Elo+

VS

Team Averages
Level 35
1,481 SR
1,440 Elo+
Gilgamesh
Gilgamesh
AstyanaxQc
Gilgamesh
Level 29
God Stats
3W - 6L
1,613 SR
Queue Stats
23W - 36L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
WooFzi
Cliodhna
Level 8
God Stats
2W - 3L
1,787 SR
Queue Stats
4W - 6L
1,502 Elo+
Solo
Janus
Janus
spinaach
Janus
Level 67
God Stats
0W - 1L
1,043 SR
Queue Stats
52W - 64L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
COBOSENDERMAN
Sylvanus
13
6 / 0 / 12
9,149
915
7,111
5,626
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Yidskie
Neith
12
6 / 1 / 7
8,150
815
5,511
5,245
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
12
6 / 5 / 9
8,454
845
11,912
8,949
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstyanaxQc
Gilgamesh
11
4 / 4 / 1
7,186
719
6,000
11,761
5,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
WooFzi
Cliodhna
11
2 / 5 / 4
7,101
710
5,462
8,251
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
spinaach
Janus
10
0 / 9 / 6
6,554
655
5,124
8,757
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
6
6
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AstyanaxQc
Gilgamesh
4
4
1
1.13
W
Sylvanus
COBOSENDERMAN
Sylvanus
6
0
12
12
L
Cliodhna
WooFzi
Cliodhna
2
5
4
0.8
W
Neith
Yidskie
Neith
6
1
7
9.5
W
Zeus
6
5
9
2.1
L
Janus
spinaach
Janus
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
16,586
19,820
Taken
28,769
12,339
Mitigated
11,089
8,401
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AstyanaxQc
Gilgamesh
6,000
1,760
0
1,958
11,761
5,479
0
7,306
4,455
0
10,540
W
Sylvanus
COBOSENDERMAN
Sylvanus
7,111
2,210
1,736
4,391
5,626
6,028
168
1,858
3,768
16,466
0
L
Cliodhna
WooFzi
Cliodhna
5,462
252
0
1,245
8,251
3,002
0
5,846
2,405
0
21,835
W
Neith
Yidskie
Neith
5,511
2,133
0
720
5,245
2,271
730
1,559
3,686
0
21,680
W
Zeus
11,912
1,209
116
1,438
8,949
4,040
469
1,891
7,058
27,963
1,793
L
Janus
spinaach
Janus
5,124
482
0
13
8,757
2,608
0
5,957
2,800
19,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
20,841
106
Minions Killed
99
5
Camps Cleared
4
561,117
Distance Traveled
579,772
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,186
719
17
2
0
209,393
1
W
Sylvanus
9,149
915
16
2
0
186,285
2
L
Cliodhna
7,101
710
35
4
3
207,024
4
W
Neith
8,150
815
47
5
0
197,548
0
W
Zeus
8,454
845
43
4
5
177,284
2
L
Janus
6,554
655
47
5
1
163,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role