Player Matchup

Ah Puch
Ah Puch
EviraaM
Ah Puch
Level 65
God Stats
1W - 0L
1,731 SR
Queue Stats
331W - 229L
1,612 Elo+
Party 2
Pele
Pele
Shaxlight
Pele
Level 129
God Stats
6W - 4L
1,521 SR
Queue Stats
362W - 340L
1,603 Elo+
Party 2
Nike
Nike
XxIceInMyVeins
Nike
Level 7
God Stats
1W - 0L
1,528 SR
Queue Stats
16W - 8L
1,769 Elo+
Party 2
Izanami
Izanami
fortrot
Izanami
Level 124
God Stats
1W - 3L
1,380 SR
Queue Stats
568W - 469L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
miss15skokx
Sylvanus
Level 121
God Stats
28W - 23L
1,617 SR
Queue Stats
891W - 712L
1,613 Elo+
Party 2
Team Averages
Level 89
1,555 SR
1,639 Elo+

VS

Team Averages
Level 62
1,483 SR
1,448 Elo+
Janus
Janus
 
Janus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DreadLord999
Thanatos
Level 103
God Stats
102W - 60L
1,590 SR
Queue Stats
217W - 180L
1,549 Elo+
Party 1
Ymir
Ymir
dargdan
Ymir
Level 26
God Stats
0W - 1L
1,292 SR
Queue Stats
9W - 9L
1,369 Elo+
Party 1
Set
Set
giogio23
Set
Level 27
God Stats
1W - 2L
1,516 SR
Queue Stats
11W - 7L
1,294 Elo+
Party 1
Heimdallr
Heimdallr
shade195
Heimdallr
Level 122
God Stats
11W - 14L
1,518 SR
Queue Stats
196W - 159L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EviraaM
Ah Puch
12
6 / 0 / 3
6,731
612
6,839
4,780
1,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
11
6 / 0 / 5
6,515
592
4,883
5,586
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 1 / 6
6,573
598
9,334
7,332
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
fortrot
Izanami
14
9 / 0 / 0
8,185
744
8,840
7,132
2,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
miss15skokx
Sylvanus
9
0 / 2 / 10
5,286
481
3,226
6,438
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 5 / 1
5,597
509
6,353
5,917
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DreadLord999
Thanatos
9
1 / 4 / 1
5,344
486
3,255
9,304
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
dargdan
Ymir
6
0 / 8 / 2
4,385
399
2,707
9,596
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 6 / 0
4,249
386
2,817
9,776
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
shade195
Heimdallr
9
1 / 3 / 0
5,185
471
3,751
6,767
693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
26
Kills
3
3
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
1
0.3
L
Thanatos
DreadLord999
Thanatos
1
4
1
0.38
W
Ah Puch
EviraaM
Ah Puch
6
0
3
7.5
W
Pele
6
0
5
8.5
W
5
1
6
8
L
Ymir
dargdan
Ymir
0
8
2
0.13
W
Izanami
fortrot
Izanami
9
0
0
9
L
0
6
0
0
W
Sylvanus
miss15skokx
Sylvanus
0
2
10
2.5
L
Heimdallr
shade195
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,122
Damage
18,883
31,268
Taken
41,360
15,772
Mitigated
15,047
12,642
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,353
0
0
52
5,917
1,479
0
2,383
3,489
31,880
0
L
Thanatos
DreadLord999
Thanatos
3,255
536
0
5,336
9,304
2,723
0
3,813
5,224
0
26,240
W
Ah Puch
EviraaM
Ah Puch
6,839
619
84
2,820
4,780
1,578
0
2,601
1,919
37,434
0
W
Pele
4,883
1,789
0
2,623
5,586
1,553
0
836
4,680
0
33,161
W
9,334
703
0
1,737
7,332
5,332
317
1,288
5,914
6,857
28,199
L
Ymir
dargdan
Ymir
2,707
380
0
177
9,596
5,800
0
2,324
7,181
9,403
0
W
Izanami
fortrot
Izanami
8,840
6,185
0
2,561
7,132
2,413
2,496
1,781
5,229
0
64,299
L
2,817
954
0
1,184
9,776
4,352
0
2,741
6,259
0
10,747
W
Sylvanus
miss15skokx
Sylvanus
3,226
1,238
676
2,141
6,438
4,896
0
1,790
4,466
14,461
6,204
L
Heimdallr
shade195
Heimdallr
3,751
1,485
0
1,260
6,767
693
0
569
6,198
0
26,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
24,760
367
Minions Killed
216
0
Camps Cleared
0
1,120,184
Distance Traveled
1,068,734
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,597
509
67
6
0
211,875
6
L
Thanatos
5,344
486
57
5
0
244,567
1
W
Ah Puch
6,731
612
74
7
0
213,172
4
W
Pele
6,515
592
69
6
0
257,058
1
W
Nike
6,573
598
70
6
0
238,986
0
L
Ymir
4,385
399
19
2
0
193,518
2
W
Izanami
8,185
744
119
11
0
209,464
3
L
Set
4,249
386
19
2
0
214,138
0
W
Sylvanus
5,286
481
35
3
0
201,504
6
L
Heimdallr
5,185
471
54
5
0
204,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role