Player Matchup

Chiron
Chiron
Nazurath
Chiron
Level 62
God Stats
2W - 2L
1,728 SR
Queue Stats
30W - 34L
1,426 Elo+
Party 2
Ra
Ra
NimbiDraug
Ra
Level 28
God Stats
1W - 1L
1,366 SR
Queue Stats
12W - 10L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
RequiemNeko
Sun Wukong
Level 36
God Stats
1W - 1L
1,485 SR
Queue Stats
2W - 4L
1,222 Elo+
Party 2
Team Averages
Level 42
1,526 SR
1,342 Elo+

VS

Team Averages
Level 14
1,427 SR
1,128 Elo+
Ra
Ra
Yangil1337
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,116 Elo+
Party 1
Zeus
Zeus
inveivov
Zeus
Level 15
God Stats
3W - 5L
1,383 SR
Queue Stats
6W - 20L
1,154 Elo+
Party 1
Thor
Thor
НичеР
Thor
Level 9
God Stats
2W - 4L
1,398 SR
Queue Stats
2W - 10L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nazurath
Chiron
15
16 / 0 / 6
11,185
932
15,953
11,833
5,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 15
9,587
799
3,571
5,623
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RequiemNeko
Sun Wukong
12
1 / 1 / 19
8,646
721
5,056
10,187
12,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,421
618
5,252
8,867
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
10
0 / 8 / 2
6,958
580
8,439
8,825
1,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 1
6,854
571
4,937
10,497
4,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
22
Kills
1
3
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Nazurath
Chiron
16
0
6
19
W
5
2
15
6.25
W
Sun Wukong
RequiemNeko
Sun Wukong
1
1
19
10.5
L
1
7
2
0.29
L
Zeus
0
8
2
0.13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
18,628
27,643
Taken
28,189
20,482
Mitigated
7,648
10,964
Healing
1,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Nazurath
Chiron
15,953
6,944
619
4,801
11,833
5,794
2,257
6,136
5,505
0
41,878
W
3,571
454
3,176
1,795
5,623
2,626
366
3,407
2,114
28,323
0
W
Sun Wukong
RequiemNeko
Sun Wukong
5,056
1,318
0
573
10,187
12,062
137
3,967
6,098
0
13,880
L
5,252
256
540
743
8,867
2,042
0
620
8,153
23,764
0
L
Zeus
8,439
1,372
0
38
8,825
1,147
0
779
7,994
25,517
0
L
4,937
983
0
0
10,497
4,459
0
2,588
7,627
0
16,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
21,233
140
Minions Killed
119
4
Camps Cleared
4
697,875
Distance Traveled
575,449
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,185
932
68
6
3
226,265
3
W
Ra
9,587
799
62
5
0
236,766
3
W
Sun Wukong
8,646
721
10
1
1
234,844
4
L
Ra
7,421
618
53
4
0
209,669
2
L
Zeus
6,958
580
39
3
3
178,558
5
L
Thor
6,854
571
27
2
1
187,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role