Player Matchup

Da Ji
Da Ji
Pierniczek
Da Ji
Level 109
God Stats
1W - 1L
1,292 SR
Queue Stats
80W - 74L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Schuiv
Zhong Kui
Level 141
God Stats
2W - 1L
1,539 SR
Queue Stats
78W - 97L
1,526 Elo+
Solo
Hades
Hades
ShindèMiru
Hades
Level 141
God Stats
7W - 3L
1,730 SR
Queue Stats
476W - 446L
1,550 Elo+
Party 1
Mulan
Mulan
SlakeSIV
Mulan
Level 157
God Stats
1W - 0L
1,267 SR
Queue Stats
218W - 189L
1,561 Elo+
Party 1
Khepri
Khepri
Thraotslit2
Khepri
Level 120
God Stats
36W - 17L
1,706 SR
Queue Stats
540W - 539L
1,523 Elo+
Solo
Team Averages
Level 134
1,507 SR
1,532 Elo+

VS

Team Averages
Level 138
1,628 SR
1,549 Elo+
Rama
Rama
GrayDaos
Rama
Level 154
God Stats
4W - 10L
1,553 SR
Queue Stats
280W - 257L
1,525 Elo+
Solo
Persephone
Persephone
Matbyxa
Persephone
Level 130
God Stats
1W - 1L
1,854 SR
Queue Stats
97W - 84L
1,555 Elo+
Solo
Bellona
Bellona
MinyX
Bellona
Level 120
God Stats
3W - 4L
1,532 SR
Queue Stats
518W - 523L
1,475 Elo+
Solo
Mercury
Mercury
Toxie
Mercury
Level 157
God Stats
1W - 2L
1,555 SR
Queue Stats
308W - 269L
1,613 Elo+
Solo
Hun Batz
Hun Batz
tirezz
Hun Batz
Level 127
God Stats
2W - 5L
1,645 SR
Queue Stats
167W - 168L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
11 / 2 / 16
12,658
745
17,526
26,150
19,315
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
Schuiv
Zhong Kui
20
2 / 1 / 22
12,730
749
19,220
19,771
30,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 19
12,397
729
14,846
19,764
15,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
SlakeSIV
Mulan
20
11 / 2 / 16
13,565
798
24,487
26,079
32,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
17
0 / 3 / 23
10,702
630
8,889
23,742
29,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
5 / 4 / 4
11,167
657
23,359
18,502
10,554
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Matbyxa
Persephone
19
2 / 4 / 9
11,717
689
32,304
13,936
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MinyX
Bellona
17
2 / 8 / 6
10,462
615
10,020
27,261
26,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Toxie
Mercury
15
0 / 7 / 6
9,080
534
8,825
12,847
7,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
tirezz
Hun Batz
16
1 / 6 / 5
9,307
547
12,150
19,545
23,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
40
29
Kills
10
12
Deaths
29
96
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
5
4
4
1.75
L
Persephone
Matbyxa
Persephone
2
4
9
1.63
L
Bellona
MinyX
Bellona
2
8
6
0.63
W
Da Ji
11
2
16
9.5
W
Zhong Kui
Schuiv
Zhong Kui
2
1
22
13
W
5
4
19
3.63
W
Mulan
SlakeSIV
Mulan
11
2
16
9.5
W
Khepri
0
3
23
3.83
L
Mercury
Toxie
Mercury
0
7
6
0.43
L
Hun Batz
tirezz
Hun Batz
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,968
Damage
86,658
115,506
Taken
92,091
127,703
Mitigated
74,345
52,328
Healing
32,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
23,359
19,294
2,731
7,095
18,502
10,554
527
7,758
10,411
0
45,876
L
Persephone
Matbyxa
Persephone
32,304
1,718
315
4,710
13,936
6,546
0
6,347
7,442
62,851
0
L
Bellona
MinyX
Bellona
10,020
1,646
4,079
5,770
27,261
26,169
0
13,824
12,693
0
14,861
W
Da Ji
17,526
2,657
3,484
6,502
26,150
19,315
1,376
7,906
16,970
0
28,291
W
Zhong Kui
Schuiv
Zhong Kui
19,220
1,035
4,003
7,495
19,771
30,891
2,325
5,460
14,311
50,387
0
W
14,846
628
5,889
6,437
19,764
15,991
916
4,717
14,896
38,111
0
W
Mulan
SlakeSIV
Mulan
24,487
3,106
5,678
7,467
26,079
32,170
324
6,309
18,377
0
38,089
W
Khepri
8,889
245
3,279
2,094
23,742
29,336
665
7,912
14,630
20,874
0
L
Mercury
Toxie
Mercury
8,825
1,755
2,209
1,248
12,847
7,150
0
6,562
6,193
0
18,351
L
Hun Batz
tirezz
Hun Batz
12,150
424
2,257
2,157
19,545
23,926
0
6,656
12,395
0
24,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,052
Gold Earned
51,733
189
Minions Killed
160
0
Camps Cleared
0
1,580,204
Distance Traveled
1,407,725
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,167
657
53
3
0
269,057
3
L
Persephone
11,717
689
73
4
0
320,288
0
L
Bellona
10,462
615
8
0
0
254,152
6
W
Da Ji
12,658
745
21
1
0
296,173
4
W
Zhong Kui
12,730
749
77
5
0
330,622
1
W
Hades
12,397
729
56
3
0
271,442
0
W
Mulan
13,565
798
19
1
0
352,989
2
W
Khepri
10,702
630
16
1
0
328,978
2
L
Mercury
9,080
534
12
1
0
295,760
0
L
Hun Batz
9,307
547
14
1
0
268,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role